Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Felons
Ne Zha
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,378 Elo+
Solo
Kumbhakarna
Kumbhakarna
M16PROdigyZ
Kumbhakarna
Level 129
God Stats
1W - 2L
1,594 SR
Queue Stats
387W - 380L
1,487 Elo+
Party 3
Cliodhna
Cliodhna
ry master 1999
Cliodhna
Level 120
God Stats
0W - 3L
1,311 SR
Queue Stats
293W - 308L
1,447 Elo+
Party 3
Team Averages
Level 131
1,481 SR
1,463 Elo+

VS

Team Averages
Level 84
1,538 SR
1,473 Elo+
Janus
Janus
HippyCartman
Janus
Level 122
God Stats
2W - 5L
1,277 SR
Queue Stats
308W - 295L
1,535 Elo+
Solo
King Arthur
King Arthur
Jam1e04
King Arthur
Level 85
God Stats
33W - 28L
1,631 SR
Queue Stats
310W - 299L
1,580 Elo+
Party 1
Bacchus
Bacchus
Kyrunne
Bacchus
Level 49
God Stats
2W - 2L
1,524 SR
Queue Stats
3W - 7L
1,230 Elo+
Party 2
Cupid
Cupid
danekrane
Cupid
Level 93
God Stats
12W - 7L
1,524 SR
Queue Stats
44W - 35L
1,449 Elo+
Party 2
Da Ji
Da Ji
retuia
Da Ji
Level 73
God Stats
5W - 2L
1,733 SR
Queue Stats
359W - 353L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 2 / 2
7,725
515
6,597
10,893
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
 
Janus
13
1 / 2 / 1
7,448
497
3,961
8,080
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Felons
Ne Zha
11
0 / 8 / 1
6,620
441
3,708
12,055
6,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
M16PROdigyZ
Kumbhakarna
11
0 / 0 / 6
6,972
465
3,356
9,831
7,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
12
3 / 1 / 2
7,199
480
4,556
13,641
5,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,113
541
7,368
7,366
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Jam1e04
King Arthur
16
7 / 0 / 2
10,289
686
12,461
11,545
9,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Kyrunne
Bacchus
11
0 / 2 / 2
7,142
476
3,851
8,314
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
danekrane
Cupid
12
1 / 2 / 1
6,918
461
6,466
8,317
2,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
retuia
Da Ji
13
3 / 1 / 3
7,878
525
7,337
10,298
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
6
Kills
13
13
Deaths
6
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
2
1.5
L
Janus
 
Janus
1
2
1
0.75
L
Ne Zha
Felons
Ne Zha
0
8
1
0.06
W
2
1
1
2.5
W
King Arthur
Jam1e04
King Arthur
7
0
2
8
W
Bacchus
Kyrunne
Bacchus
0
2
2
0.5
L
Kumbhakarna
M16PROdigyZ
Kumbhakarna
0
0
6
3
W
Cupid
danekrane
Cupid
1
2
1
0.75
W
Da Ji
retuia
Da Ji
3
1
3
4.5
L
Cliodhna
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
37,483
54,500
Taken
45,840
27,039
Mitigated
26,206
9,977
Healing
18,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,597
3,614
0
5,209
10,893
4,378
1,502
3,042
7,849
0
64,770
L
Janus
 
Janus
3,961
144
0
310
8,080
3,457
0
2,667
5,231
70,812
0
L
Ne Zha
Felons
Ne Zha
3,708
1,384
0
807
12,055
6,252
0
340
11,715
0
40,721
W
7,368
977
0
3,087
7,366
2,979
460
2,168
5,122
77,104
0
W
King Arthur
Jam1e04
King Arthur
12,461
1,819
0
7,098
11,545
9,361
274
574
10,971
340
84,198
W
Bacchus
Kyrunne
Bacchus
3,851
649
0
1,522
8,314
6,411
145
1,292
6,893
12,219
0
L
Kumbhakarna
M16PROdigyZ
Kumbhakarna
3,356
694
0
3,120
9,831
7,502
0
2,360
7,405
12,730
0
W
Cupid
danekrane
Cupid
6,466
3,726
238
1,090
8,317
2,981
913
1,066
7,234
0
56,254
W
Da Ji
retuia
Da Ji
7,337
1,369
0
5,034
10,298
4,474
0
1,995
8,303
0
45,078
L
Cliodhna
4,556
1,190
0
531
13,641
5,450
64
2,722
10,741
0
40,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
40,340
425
Minions Killed
490
0
Camps Cleared
0
1,444,884
Distance Traveled
1,454,803
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,725
515
122
8
0
244,763
4
L
Janus
7,448
497
128
9
0
289,592
4
L
Ne Zha
6,620
441
84
6
0
288,322
3
W
Janus
8,113
541
136
9
0
259,816
0
W
King Arthur
10,289
686
165
11
0
292,489
1
W
Bacchus
7,142
476
22
1
0
303,167
2
L
Kumbhakarna
6,972
465
13
1
0
314,521
5
W
Cupid
6,918
461
85
6
0
274,952
2
W
Da Ji
7,878
525
82
5
0
324,379
6
L
Cliodhna
7,199
480
78
5
0
307,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role