Player Matchup

Nu Wa
Nu Wa
Lovely_Poisons
Nu Wa
Level 31
God Stats
11W - 7L
1,565 SR
Queue Stats
82W - 94L
1,467 Elo+
Solo
Zeus
Zeus
MrSlugTheThird
Zeus
Level 22
God Stats
2W - 6L
1,194 SR
Queue Stats
15W - 30L
1,303 Elo+
Party 1
Hera
Hera
SamaniTheSlug
Hera
Level 24
God Stats
2W - 3L
1,311 SR
Queue Stats
19W - 36L
1,303 Elo+
Party 1
Anhur
Anhur
dreamer98zflip
Anhur
Level 27
God Stats
6W - 2L
1,718 SR
Queue Stats
65W - 32L
1,641 Elo+
Solo
Chaac
Chaac
soccervich
Chaac
Level 16
God Stats
44W - 49L
1,451 SR
Queue Stats
84W - 90L
1,441 Elo+
Solo
Team Averages
Level 24
1,448 SR
1,431 Elo+

VS

Team Averages
Level 64
1,492 SR
1,469 Elo+
Ishtar
Ishtar
TRickman00
Ishtar
Level 49
God Stats
3W - 5L
1,449 SR
Queue Stats
28W - 85L
1,269 Elo+
Party 2
Serqet
Serqet
TheFerros
Serqet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Solo
Nu Wa
Nu Wa
TheRazer24
Nu Wa
Level 107
God Stats
10W - 6L
1,736 SR
Queue Stats
36W - 30L
1,585 Elo+
Solo
Ymir
Ymir
haribochvpple
Ymir
Level 102
God Stats
1W - 4L
1,275 SR
Queue Stats
54W - 101L
1,346 Elo+
Party 2
Hercules
Hercules
rekthehalls
Hercules
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
21W - 20L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 16
11,430
672
11,795
7,621
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 9
13,253
780
23,709
9,392
3,557
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 2 / 10
12,235
720
9,868
8,554
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 1 / 10
12,999
765
21,371
15,524
6,664
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
20
11 / 1 / 14
13,239
779
19,002
16,772
10,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
TRickman00
Ishtar
16
2 / 10 / 2
10,588
623
10,003
21,827
9,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
TheFerros
Serqet
16
1 / 9 / 1
10,440
614
5,459
19,369
9,426
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
19
3 / 4 / 2
11,815
695
13,722
13,245
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 6 / 3
11,024
648
6,415
27,514
15,603
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
rekthehalls
Hercules
17
0 / 2 / 5
10,482
617
5,310
17,842
16,802
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
31
Kills
7
7
Deaths
31
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
W
6
2
9
5.25
W
3
2
10
4
L
Ishtar
TRickman00
Ishtar
2
10
2
0.3
L
Serqet
TheFerros
Serqet
1
9
1
0.17
L
Nu Wa
3
4
2
1
W
9
1
10
14
L
1
6
3
0.42
L
Hercules
rekthehalls
Hercules
0
2
5
1.25
W
Chaac
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,745
Damage
40,909
57,863
Taken
99,797
27,351
Mitigated
56,421
17,988
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,795
2,656
225
845
7,621
3,168
955
1,904
5,593
30,151
0
W
23,709
1,754
0
1,496
9,392
3,557
328
3,623
5,145
73,577
0
W
9,868
3,723
0
2,288
8,554
3,069
864
3,873
4,515
43,646
0
L
Ishtar
TRickman00
Ishtar
10,003
3,944
0
503
21,827
9,602
0
7,001
14,584
0
26,630
L
Serqet
TheFerros
Serqet
5,459
473
306
751
19,369
9,426
0
8,404
10,524
0
21,009
L
Nu Wa
13,722
2,341
0
434
13,245
4,988
0
4,307
8,725
49,973
0
W
21,371
11,410
0
3,560
15,524
6,664
6,721
4,203
10,601
0
66,272
L
6,415
510
0
3,977
27,514
15,603
258
13,504
13,364
44,135
0
L
Hercules
rekthehalls
Hercules
5,310
408
0
2,220
17,842
16,802
0
10,295
7,121
0
22,503
W
Chaac
19,002
4,609
227
9,347
16,772
10,893
977
5,402
10,570
0
53,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,156
Gold Earned
54,349
350
Minions Killed
242
0
Camps Cleared
0
1,680,213
Distance Traveled
1,410,669
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,430
672
44
3
0
310,184
5
W
Zeus
13,253
780
116
7
0
332,927
0
W
Hera
12,235
720
72
4
0
324,946
0
L
Ishtar
10,588
623
28
2
0
256,155
0
L
Serqet
10,440
614
16
1
0
246,660
1
L
Nu Wa
11,815
695
92
5
0
276,674
3
W
Anhur
12,999
765
65
4
0
339,711
2
L
Ymir
11,024
648
72
4
0
288,496
4
L
Hercules
10,482
617
34
2
0
342,684
0
W
Chaac
13,239
779
53
3
0
372,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role