Player Matchup

Izanami
Izanami
FreakyMushyPeas
Izanami
Level 24
God Stats
2W - 2L
1,585 SR
Queue Stats
127W - 141L
1,379 Elo+
Party 3
Janus
Janus
Gaped Sushi
Janus
Level 125
God Stats
4W - 5L
1,460 SR
Queue Stats
314W - 325L
1,404 Elo+
Party 2
Jormungandr
Jormungandr
NinJaPleB
Jormungandr
Level 129
God Stats
6W - 14L
1,429 SR
Queue Stats
266W - 302L
1,395 Elo+
Party 3
Vamana
Vamana
iSnoopy-X_X
Vamana
Level 48
God Stats
1W - 2L
1,467 SR
Queue Stats
2W - 6L
1,287 Elo+
Solo
Thanatos
Thanatos
littleserra128
Thanatos
Level 108
God Stats
3W - 4L
1,503 SR
Queue Stats
142W - 147L
1,511 Elo+
Party 2
Team Averages
Level 87
1,489 SR
1,395 Elo+

VS

Team Averages
Level 131
1,522 SR
1,413 Elo+
Athena
Athena
Gambit536412-21
Athena
Level 127
God Stats
36W - 30L
1,600 SR
Queue Stats
374W - 419L
1,382 Elo+
Party 1
King Arthur
King Arthur
MavenArtuso
King Arthur
Level 106
God Stats
2W - 3L
1,371 SR
Queue Stats
87W - 95L
1,335 Elo+
Party 1
Ra
Ra
PureXvll
Ra
Level 155
God Stats
22W - 13L
1,516 SR
Queue Stats
410W - 380L
1,480 Elo+
Solo
Arachne
Arachne
YungExtendos
Arachne
Level 146
God Stats
35W - 18L
1,621 SR
Queue Stats
471W - 459L
1,514 Elo+
Solo
Jing Wei
Jing Wei
zaydego
Jing Wei
Level 120
God Stats
4W - 5L
1,500 SR
Queue Stats
89W - 84L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,120
465
2,926
6,389
2,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 0
5,358
487
4,343
5,815
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NinJaPleB
Jormungandr
9
1 / 1 / 0
5,324
484
8,168
10,862
5,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
9
0 / 2 / 0
5,165
470
1,737
7,867
3,241
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
9
0 / 2 / 0
5,495
500
3,970
10,037
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
5,863
533
3,902
9,665
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
MavenArtuso
King Arthur
11
2 / 0 / 0
6,339
576
3,962
8,603
6,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 0 / 0
7,215
656
7,071
5,375
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
YungExtendos
Arachne
12
1 / 0 / 1
6,746
613
4,971
11,825
5,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
zaydego
Jing Wei
10
2 / 0 / 1
6,102
555
5,733
6,113
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
11
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
0
1
7
3.5
L
0
3
0
0
W
King Arthur
MavenArtuso
King Arthur
2
0
0
2
L
Jormungandr
NinJaPleB
Jormungandr
1
1
0
1
W
6
0
0
6
W
Arachne
YungExtendos
Arachne
1
0
1
1.5
L
Vamana
0
2
0
0
L
Thanatos
0
2
0
0
W
Jing Wei
zaydego
Jing Wei
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,144
Damage
25,639
40,970
Taken
41,581
17,928
Mitigated
24,668
12,960
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,926
2,331
0
953
6,389
2,015
932
1,336
5,053
0
25,073
W
3,902
1,722
183
1,742
9,665
7,200
0
5,641
3,930
14,384
0
L
4,343
824
0
770
5,815
2,562
0
4,206
1,609
43,347
0
W
King Arthur
MavenArtuso
King Arthur
3,962
546
0
1,730
8,603
6,860
180
0
8,603
0
38,967
L
Jormungandr
NinJaPleB
Jormungandr
8,168
4,137
532
2,069
10,862
5,417
0
3,633
7,229
40,005
0
W
7,071
568
208
2,164
5,375
2,566
0
3,390
1,803
54,012
0
W
Arachne
YungExtendos
Arachne
4,971
2,959
0
5,377
11,825
5,896
0
1,889
9,898
0
58,402
L
Vamana
1,737
343
0
1,411
7,867
3,241
0
0
7,867
0
29,106
L
Thanatos
3,970
1,161
0
7,225
10,037
4,693
0
1,798
8,239
0
43,228
W
Jing Wei
zaydego
Jing Wei
5,733
4,080
0
2,978
6,113
2,146
106
1,277
4,836
0
36,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,462
Gold Earned
32,265
298
Minions Killed
330
0
Camps Cleared
0
1,104,730
Distance Traveled
1,178,814
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,120
465
43
4
0
201,754
2
W
Athena
5,863
533
18
2
0
227,663
3
L
Janus
5,358
487
75
7
0
202,540
3
W
King Arthur
6,339
576
57
5
0
225,270
2
L
Jormungandr
5,324
484
50
5
0
216,721
5
W
Ra
7,215
656
89
8
0
238,954
6
W
Arachne
6,746
613
97
9
0
269,217
0
L
Vamana
5,165
470
50
5
0
238,608
0
L
Thanatos
5,495
500
80
7
0
245,107
1
W
Jing Wei
6,102
555
69
6
0
217,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role