Player Matchup

Anhur
Anhur
Gorguts40000
Anhur
Level 67
God Stats
15W - 14L
1,227 SR
Queue Stats
184W - 161L
1,331 Elo+
Solo
Horus
Horus
RAYANBEST1
Horus
Level 112
God Stats
7W - 3L
1,664 SR
Queue Stats
156W - 160L
1,425 Elo+
Party 2
Chronos
Chronos
amoguspalyer
Chronos
Level 25
God Stats
7W - 5L
1,518 SR
Queue Stats
60W - 48L
1,509 Elo+
Party 2
He Bo
He Bo
tyhgik
He Bo
Level 55
God Stats
4W - 0L
1,274 SR
Queue Stats
165W - 154L
1,418 Elo+
Party 2
Lancelot
Lancelot
yasser-altaweel
Lancelot
Level 100
God Stats
15W - 8L
1,625 SR
Queue Stats
89W - 79L
1,513 Elo+
Party 2
Team Averages
Level 72
1,462 SR
1,439 Elo+

VS

Team Averages
Level 63
1,502 SR
1,321 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
BigerShark
Terra
Level 102
God Stats
8W - 4L
1,637 SR
Queue Stats
11W - 10L
1,406 Elo+
Solo
Rama
Rama
Csurmany
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,243 Elo+
Party 1
Chronos
Chronos
Ryujinjakaa
Chronos
Level 46
God Stats
2W - 5L
1,376 SR
Queue Stats
77W - 82L
1,494 Elo+
Solo
Bakasura
Bakasura
Ub3rM4x
Bakasura
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 42L
964 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 11
11,952
520
16,087
15,942
5,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
16
4 / 6 / 13
11,256
489
13,235
28,755
29,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
amoguspalyer
Chronos
20
4 / 5 / 4
13,418
583
24,406
27,701
12,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

He Bo
tyhgik
He Bo
19
7 / 4 / 9
12,769
555
13,210
18,894
9,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
18
13 / 6 / 9
12,840
558
24,207
19,604
8,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
11 / 6 / 6
12,814
557
23,329
26,106
11,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
14
0 / 6 / 8
9,834
428
6,085
24,529
19,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
16
3 / 11 / 10
10,608
461
15,067
23,134
7,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Ryujinjakaa
Chronos
20
9 / 2 / 1
13,830
601
25,655
25,989
14,374
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Ub3rM4x
Bakasura
14
0 / 10 / 2
9,392
408
2,776
19,321
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
35
Kills
23
23
Deaths
35
46
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
11
6
6
2.33
L
Terra
0
6
8
0.67
L
Rama
3
11
10
0.73
W
7
2
11
6.25
W
Horus
4
6
13
1.75
L
Chronos
Ryujinjakaa
Chronos
9
2
1
4.75
L
Bakasura
Ub3rM4x
Bakasura
0
10
2
0.1
W
Chronos
amoguspalyer
Chronos
4
5
4
1.2
W
He Bo
tyhgik
He Bo
7
4
9
2.88
W
Lancelot
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,145
Damage
72,912
110,896
Taken
119,079
65,296
Mitigated
59,560
42,037
Healing
40,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
23,329
7,063
0
17,862
26,106
11,825
0
7,375
18,731
0
75,986
L
Terra
6,085
1,105
3,268
5,417
24,529
19,487
224
4,509
20,020
28,971
0
L
Rama
15,067
12,240
0
3,672
23,134
7,569
760
6,520
16,614
0
40,145
W
16,087
11,951
0
7,439
15,942
5,714
792
2,597
13,284
0
81,263
W
Horus
13,235
6,840
1,988
6,212
28,755
29,299
166
5,570
23,165
0
44,498
L
Chronos
Ryujinjakaa
Chronos
25,655
8,385
0
8,127
25,989
14,374
0
15,808
10,181
118,773
11,289
L
Bakasura
Ub3rM4x
Bakasura
2,776
1,572
0
1,819
19,321
6,305
2,778
3,404
15,917
0
41,376
W
Chronos
amoguspalyer
Chronos
24,406
11,049
0
12,877
27,701
12,115
6,649
14,608
13,093
124,280
0
W
He Bo
tyhgik
He Bo
13,210
1,598
0
9,203
18,894
9,406
1,377
2,718
16,021
96,269
0
W
Lancelot
24,207
4,015
0
4,318
19,604
8,762
89
3,958
15,356
0
80,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,235
Gold Earned
56,478
583
Minions Killed
428
0
Camps Cleared
0
2,018,754
Distance Traveled
2,060,985
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,814
557
71
3
0
442,671
3
L
Terra
9,834
428
37
2
0
462,190
0
L
Rama
10,608
461
57
2
0
328,340
1
W
Anhur
11,952
520
100
4
0
403,596
0
W
Horus
11,256
489
55
2
0
414,263
5
L
Chronos
13,830
601
173
8
0
453,418
0
L
Bakasura
9,392
408
90
4
0
374,366
1
W
Chronos
13,418
583
180
8
0
360,347
3
W
He Bo
12,769
555
160
7
0
374,724
1
W
Lancelot
12,840
558
88
4
0
465,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role