Player Matchup

Apollo
Apollo
 
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BPPAsizn
Hercules
Level 65
God Stats
2W - 1L
1,668 SR
Queue Stats
97W - 104L
1,359 Elo+
Solo
Arachne
Arachne
SimpleRick4232
Arachne
Level 61
God Stats
5W - 13L
1,158 SR
Queue Stats
215W - 245L
1,275 Elo+
Solo
Nox
Nox
Spartacus1342
Nox
Level 125
God Stats
2W - 2L
1,236 SR
Queue Stats
58W - 88L
1,329 Elo+
Solo
Jormungandr
Jormungandr
aMediJasteriAM
Jormungandr
Level 77
God Stats
3W - 4L
1,731 SR
Queue Stats
172W - 199L
1,378 Elo+
Solo
Team Averages
Level 79
1,459 SR
1,368 Elo+

VS

Team Averages
Level 68
1,336 SR
1,327 Elo+
Nemesis
Nemesis
CobraBite1
Nemesis
Level 86
God Stats
9W - 4L
1,642 SR
Queue Stats
139W - 143L
1,375 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dubss169
Cu Chulainn
Level 41
God Stats
4W - 9L
1,301 SR
Queue Stats
23W - 41L
1,290 Elo+
Solo
Yemoja
Yemoja
Guih_00
Yemoja
Level 89
God Stats
5W - 8L
1,301 SR
Queue Stats
327W - 376L
1,336 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tamarindo1076
Ah Muzen Cab
Level 62
God Stats
0W - 4L
1,189 SR
Queue Stats
92W - 101L
1,342 Elo+
Party 1
Janus
Janus
TheGuarante
Janus
Level 60
God Stats
1W - 2L
1,248 SR
Queue Stats
235W - 262L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 3 / 3
10,241
445
13,100
17,200
9,074
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
BPPAsizn
Hercules
15
2 / 2 / 8
10,846
472
8,572
24,424
27,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

19
9 / 4 / 3
12,630
549
11,813
23,464
11,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 1 / 6
10,822
471
12,939
14,163
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
aMediJasteriAM
Jormungandr
19
0 / 0 / 2
12,596
548
18,165
14,840
19,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CobraBite1
Nemesis
15
1 / 7 / 3
9,510
413
6,093
21,345
9,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Dubss169
Cu Chulainn
17
1 / 0 / 0
10,454
455
10,053
21,013
17,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Guih_00
Yemoja
13
1 / 4 / 2
9,476
412
6,603
20,497
21,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
Tamarindo1076
Ah Muzen Cab
13
2 / 3 / 1
8,628
375
15,075
14,130
6,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 3 / 2
12,212
531
14,981
14,653
7,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
17
Kills
10
10
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
3
1.5
W
Hercules
BPPAsizn
Hercules
2
2
8
3
L
Nemesis
CobraBite1
Nemesis
1
7
3
0.36
L
Cu Chulainn
Dubss169
Cu Chulainn
1
0
0
1
L
Yemoja
Guih_00
Yemoja
1
4
2
0.5
W
9
4
3
2.63
W
3
1
6
6
L
Ah Muzen Cab
Tamarindo1076
Ah Muzen Cab
2
3
1
0.83
L
5
3
2
2
W
Jormungandr
aMediJasteriAM
Jormungandr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,589
Damage
52,805
94,091
Taken
91,638
74,031
Mitigated
61,855
28,538
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,100
7,155
240
3,234
17,200
9,074
106
3,404
13,752
0
77,226
W
Hercules
BPPAsizn
Hercules
8,572
1,225
0
5,144
24,424
27,152
115
5,581
18,589
0
33,974
L
Nemesis
CobraBite1
Nemesis
6,093
3,345
0
1,090
21,345
9,512
0
3,898
17,447
0
84,541
L
Cu Chulainn
Dubss169
Cu Chulainn
10,053
733
0
4,507
21,013
17,532
720
13,786
7,227
0
83,295
L
Yemoja
Guih_00
Yemoja
6,603
1,598
4,480
4,877
20,497
21,017
21
3,655
16,842
36,110
0
W
11,813
8,807
0
8,804
23,464
11,330
185
4,406
18,872
0
123,573
W
12,939
949
90
4,732
14,163
7,158
993
8,001
5,644
75,770
0
L
Ah Muzen Cab
Tamarindo1076
Ah Muzen Cab
15,075
4,621
0
1,556
14,130
6,293
0
2,895
11,235
0
61,407
L
14,981
390
0
2,850
14,653
7,501
570
6,870
7,783
85,244
0
W
Jormungandr
aMediJasteriAM
Jormungandr
18,165
7,875
0
6,294
14,840
19,317
244
987
13,817
120,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,135
Gold Earned
50,280
627
Minions Killed
555
0
Camps Cleared
0
2,226,303
Distance Traveled
2,047,367
32
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,241
445
102
4
0
405,939
6
W
Hercules
10,846
472
64
3
0
456,030
13
L
Nemesis
9,510
413
116
5
0
387,227
3
L
Cu Chulainn
10,454
455
136
6
0
406,552
0
L
Yemoja
9,476
412
49
2
0
398,615
2
W
Arachne
12,630
549
135
6
0
507,915
4
W
Nox
10,822
471
112
5
0
429,255
5
L
Ah Muzen Cab
8,628
375
94
4
0
415,596
0
L
Janus
12,212
531
160
7
0
439,377
1
W
Jormungandr
12,596
548
214
9
0
427,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role