Player Matchup

Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold III
Pasha1919
Artio
Gold III
Level 128
God Stats
2W - 1L
1,704 SR
Queue Stats
72W - 85L
1,485 MMR
Party 1
Horus
Horus
Gold II
kryyxx
Horus
Gold II
Level 149
God Stats
17W - 25L
1,516 SR
Queue Stats
213W - 269L
1,415 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,573 SR
1,467 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,345 SR
1,385 MMR
Scylla
Scylla
Silver II
BLABLAMAN1
Scylla
Silver II
Level 129
God Stats
0W - 2L
1,230 SR
Queue Stats
157W - 208L
1,214 MMR
Solo
Ne Zha
Ne Zha
Silver I
FailingNemesis
Ne Zha
Silver I
Level 69
God Stats
1W - 1L
1,465 SR
Queue Stats
37W - 54L
1,434 MMR
Party 2
Mulan
Mulan
Gold V
WeeBug
Mulan
Gold V
Level 83
God Stats
7W - 15L
1,341 SR
Queue Stats
148W - 230L
1,508 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
12 / 1 / 4
9,256
926
13,850
7,769
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Pasha1919
Artio
11
2 / 1 / 13
8,179
818
6,017
14,528
14,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
kryyxx
Horus
12
3 / 0 / 14
8,585
859
11,628
13,460
10,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
AtlasTyrAchillesAh Muzen CabBaron Samedi

VS

Bans
Hou YiThothBaba YagaPoseidonPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BLABLAMAN1
Scylla
10
1 / 6 / 1
6,344
634
7,967
9,489
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 1
6,599
660
9,340
10,392
4,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
WeeBug
Mulan
10
0 / 5 / 1
6,648
665
8,134
15,338
13,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
2
2
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
1
4
14
L
Scylla
BLABLAMAN1
Scylla
1
6
1
0.25
L
1
6
1
0.25
W
Artio
Pasha1919
Artio
2
1
13
8.5
L
Mulan
WeeBug
Mulan
0
5
1
0.1
W
Horus
kryyxx
Horus
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,495
Damage
25,441
35,757
Taken
35,219
28,131
Mitigated
20,452
16,635
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,850
1,087
0
594
7,769
3,496
696
2,267
5,502
35,701
0
L
Scylla
BLABLAMAN1
Scylla
7,967
1,869
0
470
9,489
3,045
0
5,387
4,102
18,239
0
L
9,340
2,974
0
1,211
10,392
4,246
0
5,774
4,618
0
24,846
W
Artio
Pasha1919
Artio
6,017
1,469
1,895
6,108
14,528
14,529
325
3,503
11,025
11,346
0
L
Mulan
WeeBug
Mulan
8,134
1,436
0
2,908
15,338
13,161
0
8,922
6,416
0
17,091
W
Horus
kryyxx
Horus
11,628
4,823
3,382
4,656
13,460
10,106
216
2,297
11,163
0
22,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
19,591
91
Minions Killed
89
3
Camps Cleared
4
589,250
Distance Traveled
494,809
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,256
926
64
6
3
188,396
4
L
Scylla
6,344
634
24
2
2
154,031
1
L
Ne Zha
6,599
660
40
4
2
175,800
2
W
Artio
8,179
818
11
1
0
196,927
3
L
Mulan
6,648
665
25
3
0
164,978
2
W
Horus
8,585
859
16
2
0
203,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role