Player Matchup

Bellona
Bellona
 
Bellona
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AlphaSixTwoSix
Arachne
Level 159
God Stats
15W - 20L
1,472 SR
Queue Stats
264W - 266L
1,538 Elo+
Solo
Kukulkan
Kukulkan
ElSancheso
Kukulkan
Level 123
God Stats
11W - 3L
1,785 SR
Queue Stats
231W - 248L
1,461 Elo+
Solo
Sol
Sol
Whites1999
Sol
Level 47
God Stats
1W - 3L
1,185 SR
Queue Stats
119W - 98L
1,595 Elo+
Party 2
Ratatoskr
Ratatoskr
musband96
Ratatoskr
Level 66
God Stats
1W - 1L
1,252 SR
Queue Stats
183W - 154L
1,592 Elo+
Party 2
Team Averages
Level 87
1,439 SR
1,537 Elo+

VS

Team Averages
Level 102
1,491 SR
1,534 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AmberDeku
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,650 Elo+
Party 1
Lancelot
Lancelot
Noctum666
Lancelot
Level 99
God Stats
0W - 2L
1,260 SR
Queue Stats
125W - 118L
1,481 Elo+
Solo
Hel
Hel
Rasel8l
Hel
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Vamana
Vamana
TinyHodor
Vamana
Level 127
God Stats
3W - 4L
1,696 SR
Queue Stats
107W - 113L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 0 / 0
10,234
602
8,938
14,526
13,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 2 / 4
9,365
551
11,094
16,323
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ElSancheso
Kukulkan
15
1 / 2 / 4
9,194
541
10,093
7,666
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 3 / 1
9,249
544
9,182
10,709
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
musband96
Ratatoskr
14
2 / 4 / 7
8,910
524
9,179
19,810
16,577
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 3 / 0
8,424
496
9,182
11,434
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
AmberDeku
Olorun
15
4 / 4 / 5
9,357
550
14,124
17,547
7,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Noctum666
Lancelot
15
4 / 2 / 2
8,892
523
5,764
12,268
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hel
13
0 / 4 / 1
7,660
451
7,772
12,118
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
TinyHodor
Vamana
14
3 / 1 / 6
9,384
552
8,558
15,812
18,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
14
Kills
11
11
Deaths
14
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
0
4
L
Hera
 
Hera
0
3
0
0
W
4
2
4
3
L
Olorun
AmberDeku
Olorun
4
4
5
1.63
W
Kukulkan
ElSancheso
Kukulkan
1
2
4
1.5
L
Lancelot
Noctum666
Lancelot
4
2
2
2.5
L
Hel
0
4
1
0.13
L
Vamana
TinyHodor
Vamana
3
1
6
6
W
3
3
1
1.17
W
Ratatoskr
musband96
Ratatoskr
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,486
Damage
45,400
69,034
Taken
69,179
47,111
Mitigated
40,810
27,707
Healing
30,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,938
2,786
0
5,189
14,526
13,985
82
8,674
5,852
0
81,504
L
Hera
 
Hera
9,182
2,659
0
3,182
11,434
4,666
0
0
11,434
71,236
0
W
11,094
7,047
0
8,322
16,323
8,614
0
3,366
12,957
0
82,629
L
Olorun
AmberDeku
Olorun
14,124
7,886
180
7,308
17,547
7,521
1,248
6,701
10,802
87,201
0
W
Kukulkan
ElSancheso
Kukulkan
10,093
1,951
0
2,286
7,666
3,722
936
4,304
3,362
76,464
0
L
Lancelot
Noctum666
Lancelot
5,764
675
0
4,909
12,268
5,716
0
1,989
10,209
0
73,133
L
Hel
7,772
154
2,880
3,884
12,118
4,808
416
3,224
8,662
61,616
0
L
Vamana
TinyHodor
Vamana
8,558
4,134
2,512
5,390
15,812
18,099
342
6,744
8,797
0
51,756
W
9,182
3,823
0
5,155
10,709
4,213
1,476
5,827
4,882
65,707
0
W
Ratatoskr
musband96
Ratatoskr
9,179
2,307
0
6,755
19,810
16,577
0
8,907
10,903
0
33,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,952
Gold Earned
43,717
564
Minions Killed
579
0
Camps Cleared
0
1,792,480
Distance Traveled
1,605,679
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,234
602
148
9
0
371,997
1
L
Hera
8,424
496
134
8
0
272,068
2
W
Arachne
9,365
551
103
6
0
404,479
7
L
Olorun
9,357
550
140
8
0
292,265
5
W
Kukulkan
9,194
541
153
9
0
320,004
4
L
Lancelot
8,892
523
131
8
0
387,655
5
L
Hel
7,660
451
117
7
0
325,311
0
L
Vamana
9,384
552
57
3
0
328,380
2
W
Sol
9,249
544
122
7
0
310,023
1
W
Ratatoskr
8,910
524
38
2
0
385,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role