Player Matchup

Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Masters
LeoNoCaprio
Ratatoskr
Masters
Level 149
God Stats
2W - 2L
1,625 SR
Queue Stats
126W - 120L
2,627 MMR
Party 1
Thoth
Thoth
Masters
Lión
Thoth
Masters
Level 160
God Stats
6W - 4L
1,656 SR
Queue Stats
350W - 327L
2,731 MMR
Solo
Xing Tian
Xing Tian
Diamond II
NgXeno
Xing Tian
Diamond II
Level 116
God Stats
1W - 0L
1,854 SR
Queue Stats
8W - 5L
2,555 MMR
Party 1
Charybdis
Charybdis
Masters
lLucks
Charybdis
Masters
Level 160
God Stats
1W - 2L
1,363 SR
Queue Stats
45W - 39L
2,846 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 149
1,600 SR
2,452 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,566 SR
2,525 MMR
Serqet
Serqet
Diamond I
 
Serqet
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
BMBobby420
Heimdallr
Masters
Level 160
God Stats
17W - 16L
1,614 SR
Queue Stats
373W - 308L
3,246 MMR
Party 3
Ra
Ra
Masters
TreeSentinel
Ra
Masters
Level 88
God Stats
5W - 5L
1,639 SR
Queue Stats
183W - 170L
3,039 MMR
Party 3
Osiris
Osiris
Diamond I
doznn
Osiris
Diamond I
Level 160
God Stats
13W - 16L
1,499 SR
Queue Stats
381W - 371L
2,503 MMR
Solo
Ares
Ares
Diamond II
xXxRandy18xXx
Ares
Diamond II
Level 126
God Stats
11W - 11L
1,578 SR
Queue Stats
482W - 465L
2,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 0 / 3
7,379
615
8,761
9,216
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
LeoNoCaprio
Ratatoskr
12
7 / 0 / 3
7,270
606
5,347
8,380
2,900
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
Lión
Thoth
12
0 / 0 / 2
6,898
575
4,599
3,248
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
NgXeno
Xing Tian
9
1 / 1 / 3
5,876
490
3,520
7,524
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
lLucks
Charybdis
12
2 / 0 / 3
6,734
561
7,835
8,404
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HadesEset

VS

Bans
KhepriRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 3 / 1
5,762
480
1,717
10,675
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
BMBobby420
Heimdallr
10
0 / 4 / 0
5,702
475
5,889
9,928
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,318
527
2,740
5,467
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
doznn
Osiris
9
0 / 5 / 0
5,492
458
4,167
12,679
11,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 1 / 0
5,923
494
3,106
9,418
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
3
4.5
L
Serqet
 
Serqet
0
3
1
0.17
L
Heimdallr
BMBobby420
Heimdallr
0
4
0
0
W
Ratatoskr
LeoNoCaprio
Ratatoskr
7
0
3
8.5
W
Thoth
Lión
Thoth
0
0
2
1
W
Xing Tian
NgXeno
Xing Tian
1
1
3
2.5
L
0
0
0
0
L
Osiris
doznn
Osiris
0
5
0
0
W
Charybdis
lLucks
Charybdis
2
0
3
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,062
Damage
17,619
36,772
Taken
48,167
18,748
Mitigated
27,571
13,874
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,761
893
0
5,416
9,216
6,849
91
0
9,216
45,116
0
L
Serqet
 
Serqet
1,717
365
0
4,872
10,675
4,162
51
1,322
9,239
0
40,697
L
Heimdallr
BMBobby420
Heimdallr
5,889
3,888
0
3,549
9,928
3,377
0
1,420
8,508
0
47,123
W
Ratatoskr
LeoNoCaprio
Ratatoskr
5,347
1,023
0
846
8,380
2,900
0
1,134
7,114
0
47,420
W
Thoth
Lión
Thoth
4,599
460
0
750
3,248
1,119
0
1,245
2,003
73,104
0
W
Xing Tian
NgXeno
Xing Tian
3,520
558
0
2,164
7,524
5,121
0
2,903
4,231
13,632
0
L
2,740
529
1,265
2,685
5,467
2,034
0
2,800
2,667
61,126
0
L
Osiris
doznn
Osiris
4,167
1,541
0
3,461
12,679
11,349
0
7,288
4,682
0
38,784
W
Charybdis
lLucks
Charybdis
7,835
4,183
0
4,698
8,404
2,759
96
564
7,840
0
60,069
L
3,106
292
0
2,418
9,418
6,649
0
3,227
6,191
21,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,157
Gold Earned
29,197
487
Minions Killed
388
0
Camps Cleared
0
1,285,222
Distance Traveled
1,182,740
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,379
615
140
12
0
261,888
4
L
Serqet
5,762
480
84
7
0
283,711
0
L
Heimdallr
5,702
475
82
7
0
194,309
1
W
Ratatoskr
7,270
606
91
8
0
291,927
2
W
Thoth
6,898
575
137
11
0
229,513
5
W
Xing Tian
5,876
490
15
1
0
265,115
4
L
Ra
6,318
527
121
10
0
262,236
4
L
Osiris
5,492
458
74
6
0
203,520
5
W
Charybdis
6,734
561
104
9
0
236,779
3
L
Ares
5,923
494
27
2
0
238,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role