Player Matchup

Ullr
Ullr
Cook_from_Hell
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,533 Elo+
Solo
Bellona
Bellona
Ghost_KnightIII
Bellona
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
213W - 198L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Shiryu77
Sun Wukong
Level 25
God Stats
3W - 1L
1,719 SR
Queue Stats
159W - 113L
1,521 Elo+
Solo
Scylla
Scylla
xXnico97
Scylla
Level 93
God Stats
16W - 13L
1,515 SR
Queue Stats
714W - 666L
1,537 Elo+
Party 1
Cerberus
Cerberus
zwanzlucher420
Cerberus
Level 26
God Stats
2W - 0L
1,747 SR
Queue Stats
14W - 4L
1,970 Elo+
Solo
Team Averages
Level 40
1,596 SR
1,612 Elo+

VS

Team Averages
Level 21
1,535 SR
1,478 Elo+
Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BigToeSniffer
Cu Chulainn
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 52L
1,642 Elo+
Solo
Thor
Thor
PayidarTR
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Hachiman
Hachiman
RudeBullyBoy
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Amaterasu
Amaterasu
angryintrovert
Amaterasu
Level 19
God Stats
2W - 1L
1,677 SR
Queue Stats
138W - 159L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 16
8,550
713
5,750
11,405
5,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 3 / 18
10,997
916
13,911
13,005
26,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Shiryu77
Sun Wukong
18
6 / 3 / 19
10,563
880
15,909
18,967
19,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
xXnico97
Scylla
17
7 / 5 / 21
10,650
888
16,024
10,386
4,890
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
18
10 / 2 / 20
11,215
935
15,459
15,575
23,981
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 8 / 8
8,898
742
8,793
14,058
5,759
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
BigToeSniffer
Cu Chulainn
17
2 / 5 / 14
9,337
778
16,046
17,517
24,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
16
7 / 8 / 6
9,838
820
7,642
14,498
6,863
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
RudeBullyBoy
Hachiman
14
0 / 7 / 6
7,526
627
9,549
11,971
4,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
angryintrovert
Amaterasu
16
6 / 6 / 8
9,292
774
10,087
15,574
12,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
61
34
Kills
19
19
Deaths
34
94
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
8
8
1
L
Cu Chulainn
BigToeSniffer
Cu Chulainn
2
5
14
1.8
W
1
6
16
1.5
W
10
3
18
6.33
L
Thor
7
8
6
1.25
L
Hachiman
RudeBullyBoy
Hachiman
0
7
6
0.43
W
Sun Wukong
Shiryu77
Sun Wukong
6
3
19
5.17
L
Amaterasu
angryintrovert
Amaterasu
6
6
8
1.67
W
Scylla
xXnico97
Scylla
7
5
21
3.5
W
Cerberus
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,053
Damage
52,117
69,338
Taken
73,618
80,247
Mitigated
54,296
26,689
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,793
4,341
808
1,498
14,058
5,759
0
6,490
7,326
0
15,216
L
Cu Chulainn
BigToeSniffer
Cu Chulainn
16,046
2,296
29
2,467
17,517
24,046
0
6,159
10,769
157
28,491
W
5,750
4,242
733
1,187
11,405
5,738
48
0
11,405
0
18,291
W
13,911
3,219
485
2,121
13,005
26,278
147
0
13,005
0
22,116
L
Thor
7,642
545
0
460
14,498
6,863
0
6,368
7,746
0
18,856
L
Hachiman
RudeBullyBoy
Hachiman
9,549
4,666
0
1,380
11,971
4,775
96
4,447
7,378
0
17,701
W
Sun Wukong
Shiryu77
Sun Wukong
15,909
2,644
1,987
8,224
18,967
19,360
1,258
0
18,967
0
28,203
L
Amaterasu
angryintrovert
Amaterasu
10,087
3,445
811
1,505
15,574
12,853
0
7,332
7,725
0
16,805
W
Scylla
xXnico97
Scylla
16,024
2,134
1,946
1,146
10,386
4,890
730
157
10,229
23,368
0
W
Cerberus
15,459
747
2,881
5,979
15,575
23,981
341
0
15,575
24,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,975
Gold Earned
44,891
126
Minions Killed
87
0
Camps Cleared
0
1,142,818
Distance Traveled
1,108,939
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,898
742
13
1
0
254,961
2
L
Cu Chulainn
9,337
778
20
2
0
231,191
0
W
Ullr
8,550
713
26
2
0
187,448
4
W
Bellona
10,997
916
18
2
0
246,163
0
L
Thor
9,838
820
23
2
0
201,746
0
L
Hachiman
7,526
627
17
1
0
200,551
0
W
Sun Wukong
10,563
880
32
3
0
230,196
1
L
Amaterasu
9,292
774
14
1
0
220,490
1
W
Scylla
10,650
888
23
2
0
231,060
0
W
Cerberus
11,215
935
27
2
0
247,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role