Player Matchup

Rama
Rama
Bounntykilla
Rama
Level 108
God Stats
24W - 33L
1,402 SR
Queue Stats
87W - 95L
1,520 Elo+
Solo
Fenrir
Fenrir
Sakazikiakainu6
Fenrir
Level 44
God Stats
0W - 4L
1,302 SR
Queue Stats
159W - 171L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Tejalisco281
Kukulkan
Level 15
God Stats
10W - 6L
1,654 SR
Queue Stats
16W - 15L
1,528 Elo+
Solo
Susano
Susano
blacksoul_056
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 2
Ymir
Ymir
buckby_08
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 36
1,471 SR
1,476 Elo+

VS

Team Averages
Level 103
1,666 SR
1,770 Elo+
Ah Muzen Cab
Ah Muzen Cab
Pøps
Ah Muzen Cab
Level 160
God Stats
6W - 1L
2,152 SR
Queue Stats
70W - 31L
1,784 Elo+
Party 1
Thor
Thor
SoShady
Thor
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,779 Elo+
Party 1
Neith
Neith
SonRimuru
Neith
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 6L
1,763 Elo+
Party 1
Cthulhu
Cthulhu
scyτher
Cthulhu
Level 160
God Stats
1W - 0L
1,553 SR
Queue Stats
8W - 1L
1,705 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
šwíng
Morgan Le Fay
Level 29
God Stats
3W - 1L
1,623 SR
Queue Stats
21W - 5L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
9,774
752
8,330
16,580
8,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 1
8,439
649
9,534
16,612
8,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
Tejalisco281
Kukulkan
17
0 / 4 / 3
9,205
708
9,281
12,203
6,452
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 9 / 0
7,701
592
4,095
13,978
6,550
Ymir
13
0 / 6 / 0
7,834
603
3,506
21,191
22,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Pøps
Ah Muzen Cab
19
13 / 2 / 9
11,634
895
25,427
12,493
6,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
SoShady
Thor
15
3 / 4 / 5
9,093
699
10,980
15,460
15,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
SonRimuru
Neith
15
2 / 0 / 5
9,128
702
5,982
5,787
2,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
scyτher
Cthulhu
18
7 / 0 / 13
10,952
842
16,421
16,862
10,666
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
šwíng
Morgan Le Fay
18
4 / 0 / 10
10,398
800
13,327
8,937
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
6
Kills
29
29
Deaths
6
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Ah Muzen Cab
Pøps
Ah Muzen Cab
13
2
9
8.75
L
3
6
1
0.58
W
Thor
SoShady
Thor
3
4
5
1.38
W
Neith
SonRimuru
Neith
2
0
5
4.5
L
Kukulkan
Tejalisco281
Kukulkan
0
4
3
0.38
L
1
9
0
0.11
L
Ymir
0
6
0
0
W
Cthulhu
scyτher
Cthulhu
7
0
13
13.5
W
Morgan Le Fay
šwíng
Morgan Le Fay
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,746
Damage
72,137
80,564
Taken
59,539
51,766
Mitigated
39,724
6,484
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,330
5,974
0
2,584
16,580
8,012
630
7,262
8,875
0
23,812
W
Ah Muzen Cab
Pøps
Ah Muzen Cab
25,427
10,171
0
4,641
12,493
6,363
3,047
1,949
10,544
0
63,603
L
9,534
2,767
0
2,607
16,612
8,439
0
4,020
12,325
0
20,924
W
Thor
SoShady
Thor
10,980
1,401
0
906
15,460
15,222
988
4,814
10,646
223
19,242
W
Neith
SonRimuru
Neith
5,982
1,496
0
1,016
5,787
2,951
4,319
1,419
4,368
0
18,969
L
Kukulkan
Tejalisco281
Kukulkan
9,281
231
0
513
12,203
6,452
426
3,535
8,333
55,892
0
L
4,095
602
0
0
13,978
6,550
0
6,531
7,186
0
9,599
L
Ymir
3,506
812
0
780
21,191
22,313
0
7,587
13,210
11,219
0
W
Cthulhu
scyτher
Cthulhu
16,421
2,452
581
5,860
16,862
10,666
884
2,998
13,864
37,984
0
W
Morgan Le Fay
šwíng
Morgan Le Fay
13,327
1,286
215
2,215
8,937
4,522
286
1,607
7,330
46,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,953
Gold Earned
51,205
217
Minions Killed
254
0
Camps Cleared
0
1,131,639
Distance Traveled
1,269,463
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,774
752
42
3
0
238,511
2
W
Ah Muzen Cab
11,634
895
84
6
0
284,784
1
L
Fenrir
8,439
649
33
3
0
239,321
2
W
Thor
9,093
699
13
1
0
252,152
0
W
Neith
9,128
702
32
2
0
164,931
0
L
Kukulkan
9,205
708
110
8
0
228,827
0
L
Susano
7,701
592
11
1
0
191,490
1
L
Ymir
7,834
603
21
2
0
233,490
2
W
Cthulhu
10,952
842
50
4
0
303,516
0
W
Morgan Le Fay
10,398
800
75
6
0
264,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role