Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
xBusyManX
Scylla
Level 29
God Stats
0W - 1L
1,363 SR
Queue Stats
2W - 2L
1,515 Elo+
Party 2
Team Averages
Level 94
1,454 SR
1,505 Elo+

VS

Team Averages
Level 109
1,464 SR
1,487 Elo+
Nox
Nox
Lailaks
Nox
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 111L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
lukatoni
Guan Yu
Level 71
God Stats
24W - 38L
1,392 SR
Queue Stats
166W - 233L
1,358 Elo+
Solo
Fenrir
Fenrir
ТРа9Н
Fenrir
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
3 / 8 / 2
10,177
636
11,862
12,836
4,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
 
Bellona
14
2 / 4 / 3
9,645
603
6,503
16,077
14,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
xBusyManX
Scylla
14
1 / 5 / 4
9,423
589
7,757
12,510
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
10 / 0 / 7
12,642
790
14,682
8,949
4,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
lukatoni
Guan Yu
17
5 / 1 / 12
11,613
726
12,270
16,493
20,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
ТРа9Н
Fenrir
14
2 / 5 / 12
10,566
660
9,390
15,255
7,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
17
17
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
8
2
0.5
L
Bellona
 
Bellona
2
4
3
0.88
W
Nox
10
0
7
13.5
W
Guan Yu
lukatoni
Guan Yu
5
1
12
11
L
Scylla
xBusyManX
Scylla
1
5
4
0.6
W
Fenrir
ТРа9Н
Fenrir
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,122
Damage
36,342
41,423
Taken
40,697
22,493
Mitigated
33,214
2,734
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,862
7,721
0
1,092
12,836
4,737
0
4,410
8,426
0
34,364
L
Bellona
 
Bellona
6,503
1,262
379
1,013
16,077
14,534
0
5,956
10,121
0
22,716
W
Nox
14,682
1,674
0
3,901
8,949
4,704
1,664
2,041
6,908
55,376
0
W
Guan Yu
lukatoni
Guan Yu
12,270
1,667
882
5,665
16,493
20,582
61
2,905
13,588
0
37,527
L
Scylla
xBusyManX
Scylla
7,757
1,191
0
250
12,510
3,222
0
4,971
7,539
39,100
0
W
Fenrir
ТРа9Н
Fenrir
9,390
1,937
0
2,089
15,255
7,928
656
3,763
11,492
0
26,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,245
Gold Earned
34,821
142
Minions Killed
183
5
Camps Cleared
8
817,453
Distance Traveled
903,980
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,177
636
50
3
2
226,383
6
L
Bellona
9,645
603
28
2
1
317,214
3
W
Nox
12,642
790
100
6
2
279,683
1
W
Guan Yu
11,613
726
40
3
4
341,162
6
L
Scylla
9,423
589
64
4
2
273,856
4
W
Fenrir
10,566
660
43
3
2
283,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role