Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Banansnegl
Horus
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 53L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
Llamaulv
Nu Wa
Level 72
God Stats
4W - 4L
1,466 SR
Queue Stats
53W - 49L
1,474 Elo+
Party 1
Eset
Eset
MasterOfWarr
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,309 Elo+
Solo
Thor
Thor
bubloid
Thor
Level 156
God Stats
6W - 4L
1,626 SR
Queue Stats
400W - 404L
1,629 Elo+
Solo
Team Averages
Level 128
1,518 SR
1,481 Elo+

VS

Team Averages
Level 98
1,446 SR
1,512 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BrainVibeZ
Freya
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,551 Elo+
Solo
Chronos
Chronos
MrRaczek
Chronos
Level 86
God Stats
2W - 2L
1,238 SR
Queue Stats
36W - 42L
1,397 Elo+
Solo
Sylvanus
Sylvanus
R3EV0LUT10N
Sylvanus
Level 87
God Stats
0W - 1L
1,318 SR
Queue Stats
5W - 4L
1,589 Elo+
Solo
Sobek
Sobek
Roguehunter
Sobek
Level 107
God Stats
1W - 1L
1,676 SR
Queue Stats
66W - 54L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 1 / 18
8,640
864
11,344
10,038
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
15
4 / 1 / 19
9,551
955
6,944
12,967
12,962
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Llamaulv
Nu Wa
15
5 / 1 / 14
8,712
871
6,198
3,944
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
6 / 1 / 17
9,402
940
13,655
9,492
4,788
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
bubloid
Thor
15
9 / 2 / 13
9,193
919
13,969
9,227
8,168
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 4 / 1
8,016
802
5,573
9,947
3,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
12
0 / 6 / 2
6,507
651
4,703
9,834
4,250
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
MrRaczek
Chronos
13
1 / 5 / 2
6,914
691
9,828
10,388
4,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
R3EV0LUT10N
Sylvanus
12
1 / 7 / 2
7,092
709
4,208
13,726
15,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 3
6,571
657
3,608
12,287
14,493
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
15
26
Kills
5
6
Deaths
26
81
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
18
11
L
Hachiman
 
Hachiman
3
4
1
0.88
W
Horus
4
1
19
13.5
L
Freya
0
6
2
0.17
W
Nu Wa
Llamaulv
Nu Wa
5
1
14
12
W
6
1
17
14.5
L
Chronos
MrRaczek
Chronos
1
5
2
0.4
L
Sylvanus
R3EV0LUT10N
Sylvanus
1
7
2
0.29
L
0
4
3
0.38
W
Thor
bubloid
Thor
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,110
Damage
27,920
45,668
Taken
56,182
32,708
Mitigated
41,766
25,809
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,344
2,677
1,532
2,735
10,038
4,708
1,468
3,909
6,129
0
23,379
L
Hachiman
 
Hachiman
5,573
3,468
241
2,644
9,947
3,984
0
2,455
7,492
0
18,423
W
Horus
6,944
2,541
5,238
6,110
12,967
12,962
398
4,811
8,156
0
9,569
L
Freya
4,703
1,267
0
1,199
9,834
4,250
0
2,784
7,050
12,774
0
W
Nu Wa
Llamaulv
Nu Wa
6,198
1,321
248
320
3,944
2,082
1,562
2,879
1,065
13,695
0
W
13,655
1,157
1,989
1,643
9,492
4,788
1,234
5,588
3,904
32,480
0
L
Chronos
MrRaczek
Chronos
9,828
2,119
569
614
10,388
4,000
0
3,113
7,275
16,501
0
L
Sylvanus
R3EV0LUT10N
Sylvanus
4,208
665
660
1,391
13,726
15,039
0
6,127
7,599
7,716
0
L
3,608
21
812
2,114
12,287
14,493
0
5,374
6,913
11,635
0
W
Thor
bubloid
Thor
13,969
2,231
3,439
2,555
9,227
8,168
105
5,160
4,067
0
16,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,498
Gold Earned
35,100
118
Minions Killed
87
0
Camps Cleared
0
908,570
Distance Traveled
818,991
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,640
864
28
3
0
149,726
0
L
Hachiman
8,016
802
40
4
0
160,003
2
W
Horus
9,551
955
10
1
0
200,713
0
L
Freya
6,507
651
15
2
0
162,376
1
W
Nu Wa
8,712
871
22
2
0
178,485
0
W
Eset
9,402
940
50
5
0
195,804
0
L
Chronos
6,914
691
20
2
0
168,710
1
L
Sylvanus
7,092
709
0
0
0
143,652
0
L
Sobek
6,571
657
12
1
0
184,250
0
W
Thor
9,193
919
8
1
0
183,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role