Player Matchup

Aphrodite
Aphrodite
IIlIIIIlIllllIlI
Aphrodite
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,505 Elo+
Solo
Atlas
Atlas
Stormrok
Atlas
Level 81
God Stats
10W - 11L
1,527 SR
Queue Stats
64W - 53L
1,610 Elo+
Party 2
Bacchus
Bacchus
redbeard0203
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
widziz
Baron Samedi
Level 38
God Stats
6W - 5L
1,812 SR
Queue Stats
59W - 56L
1,570 Elo+
Party 2
Xbalanque
Xbalanque
zhyralof
Xbalanque
Level 98
God Stats
2W - 1L
1,645 SR
Queue Stats
37W - 28L
1,607 Elo+
Party 2
Team Averages
Level 71
1,597 SR
1,558 Elo+

VS

Team Averages
Level 95
1,566 SR
1,616 Elo+
Scylla
Scylla
BullyUlli
Scylla
Level 139
God Stats
2W - 0L
1,704 SR
Queue Stats
19W - 21L
1,515 Elo+
Party 1
Neith
Neith
OhHiImF0X
Neith
Level 139
God Stats
2W - 0L
1,736 SR
Queue Stats
81W - 53L
1,673 Elo+
Party 1
Chang'e
Chang'e
Shynidivi
Chang'e
Level 44
God Stats
11W - 9L
1,607 SR
Queue Stats
85W - 53L
1,687 Elo+
Party 1
Hun Batz
Hun Batz
SloneZZ
Hun Batz
Level 88
God Stats
1W - 0L
1,232 SR
Queue Stats
91W - 37L
1,777 Elo+
Party 1
Cthulhu
Cthulhu
ZakzOne
Cthulhu
Level 67
God Stats
3W - 0L
1,554 SR
Queue Stats
37W - 41L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
17
2 / 6 / 7
10,440
696
7,211
22,009
11,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Atlas
Stormrok
Atlas
16
0 / 6 / 11
10,078
672
13,916
26,027
24,771
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
redbeard0203
Bacchus
15
1 / 4 / 8
9,963
664
6,583
16,907
24,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
widziz
Baron Samedi
16
3 / 4 / 7
10,111
674
12,924
14,395
7,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
zhyralof
Xbalanque
18
8 / 5 / 5
11,227
748
24,768
21,659
11,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BullyUlli
Scylla
20
8 / 2 / 6
12,170
811
20,943
11,472
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
OhHiImF0X
Neith
20
5 / 2 / 11
12,522
835
23,244
14,271
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Shynidivi
Chang'e
17
1 / 3 / 14
10,673
712
7,174
13,604
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
SloneZZ
Hun Batz
19
8 / 2 / 11
12,380
825
17,023
21,938
22,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
ZakzOne
Cthulhu
18
2 / 5 / 15
10,960
731
16,993
22,623
18,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
14
Kills
24
25
Deaths
14
38
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Scylla
BullyUlli
Scylla
8
2
6
5.5
L
Aphrodite
2
6
7
0.92
W
Neith
OhHiImF0X
Neith
5
2
11
5.25
W
Chang'e
Shynidivi
Chang'e
1
3
14
2.67
W
Hun Batz
SloneZZ
Hun Batz
8
2
11
6.75
L
Atlas
Stormrok
Atlas
0
6
11
0.92
W
Cthulhu
ZakzOne
Cthulhu
2
5
15
1.9
L
Bacchus
redbeard0203
Bacchus
1
4
8
1.25
L
Baron Samedi
widziz
Baron Samedi
3
4
7
1.63
L
Xbalanque
zhyralof
Xbalanque
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,402
Damage
85,377
100,997
Taken
83,908
79,928
Mitigated
61,832
27,949
Healing
29,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BullyUlli
Scylla
20,943
2,918
0
3,082
11,472
5,547
3,946
6,872
4,544
55,744
0
L
Aphrodite
7,211
367
4,897
8,265
22,009
11,800
0
8,308
13,091
34,153
0
W
Neith
OhHiImF0X
Neith
23,244
10,659
0
5,844
14,271
8,130
1,460
6,542
7,519
0
80,158
W
Chang'e
Shynidivi
Chang'e
7,174
651
6,739
3,923
13,604
6,824
206
6,444
7,038
26,631
0
W
Hun Batz
SloneZZ
Hun Batz
17,023
3,768
0
3,567
21,938
22,491
862
9,726
12,072
136
44,649
L
Atlas
Stormrok
Atlas
13,916
5,427
0
2,980
26,027
24,771
37
8,686
16,581
32,729
0
W
Cthulhu
ZakzOne
Cthulhu
16,993
818
1,815
4,423
22,623
18,840
404
10,418
12,101
35,865
0
L
Bacchus
redbeard0203
Bacchus
6,583
860
0
959
16,907
24,421
0
7,437
8,648
16,677
0
L
Baron Samedi
widziz
Baron Samedi
12,924
1,060
2,948
2,955
14,395
7,518
20
9,396
4,531
31,805
0
L
Xbalanque
zhyralof
Xbalanque
24,768
14,875
0
4,945
21,659
11,418
1,657
8,560
12,464
0
57,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,819
Gold Earned
58,705
233
Minions Killed
321
0
Camps Cleared
0
1,344,211
Distance Traveled
1,555,343
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,170
811
106
7
0
307,198
0
L
Aphrodite
10,440
696
79
5
0
277,615
1
W
Neith
12,522
835
98
7
0
323,333
1
W
Chang'e
10,673
712
36
2
0
307,956
1
W
Hun Batz
12,380
825
37
2
0
320,559
0
L
Atlas
10,078
672
24
2
0
280,274
5
W
Cthulhu
10,960
731
44
3
0
296,297
0
L
Bacchus
9,963
664
20
1
0
247,724
1
L
Baron Samedi
10,111
674
46
3
0
273,901
1
L
Xbalanque
11,227
748
64
4
0
264,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role