Player Matchup

Hera
Hera
II B DOGG II
Hera
Level 145
God Stats
3W - 1L
1,835 SR
Queue Stats
67W - 56L
1,629 Elo+
Party 2
Charybdis
Charybdis
THEmSHAKE
Charybdis
Level 108
God Stats
36W - 51L
1,373 SR
Queue Stats
334W - 375L
1,368 Elo+
Solo
Cerberus
Cerberus
magnusgs2
Cerberus
Level 156
God Stats
1W - 0L
1,738 SR
Queue Stats
112W - 110L
1,579 Elo+
Party 2
Team Averages
Level 136
1,649 SR
1,525 Elo+

VS

Team Averages
Level 97
1,544 SR
1,536 Elo+
Izanami
Izanami
NGN GODLY
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,483 Elo+
Party 1
Nox
Nox
THE BiG Po98
Nox
Level 128
God Stats
4W - 8L
1,429 SR
Queue Stats
380W - 405L
1,518 Elo+
Party 1
Cerberus
Cerberus
jubulitis
Cerberus
Level 149
God Stats
1W - 2L
1,703 SR
Queue Stats
81W - 81L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
9,061
755
14,129
6,058
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
THEmSHAKE
Charybdis
14
6 / 1 / 5
9,202
767
9,508
8,098
3,296
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
magnusgs2
Cerberus
12
0 / 1 / 11
8,939
745
6,975
12,121
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NGN GODLY
Izanami
11
0 / 4 / 1
7,041
587
4,898
9,827
3,593
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 3 / 0
8,318
693
4,294
9,240
4,035
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
jubulitis
Cerberus
12
1 / 4 / 2
8,043
670
5,756
16,544
14,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
3
3
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Izanami
NGN GODLY
Izanami
0
4
1
0.13
L
2
3
0
0.67
W
Charybdis
THEmSHAKE
Charybdis
6
1
5
8.5
L
Cerberus
jubulitis
Cerberus
1
4
2
0.5
W
Cerberus
magnusgs2
Cerberus
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,612
Damage
14,948
26,277
Taken
35,611
16,765
Mitigated
21,680
6,192
Healing
3,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,129
3,898
0
470
6,058
2,240
408
3,160
2,898
46,585
0
L
Izanami
NGN GODLY
Izanami
4,898
3,141
0
237
9,827
3,593
0
6,841
2,986
0
21,282
L
4,294
419
0
811
9,240
4,035
239
5,540
3,700
17,218
0
W
Charybdis
THEmSHAKE
Charybdis
9,508
4,460
0
828
8,098
3,296
1,887
3,609
4,489
0
33,229
L
Cerberus
jubulitis
Cerberus
5,756
93
53
2,510
16,544
14,052
0
8,964
7,580
23,679
0
W
Cerberus
magnusgs2
Cerberus
6,975
335
252
4,642
12,121
11,229
67
3,593
8,528
17,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,202
Gold Earned
23,402
160
Minions Killed
119
8
Camps Cleared
2
673,436
Distance Traveled
618,744
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,061
755
86
7
5
230,519
2
L
Izanami
7,041
587
34
3
1
194,559
0
L
Nox
8,318
693
44
4
1
202,966
0
W
Charybdis
9,202
767
53
4
2
207,774
1
L
Cerberus
8,043
670
41
3
0
221,219
4
W
Cerberus
8,939
745
21
2
1
235,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role