Player Matchup

Khepri
Khepri
Gold IV
Deedjee93
Khepri
Gold IV
Level 129
God Stats
2W - 2L
1,327 SR
Queue Stats
130W - 136L
1,363 MMR
Solo
Charybdis
Charybdis
Gold III
ForgetNick
Charybdis
Gold III
Level 141
God Stats
2W - 6L
1,336 SR
Queue Stats
170W - 171L
1,535 MMR
Solo
Merlin
Merlin
Silver II
Izirttlikayn
Merlin
Silver II
Level 57
God Stats
7W - 3L
1,307 SR
Queue Stats
63W - 56L
1,536 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
MilkIsCowSauce
Sun Wukong
Silver II
Level 108
God Stats
2W - 1L
1,403 SR
Queue Stats
160W - 166L
979 MMR
Solo
Thanatos
Thanatos
Silver I
TwitchAzureblaze
Thanatos
Silver I
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 113L
1,323 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,375 SR
1,347 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,499 SR
1,350 MMR
Chiron
Chiron
Silver IV
DRACKO91
Chiron
Silver IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 251L
862 MMR
Solo
Cliodhna
Cliodhna
Silver I
DemiMoogle
Cliodhna
Silver I
Level 77
God Stats
0W - 1L
1,579 SR
Queue Stats
8W - 9L
1,494 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Galtheboss1699
Kumbhakarna
Silver II
Level 122
God Stats
5W - 8L
1,529 SR
Queue Stats
163W - 179L
1,092 MMR
Solo
King Arthur
King Arthur
Gold III
GiveUrBallsATug
King Arthur
Gold III
Level 129
God Stats
2W - 6L
1,355 SR
Queue Stats
134W - 135L
1,562 MMR
Solo
Vulcan
Vulcan
Platinum V
MuitoChileno
Vulcan
Platinum V
Level 143
God Stats
4W - 6L
1,535 SR
Queue Stats
150W - 151L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Deedjee93
Khepri
20
3 / 5 / 14
14,934
482
9,565
32,006
54,078
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
ForgetNick
Charybdis
20
7 / 4 / 9
16,060
518
25,718
24,537
12,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
3 / 5 / 12
15,681
506
39,015
24,904
13,825
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
MilkIsCowSauce
Sun Wukong
20
4 / 5 / 14
15,038
485
27,325
45,583
52,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

20
13 / 4 / 10
17,671
570
31,483
36,119
29,334
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
PoseidonNe ZhaAh Muzen CabYu Huang

VS

Bans
KaliCabrakanAresLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DRACKO91
Chiron
20
3 / 6 / 4
15,755
508
20,765
30,945
14,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
DemiMoogle
Cliodhna
20
4 / 5 / 8
15,221
491
18,602
32,005
15,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Galtheboss1699
Kumbhakarna
18
1 / 8 / 6
14,590
471
6,899
49,635
61,764
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
GiveUrBallsATug
King Arthur
20
6 / 7 / 10
16,066
518
40,288
43,219
63,177
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
20
8 / 6 / 5
16,295
526
37,754
25,057
12,554
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
55
30
Kills
22
23
Deaths
32
59
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chiron
DRACKO91
Chiron
3
6
4
0.83
W
Khepri
Deedjee93
Khepri
3
5
14
2
L
Cliodhna
DemiMoogle
Cliodhna
4
5
8
1.6
W
Charybdis
ForgetNick
Charybdis
7
4
9
2.88
L
Kumbhakarna
Galtheboss1699
Kumbhakarna
1
8
6
0.5
L
King Arthur
GiveUrBallsATug
King Arthur
6
7
10
1.57
W
Merlin
3
5
12
1.8
W
Sun Wukong
MilkIsCowSauce
Sun Wukong
4
5
14
2.2
L
Vulcan
8
6
5
1.75
W
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,106
Damage
124,308
163,149
Taken
180,861
163,089
Mitigated
167,829
67,307
Healing
55,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DRACKO91
Chiron
20,765
7,248
2,445
12,381
30,945
14,552
10,750
11,995
18,949
0
159,516
W
Khepri
Deedjee93
Khepri
9,565
886
0
5,014
32,006
54,078
0
11,533
20,473
36,723
0
L
Cliodhna
DemiMoogle
Cliodhna
18,602
2,002
0
11,724
32,005
15,782
1,741
10,905
21,100
374
107,136
W
Charybdis
ForgetNick
Charybdis
25,718
18,256
0
5,528
24,537
12,873
10,646
5,186
19,351
0
175,240
L
Kumbhakarna
Galtheboss1699
Kumbhakarna
6,899
724
1,093
17,458
49,635
61,764
168
13,697
35,938
45,345
0
L
King Arthur
GiveUrBallsATug
King Arthur
40,288
5,048
0
7,646
43,219
63,177
152
9,128
34,091
375
125,162
W
Merlin
39,015
2,264
0
4,724
24,904
13,825
734
10,343
14,561
199,572
0
W
Sun Wukong
MilkIsCowSauce
Sun Wukong
27,325
4,016
0
14,743
45,583
52,979
150
10,381
35,202
1,298
108,240
L
Vulcan
37,754
8,960
0
2,924
25,057
12,554
1,664
11,430
13,627
148,043
0
W
31,483
8,138
0
37,298
36,119
29,334
354
9,635
26,484
5,912
148,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,384
Gold Earned
77,927
845
Minions Killed
723
0
Camps Cleared
0
2,913,048
Distance Traveled
2,942,492
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,755
508
219
7
0
563,945
10
W
Khepri
14,934
482
29
1
0
612,820
7
L
Cliodhna
15,221
491
124
4
0
649,318
8
W
Charybdis
16,060
518
228
7
0
496,478
2
L
Kumbhakarna
14,590
471
51
2
0
562,016
9
L
King Arthur
16,066
518
141
5
0
560,688
4
W
Merlin
15,681
506
250
8
0
555,732
6
W
Sun Wukong
15,038
485
144
5
0
589,467
8
L
Vulcan
16,295
526
188
6
0
606,525
6
W
Thanatos
17,671
570
194
6
0
658,551
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role