Player Matchup

Ares
Ares
Jarradclark1992
Ares
Level 149
God Stats
1W - 2L
1,591 SR
Queue Stats
96W - 93L
1,498 Elo+
Solo
Ne Zha
Ne Zha
Rhino59
Ne Zha
Level 156
God Stats
7W - 3L
1,606 SR
Queue Stats
155W - 155L
1,508 Elo+
Solo
Ra
Ra
Yeowan
Ra
Level 107
God Stats
1W - 3L
1,400 SR
Queue Stats
75W - 81L
1,485 Elo+
Solo
Neith
Neith
gingersnаp
Neith
Level 61
God Stats
2W - 1L
1,523 SR
Queue Stats
74W - 60L
1,468 Elo+
Solo
Hun Batz
Hun Batz
jimbob155ì
Hun Batz
Level 128
God Stats
0W - 7L
1,313 SR
Queue Stats
236W - 257L
1,463 Elo+
Solo
Team Averages
Level 120
1,487 SR
1,484 Elo+

VS

Team Averages
Level 112
1,423 SR
1,448 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Hsaar
Sol
Level 158
God Stats
1W - 2L
1,164 SR
Queue Stats
246W - 257L
1,442 Elo+
Solo
Bastet
Bastet
Joselitosqui
Bastet
Level 96
God Stats
6W - 8L
1,386 SR
Queue Stats
456W - 440L
1,476 Elo+
Solo
Yu Huang
Yu Huang
LunchLine94
Yu Huang
Level 107
God Stats
3W - 1L
1,566 SR
Queue Stats
311W - 321L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
gonzalesante
Cu Chulainn
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 14
12,143
607
11,213
29,752
43,375
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Rhino59
Ne Zha
20
3 / 6 / 13
12,292
615
22,826
21,411
12,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
20
3 / 9 / 10
12,168
608
15,959
22,300
19,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
13 / 4 / 9
15,702
785
42,188
32,944
19,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
jimbob155ì
Hun Batz
18
3 / 13 / 11
11,953
598
17,325
26,618
14,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
3 / 6 / 30
13,282
664
11,800
31,924
32,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
Hsaar
Sol
20
13 / 2 / 18
15,461
773
31,026
23,295
10,057
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
20
10 / 7 / 22
13,851
693
31,679
30,899
16,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
LunchLine94
Yu Huang
20
7 / 5 / 22
14,600
730
24,981
18,520
8,344
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
gonzalesante
Cu Chulainn
20
6 / 6 / 26
13,773
689
25,550
34,181
44,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
157
26
Kills
39
39
Deaths
26
57
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
6
30
3
W
Sol
Hsaar
Sol
13
2
18
11
L
4
7
14
1.57
W
Bastet
10
7
22
3
W
Yu Huang
LunchLine94
Yu Huang
7
5
22
3.6
L
Ne Zha
Rhino59
Ne Zha
3
6
13
1.58
L
Ra
3
9
10
0.89
L
13
4
9
4.38
W
Cu Chulainn
gonzalesante
Cu Chulainn
6
6
26
3.17
L
Hun Batz
jimbob155ì
Hun Batz
3
13
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,511
Damage
125,036
133,025
Taken
138,819
110,528
Mitigated
111,727
36,573
Healing
52,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,800
1,377
11,607
10,386
31,924
32,020
817
5,619
26,305
0
28,256
W
Sol
Hsaar
Sol
31,026
8,972
2,327
9,025
23,295
10,057
4,335
3,521
19,774
56,408
0
L
11,213
1,088
561
1,823
29,752
43,375
146
12,651
17,101
14,753
0
W
Bastet
31,679
9,325
1,367
8,361
30,899
16,439
2,363
6,235
24,664
0
48,594
W
Yu Huang
LunchLine94
Yu Huang
24,981
1,525
2,787
2,124
18,520
8,344
915
2,879
15,641
58,340
0
L
Ne Zha
Rhino59
Ne Zha
22,826
2,904
1,501
4,598
21,411
12,945
587
8,050
13,361
0
53,653
L
Ra
15,959
1,701
9,011
5,049
22,300
19,951
129
8,734
13,566
37,727
0
L
42,188
20,654
169
10,422
32,944
19,692
717
15,281
17,663
0
74,342
W
Cu Chulainn
gonzalesante
Cu Chulainn
25,550
2,907
1,320
2,865
34,181
44,867
473
8,918
25,263
1,356
45,066
L
Hun Batz
jimbob155ì
Hun Batz
17,325
2,352
527
2,912
26,618
14,565
437
12,141
14,477
0
25,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,258
Gold Earned
70,967
216
Minions Killed
216
0
Camps Cleared
0
1,541,912
Distance Traveled
1,844,436
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,282
664
25
1
0
390,146
6
W
Sol
15,461
773
62
3
0
366,004
3
L
Ares
12,143
607
7
0
0
272,668
2
W
Bastet
13,851
693
35
2
0
383,759
3
W
Yu Huang
14,600
730
65
3
0
343,237
2
L
Ne Zha
12,292
615
43
2
0
352,746
1
L
Ra
12,168
608
53
3
0
335,733
3
L
Neith
15,702
785
79
4
0
315,793
0
W
Cu Chulainn
13,773
689
29
1
0
361,290
0
L
Hun Batz
11,953
598
34
2
0
264,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role