Player Matchup

Neith
Neith
Elmis
Neith
Level 129
God Stats
22W - 10L
1,677 SR
Queue Stats
177W - 184L
1,521 Elo+
Solo
Fafnir
Fafnir
FireGiantTheif
Fafnir
Level 148
God Stats
28W - 7L
1,594 SR
Queue Stats
77W - 56L
1,493 Elo+
Solo
Aphrodite
Aphrodite
ZSS Bloody Worm
Aphrodite
Level 149
God Stats
3W - 1L
1,433 SR
Queue Stats
141W - 150L
1,505 Elo+
Solo
Team Averages
Level 142
1,568 SR
1,506 Elo+

VS

Team Averages
Level 28
1,348 SR
1,187 Elo+
Merlin
Merlin
DemonJester97
Merlin
Level 64
God Stats
0W - 2L
1,362 SR
Queue Stats
3W - 11L
1,263 Elo+
Party 1
Neith
Neith
God-_-Clapper
Neith
Level 6
God Stats
0W - 3L
1,181 SR
Queue Stats
0W - 10L
1,147 Elo+
Party 1
Chaac
Chaac
NoseBone
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elmis
Neith
19
13 / 2 / 5
13,498
844
26,113
16,027
9,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 3 / 12
13,111
819
13,910
21,558
29,748
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
ZSS Bloody Worm
Aphrodite
10
1 / 2 / 3
9,489
593
6,107
9,775
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
11,031
689
17,240
17,881
7,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 6 / 2
9,781
611
6,740
13,791
5,627
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
NoseBone
Chaac
14
2 / 8 / 2
9,970
623
7,749
23,730
17,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
6
7
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Neith
Elmis
Neith
13
2
5
7.75
W
4
3
12
3.33
L
1
6
2
0.33
L
Chaac
NoseBone
Chaac
2
8
2
0.38
W
Aphrodite
ZSS Bloody Worm
Aphrodite
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,130
Damage
31,729
47,360
Taken
55,402
43,688
Mitigated
30,908
21,902
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,240
1,029
0
356
17,881
7,346
0
6,063
11,616
47,460
0
W
Neith
Elmis
Neith
26,113
10,029
0
3,934
16,027
9,234
2,029
7,798
8,229
0
82,588
W
13,910
2,248
0
7,672
21,558
29,748
189
7,242
14,316
32,990
0
L
6,740
3,082
0
196
13,791
5,627
0
5,600
8,191
0
28,672
L
Chaac
NoseBone
Chaac
7,749
2,395
0
2,528
23,730
17,935
0
8,576
15,053
0
22,656
W
Aphrodite
ZSS Bloody Worm
Aphrodite
6,107
329
3,500
6,796
9,775
4,706
443
3,092
6,570
21,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,098
Gold Earned
30,782
194
Minions Killed
109
10
Camps Cleared
3
771,578
Distance Traveled
667,316
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,031
689
42
3
1
252,187
0
W
Neith
13,498
844
112
7
4
305,247
0
W
Fafnir
13,111
819
26
2
2
294,122
2
L
Neith
9,781
611
41
3
2
181,845
0
L
Chaac
9,970
623
26
2
0
233,284
3
W
Aphrodite
9,489
593
56
4
4
172,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role