Player Matchup

Guan Yu
Guan Yu
Charlottes Wish
Guan Yu
Level 66
God Stats
3W - 1L
1,924 SR
Queue Stats
44W - 46L
1,516 Elo+
Party 1
Tiamat
Tiamat
Exorer
Tiamat
Level 66
God Stats
1W - 3L
1,306 SR
Queue Stats
45W - 48L
1,524 Elo+
Party 1
Arachne
Arachne
FamilialTiger63
Arachne
Level 125
God Stats
11W - 7L
1,644 SR
Queue Stats
270W - 269L
1,572 Elo+
Solo
Sol
Sol
ToasterBathBomb
Sol
Level 149
God Stats
18W - 19L
1,609 SR
Queue Stats
51W - 58L
1,471 Elo+
Solo
Osiris
Osiris
X_Unfortunately_
Osiris
Level 113
God Stats
17W - 18L
1,578 SR
Queue Stats
227W - 235L
1,548 Elo+
Solo
Team Averages
Level 104
1,612 SR
1,526 Elo+

VS

Team Averages
Level 133
1,481 SR
1,503 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GtFGrif0
Thanatos
Level 79
God Stats
4W - 2L
1,250 SR
Queue Stats
252W - 238L
1,470 Elo+
Solo
Neith
Neith
aburamestorm
Neith
Level 157
God Stats
13W - 11L
1,577 SR
Queue Stats
490W - 542L
1,476 Elo+
Solo
Terra
Terra
coIIocation
Terra
Level 149
God Stats
3W - 4L
1,482 SR
Queue Stats
299W - 285L
1,496 Elo+
Solo
Bastet
Bastet
kapuchen 65
Bastet
Level 121
God Stats
8W - 7L
1,596 SR
Queue Stats
188W - 194L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,736
521
6,644
9,412
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Exorer
Tiamat
10
1 / 4 / 1
5,522
502
3,400
7,936
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
4 / 6 / 2
6,297
572
7,020
13,443
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 3 / 1
5,286
481
4,784
8,023
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 0
6,469
588
5,350
11,455
8,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
2 / 2 / 6
6,388
581
4,485
7,516
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
GtFGrif0
Thanatos
12
11 / 1 / 3
7,514
683
10,164
10,043
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 4
5,724
520
3,852
5,894
1,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 8
5,374
489
4,577
8,796
5,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
12
4 / 1 / 0
6,982
635
8,562
9,876
3,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
17
17
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
2
6
2.5
L
0
2
3
0.75
L
Tiamat
Exorer
Tiamat
1
4
1
0.38
L
4
6
2
0.83
W
Thanatos
GtFGrif0
Thanatos
11
1
3
12.5
L
1
3
1
0.5
L
1
2
0
0.5
W
0
2
4
1
W
0
1
8
4
W
Bastet
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,198
Damage
31,640
50,269
Taken
42,125
27,028
Mitigated
19,080
18,176
Healing
23,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,485
637
490
1,651
7,516
3,071
130
2,331
5,185
41,720
0
L
6,644
1,040
801
3,642
9,412
6,761
0
2,785
6,627
0
27,643
L
Tiamat
Exorer
Tiamat
3,400
270
43
1,635
7,936
4,027
0
1,769
6,167
30,163
0
L
7,020
3,650
0
3,430
13,443
4,659
0
2,439
11,004
0
34,406
W
Thanatos
GtFGrif0
Thanatos
10,164
3,342
0
9,176
10,043
4,887
0
1,475
8,568
0
39,407
L
4,784
1,706
0
2,230
8,023
2,910
0
2,069
5,954
34,953
5,583
L
5,350
2,773
0
6,395
11,455
8,671
0
0
11,455
0
45,285
W
3,852
2,233
0
2,052
5,894
1,940
0
1,378
4,516
0
42,864
W
4,577
573
1,566
3,635
8,796
5,390
0
2,350
6,446
18,022
0
W
Bastet
8,562
2,848
0
5,012
9,876
3,792
0
0
9,876
0
48,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
31,982
293
Minions Killed
337
0
Camps Cleared
0
1,031,992
Distance Traveled
1,166,558
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,388
581
69
6
0
210,739
6
L
Guan Yu
5,736
521
20
2
0
224,703
2
L
Tiamat
5,522
502
53
5
0
198,430
0
L
Arachne
6,297
572
54
5
0
217,501
1
W
Thanatos
7,514
683
58
5
0
269,954
0
L
Sol
5,286
481
74
7
0
185,512
1
L
Osiris
6,469
588
92
8
0
205,846
1
W
Neith
5,724
520
80
7
0
192,491
5
W
Terra
5,374
489
39
4
0
250,349
0
W
Bastet
6,982
635
91
8
0
243,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role