Player Matchup

Danzaburou
Danzaburou
LizardManJones
Danzaburou
Level 159
God Stats
0W - 2L
1,313 SR
Queue Stats
84W - 59L
1,609 Elo+
Party 1
Aphrodite
Aphrodite
MortyMama666
Aphrodite
Level 102
God Stats
11W - 14L
1,488 SR
Queue Stats
292W - 363L
1,319 Elo+
Solo
Bakasura
Bakasura
Outlaw3rdHUD
Bakasura
Level 108
God Stats
0W - 1L
1,477 SR
Queue Stats
75W - 48L
1,634 Elo+
Party 1
Team Averages
Level 123
1,426 SR
1,521 Elo+

VS

Team Averages
Level 114
1,553 SR
1,466 Elo+
Jormungandr
Jormungandr
SillySlaP-Stick
Jormungandr
Level 122
God Stats
36W - 34L
1,357 SR
Queue Stats
188W - 207L
1,509 Elo+
Solo
Hera
Hera
Takethisip
Hera
Level 103
God Stats
2W - 0L
1,802 SR
Queue Stats
22W - 28L
1,330 Elo+
Solo
Hachiman
Hachiman
VocalCrib450255
Hachiman
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LizardManJones
Danzaburou
19
7 / 3 / 2
14,792
704
30,276
21,984
11,059
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
MortyMama666
Aphrodite
18
1 / 5 / 7
12,872
613
9,506
26,841
16,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Outlaw3rdHUD
Bakasura
18
1 / 5 / 8
13,080
623
21,388
36,901
43,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SillySlaP-Stick
Jormungandr
19
1 / 3 / 11
15,343
731
22,570
33,406
24,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 4 / 6
13,024
620
17,549
12,959
7,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
20
11 / 2 / 1
15,783
752
30,136
25,480
11,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
9
Kills
13
13
Deaths
9
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
LizardManJones
Danzaburou
7
3
2
2.67
L
Aphrodite
MortyMama666
Aphrodite
1
5
7
0.9
L
Bakasura
Outlaw3rdHUD
Bakasura
1
5
8
1
W
Jormungandr
SillySlaP-Stick
Jormungandr
1
3
11
2.17
W
1
4
6
1
W
Hachiman
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,170
Damage
70,255
85,726
Taken
71,845
70,257
Mitigated
43,706
42,459
Healing
29,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
LizardManJones
Danzaburou
30,276
11,561
0
6,403
21,984
11,059
1,734
12,813
9,171
0
86,431
L
Aphrodite
MortyMama666
Aphrodite
9,506
1,872
11,510
13,048
26,841
16,132
861
13,323
13,518
45,240
0
L
Bakasura
Outlaw3rdHUD
Bakasura
21,388
12,470
575
10,923
36,901
43,066
29
14,730
22,171
0
43,100
W
Jormungandr
SillySlaP-Stick
Jormungandr
22,570
5,774
0
13,031
33,406
24,999
487
7,002
24,537
67,940
0
W
17,549
3,577
0
1,571
12,959
7,245
338
1,094
10,565
66,325
0
W
Hachiman
30,136
23,833
1,104
13,637
25,480
11,462
2,144
1,719
21,295
0
78,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,744
Gold Earned
44,150
245
Minions Killed
267
13
Camps Cleared
5
1,103,692
Distance Traveled
1,096,311
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,792
704
103
5
2
347,781
0
L
Aphrodite
12,872
613
72
3
3
372,448
2
L
Bakasura
13,080
623
70
3
8
383,463
3
W
Jormungandr
15,343
731
72
3
1
352,914
4
W
Hera
13,024
620
111
5
2
370,648
4
W
Hachiman
15,783
752
84
4
2
372,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role