Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
HMCLang
Set
Level 104
God Stats
12W - 12L
1,517 SR
Queue Stats
445W - 429L
1,478 Elo+
Party 1
Cernunnos
Cernunnos
KhalettoV2
Cernunnos
Level 127
God Stats
1W - 1L
1,627 SR
Queue Stats
98W - 82L
1,506 Elo+
Party 3
Atlas
Atlas
Rampagezigo
Atlas
Level 127
God Stats
15W - 10L
1,655 SR
Queue Stats
136W - 143L
1,426 Elo+
Party 3
Vulcan
Vulcan
avatar219
Vulcan
Level 104
God Stats
17W - 14L
1,573 SR
Queue Stats
440W - 425L
1,478 Elo+
Party 1
Team Averages
Level 122
1,575 SR
1,478 Elo+

VS

Team Averages
Level 117
1,511 SR
1,505 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Imperial ZxT
Ra
Level 124
God Stats
1W - 2L
1,600 SR
Queue Stats
101W - 94L
1,513 Elo+
Solo
Bellona
Bellona
ItzDxrren
Bellona
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
429W - 450L
1,485 Elo+
Solo
Lancelot
Lancelot
MenzDu13
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,598 Elo+
Party 2
Ishtar
Ishtar
PrplFlamePhoenix
Ishtar
Level 98
God Stats
18W - 24L
1,457 SR
Queue Stats
85W - 96L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 0 / 1
10,137
596
15,754
15,054
12,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
16
7 / 0 / 4
9,577
563
9,658
13,833
7,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
KhalettoV2
Cernunnos
13
1 / 1 / 11
8,222
484
7,942
10,393
4,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 2 / 7
8,355
491
6,867
15,846
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
avatar219
Vulcan
14
3 / 1 / 6
8,758
515
6,771
7,336
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 6 / 1
7,099
418
8,731
16,417
7,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 3 / 1
8,186
482
11,478
11,266
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
ItzDxrren
Bellona
11
0 / 3 / 1
6,747
397
6,174
13,894
12,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
MenzDu13
Lancelot
12
0 / 3 / 0
6,947
409
4,447
15,688
6,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 2 / 0
7,459
439
7,794
7,642
3,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
4
4
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
1
3.5
L
Loki
 
Loki
1
6
1
0.25
W
Set
7
0
4
9
L
1
3
1
0.5
L
Bellona
ItzDxrren
Bellona
0
3
1
0.17
W
Cernunnos
KhalettoV2
Cernunnos
1
1
11
6.5
L
Lancelot
MenzDu13
Lancelot
0
3
0
0
L
2
2
0
1
W
3
2
7
3.25
W
Vulcan
avatar219
Vulcan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,992
Damage
38,624
62,462
Taken
64,907
43,940
Mitigated
35,135
22,958
Healing
17,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,754
2,330
0
8,898
15,054
12,247
525
580
14,474
0
82,422
L
Loki
 
Loki
8,731
2,500
176
3,864
16,417
7,356
0
3,897
12,520
0
54,423
W
Set
9,658
5,088
0
8,378
13,833
7,461
0
3,805
10,028
0
85,320
L
11,478
1,189
775
3,683
11,266
5,216
50
3,692
7,574
75,972
0
L
Bellona
ItzDxrren
Bellona
6,174
1,747
0
2,873
13,894
12,532
0
2,070
11,824
0
49,181
W
Cernunnos
KhalettoV2
Cernunnos
7,942
3,979
0
3,611
10,393
4,050
3,450
0
10,393
0
51,739
L
Lancelot
MenzDu13
Lancelot
4,447
298
0
4,615
15,688
6,714
0
1,219
14,469
0
42,482
L
7,794
4,295
0
1,605
7,642
3,317
978
3,086
4,556
0
49,662
W
6,867
2,470
0
1,540
15,846
16,856
165
3,467
12,379
27,486
0
W
Vulcan
avatar219
Vulcan
6,771
1,775
0
531
7,336
3,326
618
3,626
3,710
60,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
36,438
523
Minions Killed
442
0
Camps Cleared
0
1,741,660
Distance Traveled
1,653,363
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,137
596
141
8
0
360,068
1
L
Loki
7,099
418
67
4
0
306,403
7
W
Set
9,577
563
145
9
0
389,402
4
L
Ra
8,186
482
135
8
0
319,795
6
L
Bellona
6,747
397
78
5
0
377,297
0
W
Cernunnos
8,222
484
91
5
0
309,957
9
L
Lancelot
6,947
409
77
5
0
343,191
5
L
Ishtar
7,459
439
85
5
0
306,677
2
W
Atlas
8,355
491
27
2
0
335,504
1
W
Vulcan
8,758
515
119
7
0
346,729
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role