Player Matchup

Yu Huang
Yu Huang
Adrran
Yu Huang
Level 13
God Stats
2W - 4L
1,178 SR
Queue Stats
3W - 12L
1,118 Elo+
Party 1
Cabrakan
Cabrakan
Doxerism
Cabrakan
Level 28
God Stats
3W - 3L
1,636 SR
Queue Stats
4W - 14L
1,268 Elo+
Party 1
Geb
Geb
OfficialNisse
Geb
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 22L
1,210 Elo+
Party 1
Izanami
Izanami
pippikortstrump
Izanami
Level 36
God Stats
3W - 3L
1,463 SR
Queue Stats
6W - 24L
1,174 Elo+
Party 1
Nemesis
Nemesis
sweDubb
Nemesis
Level 30
God Stats
4W - 11L
1,283 SR
Queue Stats
5W - 17L
1,174 Elo+
Party 1
Team Averages
Level 27
1,412 SR
1,189 Elo+

VS

Team Averages
Level 87
1,493 SR
1,417 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Arckaes
Mercury
Level 77
God Stats
7W - 3L
1,285 SR
Queue Stats
264W - 266L
1,437 Elo+
Solo
Sylvanus
Sylvanus
JimJamm69
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,316 Elo+
Solo
Guan Yu
Guan Yu
Shînjî
Guan Yu
Level 118
God Stats
4W - 0L
1,670 SR
Queue Stats
16W - 19L
1,417 Elo+
Party 2
Scylla
Scylla
Shîrô
Scylla
Level 138
God Stats
4W - 1L
1,513 SR
Queue Stats
16W - 19L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Adrran
Yu Huang
16
3 / 5 / 2
10,380
399
26,420
24,666
13,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Doxerism
Cabrakan
16
2 / 8 / 3
10,638
409
16,934
28,823
27,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 6
9,630
370
9,180
31,131
42,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 5 / 1
10,088
388
16,117
24,098
12,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
sweDubb
Nemesis
17
3 / 4 / 9
11,017
424
11,359
25,710
15,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
7 / 5 / 12
14,876
572
33,751
32,508
18,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Arckaes
Mercury
20
9 / 0 / 8
14,266
549
16,609
16,117
7,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
JimJamm69
Sylvanus
17
0 / 2 / 19
12,874
495
18,120
30,610
47,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Shînjî
Guan Yu
18
2 / 2 / 13
12,879
495
16,732
31,518
41,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Shîrô
Scylla
18
7 / 3 / 10
13,350
513
28,229
17,023
9,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
12
Kills
25
25
Deaths
12
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
5
12
2.6
L
Yu Huang
Adrran
Yu Huang
3
5
2
0.8
W
Mercury
Arckaes
Mercury
9
0
8
13
L
Cabrakan
Doxerism
Cabrakan
2
8
3
0.44
W
Sylvanus
JimJamm69
Sylvanus
0
2
19
4.75
L
0
3
6
1
W
Guan Yu
Shînjî
Guan Yu
2
2
13
4.25
W
Scylla
Shîrô
Scylla
7
3
10
4
L
4
5
1
0.9
L
Nemesis
sweDubb
Nemesis
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,010
Damage
113,441
134,428
Taken
127,776
111,878
Mitigated
124,347
19,233
Healing
55,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
33,751
14,424
0
12,107
32,508
18,018
6,857
12,316
20,192
0
171,395
L
Yu Huang
Adrran
Yu Huang
26,420
2,131
634
2,948
24,666
13,197
0
12,025
12,641
82,475
0
W
Mercury
Arckaes
Mercury
16,609
6,409
0
1,565
16,117
7,716
2,791
5,613
10,354
0
130,921
L
Cabrakan
Doxerism
Cabrakan
16,934
1,581
0
5,777
28,823
27,517
215
5,955
22,868
78,610
0
W
Sylvanus
JimJamm69
Sylvanus
18,120
4,998
8,447
8,305
30,610
47,941
1,021
11,859
18,751
50,329
0
L
9,180
903
0
3,537
31,131
42,688
0
11,808
19,323
22,382
0
W
Guan Yu
Shînjî
Guan Yu
16,732
2,005
8,774
11,800
31,518
41,139
1,700
13,504
18,014
0
91,541
W
Scylla
Shîrô
Scylla
28,229
1,357
368
4,504
17,023
9,533
2,783
9,242
7,781
97,581
0
L
16,117
11,074
0
3,384
24,098
12,702
0
9,997
14,101
0
87,432
L
Nemesis
sweDubb
Nemesis
11,359
4,477
0
2,953
25,710
15,774
0
6,947
18,763
0
94,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,753
Gold Earned
68,245
511
Minions Killed
671
0
Camps Cleared
0
2,346,355
Distance Traveled
2,573,681
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,876
572
187
7
0
469,049
4
L
Yu Huang
10,380
399
102
4
0
450,836
4
W
Mercury
14,266
549
163
6
0
685,499
4
L
Cabrakan
10,638
409
142
5
0
377,657
1
W
Sylvanus
12,874
495
55
2
0
474,526
1
L
Geb
9,630
370
16
1
0
495,557
3
W
Guan Yu
12,879
495
138
5
0
503,394
6
W
Scylla
13,350
513
128
5
0
441,213
7
L
Izanami
10,088
388
123
5
0
449,673
0
L
Nemesis
11,017
424
128
5
0
572,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role