Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Carsuga239
Chernobog
Level 46
God Stats
3W - 1L
1,616 SR
Queue Stats
9W - 8L
1,498 Elo+
Solo
Geb
Geb
GoaDad
Geb
Level 28
God Stats
10W - 5L
1,653 SR
Queue Stats
67W - 64L
1,526 Elo+
Solo
Charybdis
Charybdis
ҨMŮmmyҨ
Charybdis
Level 119
God Stats
1W - 0L
1,258 SR
Queue Stats
98W - 105L
1,509 Elo+
Solo
Hades
Hades
女人看海因为浪
Hades
Level 160
God Stats
7W - 3L
1,709 SR
Queue Stats
67W - 57L
1,631 Elo+
Solo
Team Averages
Level 76
1,547 SR
1,533 Elo+

VS

Team Averages
Level 72
1,513 SR
1,476 Elo+
Chiron
Chiron
 
Chiron
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Manhoef
Loki
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,352 Elo+
Party 1
He Bo
He Bo
NsGTI
He Bo
Level 68
God Stats
12W - 19L
1,399 SR
Queue Stats
32W - 53L
1,399 Elo+
Party 1
Anubis
Anubis
idkwhattoputr
Anubis
Level 8
God Stats
4W - 3L
1,663 SR
Queue Stats
7W - 8L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 2 / 5
8,867
633
7,316
12,705
6,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Carsuga239
Chernobog
18
2 / 1 / 3
10,448
746
5,373
12,121
5,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Geb
GoaDad
Geb
16
1 / 2 / 6
9,252
661
5,408
12,883
13,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
ҨMŮmmyҨ
Charybdis
17
2 / 0 / 2
9,961
712
9,062
10,783
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 0 / 3
9,930
709
15,674
14,718
8,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
1 / 0 / 3
10,518
751
17,751
8,915
4,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nike
 
Nike
14
0 / 4 / 3
8,288
592
11,407
18,625
17,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
Manhoef
Loki
16
1 / 0 / 2
9,106
650
5,223
8,498
3,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

He Bo
NsGTI
He Bo
16
2 / 2 / 1
9,161
654
8,265
9,278
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 3
8,850
632
5,071
6,162
3,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
8
Kills
5
5
Deaths
8
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
5
1.25
L
Chiron
 
Chiron
1
0
3
2.5
L
Nike
 
Nike
0
4
3
0.38
W
Chernobog
Carsuga239
Chernobog
2
1
3
3.5
W
Geb
GoaDad
Geb
1
2
6
2
L
Loki
Manhoef
Loki
1
0
2
2
L
He Bo
NsGTI
He Bo
2
2
1
1.25
L
1
2
3
1.25
W
Charybdis
ҨMŮmmyҨ
Charybdis
2
0
2
3
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,833
Damage
47,717
63,210
Taken
51,478
37,789
Mitigated
33,461
18,763
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,316
679
3,169
3,524
12,705
6,276
1,116
4,637
7,752
23,467
0
L
Chiron
 
Chiron
17,751
5,799
885
2,906
8,915
4,488
251
3,551
5,364
0
74,561
L
Nike
 
Nike
11,407
497
0
3,043
18,625
17,497
0
9,872
8,753
0
24,340
W
Chernobog
Carsuga239
Chernobog
5,373
2,375
248
1,654
12,121
5,432
0
2,544
8,995
0
57,261
W
Geb
GoaDad
Geb
5,408
507
0
935
12,883
13,081
63
2,461
10,111
11,324
0
L
Loki
Manhoef
Loki
5,223
910
0
0
8,498
3,628
0
4,323
4,175
0
28,505
L
He Bo
NsGTI
He Bo
8,265
173
161
1,579
9,278
4,193
0
6,638
2,640
23,859
0
L
5,071
310
0
1,520
6,162
3,655
0
4,014
2,148
24,264
0
W
Charybdis
ҨMŮmmyҨ
Charybdis
9,062
5,606
0
3,340
10,783
4,521
2,872
1,947
8,700
0
38,279
W
15,674
1,194
395
5,498
14,718
8,479
1,703
1,102
13,433
46,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,458
Gold Earned
45,923
294
Minions Killed
290
0
Camps Cleared
0
1,349,714
Distance Traveled
1,288,685
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,867
633
25
2
0
238,868
2
L
Chiron
10,518
751
133
10
0
255,080
4
L
Nike
8,288
592
23
2
0
274,250
2
W
Chernobog
10,448
746
90
6
0
290,044
3
W
Geb
9,252
661
18
1
0
287,389
7
L
Loki
9,106
650
45
3
0
303,239
1
L
He Bo
9,161
654
43
3
0
275,457
3
L
Anubis
8,850
632
46
3
0
180,659
3
W
Charybdis
9,961
712
82
6
0
237,342
2
W
Hades
9,930
709
79
6
0
296,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role