Player Matchup

Neith
Neith
Dubss169
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,266 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheJmisterPr085
Morgan Le Fay
Level 87
God Stats
22W - 19L
1,531 SR
Queue Stats
85W - 83L
1,403 Elo+
Solo
Khepri
Khepri
avgamer35
Khepri
Level 44
God Stats
2W - 2L
1,771 SR
Queue Stats
16W - 15L
1,358 Elo+
Solo
Arachne
Arachne
kalifa7039
Arachne
Level 86
God Stats
64W - 90L
1,378 SR
Queue Stats
249W - 260L
1,388 Elo+
Solo
Serqet
Serqet
maadivr
Serqet
Level 105
God Stats
6W - 7L
1,383 SR
Queue Stats
320W - 324L
1,391 Elo+
Solo
Team Averages
Level 72
1,512 SR
1,361 Elo+

VS

Team Averages
Level 104
1,609 SR
1,419 Elo+
Mulan
Mulan
 
Mulan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Booger-P
Raijin
Level 89
God Stats
4W - 3L
1,542 SR
Queue Stats
30W - 31L
1,406 Elo+
Party 1
Awilix
Awilix
DemonBlueRider
Awilix
Level 124
God Stats
4W - 1L
1,704 SR
Queue Stats
31W - 38L
1,380 Elo+
Party 1
Ishtar
Ishtar
Gambit536412-21
Ishtar
Level 127
God Stats
4W - 4L
1,576 SR
Queue Stats
374W - 419L
1,371 Elo+
Solo
Terra
Terra
Papa_SMA
Terra
Level 116
God Stats
2W - 0L
1,722 SR
Queue Stats
47W - 43L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dubss169
Neith
16
1 / 3 / 2
9,430
363
12,015
19,604
11,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheJmisterPr085
Morgan Le Fay
19
5 / 6 / 4
12,281
472
22,634
21,484
11,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
avgamer35
Khepri
16
0 / 0 / 4
10,427
401
6,440
15,759
22,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
kalifa7039
Arachne
19
5 / 3 / 1
11,726
451
10,987
20,748
9,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
maadivr
Serqet
18
1 / 2 / 2
11,910
458
17,724
24,272
25,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
1 / 2 / 5
13,796
531
23,850
27,789
26,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Booger-P
Raijin
20
5 / 6 / 2
13,393
515
20,645
25,873
10,986
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 2 / 3
13,752
529
10,060
17,892
8,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 3 / 4
11,365
437
12,174
17,050
8,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
Papa_SMA
Terra
18
2 / 0 / 3
12,096
465
11,446
21,212
29,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
12
Kills
14
14
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
5
1.75
W
Raijin
Booger-P
Raijin
5
6
2
1
W
6
2
3
3.75
L
Neith
Dubss169
Neith
1
3
2
0.67
W
0
3
4
0.67
W
Terra
Papa_SMA
Terra
2
0
3
3.5
L
Morgan Le Fay
TheJmisterPr085
Morgan Le Fay
5
6
4
1.17
L
Khepri
avgamer35
Khepri
0
0
4
2
L
Arachne
kalifa7039
Arachne
5
3
1
1.83
L
Serqet
maadivr
Serqet
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,800
Damage
78,175
101,867
Taken
109,816
79,906
Mitigated
84,458
27,741
Healing
49,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
23,850
4,630
0
13,946
27,789
26,169
1,483
1,945
24,327
70
129,479
W
Raijin
Booger-P
Raijin
20,645
1,501
1,174
10,209
25,873
10,986
1,401
15,135
10,104
125,148
0
W
10,060
4,110
0
6,615
17,892
8,855
3,532
4,894
12,998
0
119,514
L
Neith
Dubss169
Neith
12,015
4,538
0
8,176
19,604
11,058
192
6,748
12,856
0
87,519
W
12,174
6,673
791
6,819
17,050
8,923
1,470
2,698
13,908
0
86,669
W
Terra
Papa_SMA
Terra
11,446
912
2,095
7,935
21,212
29,525
292
5,044
15,880
52,196
0
L
Morgan Le Fay
TheJmisterPr085
Morgan Le Fay
22,634
2,566
27
5,112
21,484
11,009
1,086
11,758
9,726
106,556
0
L
Khepri
avgamer35
Khepri
6,440
431
0
1,482
15,759
22,512
0
5,882
9,877
35,538
0
L
Arachne
kalifa7039
Arachne
10,987
7,245
0
4,885
20,748
9,916
0
2,897
17,851
0
94,904
L
Serqet
maadivr
Serqet
17,724
3,480
0
8,059
24,272
25,411
0
4,836
19,436
642
85,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,774
Gold Earned
64,402
623
Minions Killed
786
0
Camps Cleared
0
2,275,828
Distance Traveled
2,305,129
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,796
531
234
9
0
449,679
0
W
Raijin
13,393
515
197
8
0
418,944
1
W
Awilix
13,752
529
150
6
0
482,405
1
L
Neith
9,430
363
146
6
0
393,820
0
W
Ishtar
11,365
437
144
6
0
418,161
3
W
Terra
12,096
465
61
2
0
535,940
2
L
Morgan Le Fay
12,281
472
129
5
0
400,651
1
L
Khepri
10,427
401
35
1
0
497,430
1
L
Arachne
11,726
451
133
5
0
491,627
0
L
Serqet
11,910
458
180
7
0
492,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role