Player Matchup

Tyr
Tyr
Danual
Tyr
Level 149
God Stats
5W - 1L
1,623 SR
Queue Stats
187W - 212L
1,401 Elo+
Solo
Pele
Pele
LuciP29
Pele
Level 76
God Stats
145W - 142L
1,410 SR
Queue Stats
472W - 494L
1,270 Elo+
Solo
Kukulkan
Kukulkan
Nekokoro_97
Kukulkan
Level 157
God Stats
3W - 0L
1,416 SR
Queue Stats
142W - 139L
1,543 Elo+
Party 1
Bacchus
Bacchus
SrSlaughter1
Bacchus
Level 39
God Stats
7W - 5L
1,559 SR
Queue Stats
43W - 44L
1,475 Elo+
Party 1
Neith
Neith
neiltrev
Neith
Level 120
God Stats
2W - 2L
1,477 SR
Queue Stats
146W - 164L
1,454 Elo+
Solo
Team Averages
Level 108
1,497 SR
1,429 Elo+

VS

Team Averages
Level 84
1,421 SR
1,382 Elo+
Anhur
Anhur
CelestialMoons
Anhur
Level 29
God Stats
1W - 4L
1,383 SR
Queue Stats
241W - 274L
1,367 Elo+
Party 2
Awilix
Awilix
IlIlALESSIOIlIl
Awilix
Level 88
God Stats
19W - 16L
1,409 SR
Queue Stats
97W - 111L
1,355 Elo+
Party 3
Bacchus
Bacchus
LeGeNd_MortalTKD
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 77L
1,277 Elo+
Party 3
Freya
Freya
W-justasp
Freya
Level 150
God Stats
7W - 6L
1,538 SR
Queue Stats
950W - 829L
1,526 Elo+
Party 2
Bellona
Bellona
gibsonatic
Bellona
Level 109
God Stats
5W - 4L
1,272 SR
Queue Stats
36W - 41L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Danual
Tyr
20
5 / 3 / 1
12,908
538
16,661
23,277
19,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
LuciP29
Pele
16
1 / 6 / 6
10,321
430
7,868
16,180
6,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Nekokoro_97
Kukulkan
20
6 / 0 / 4
12,613
526
22,803
12,415
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
SrSlaughter1
Bacchus
15
2 / 1 / 8
11,110
463
10,540
18,255
25,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
neiltrev
Neith
17
2 / 4 / 3
11,211
467
13,607
17,099
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 0
11,507
479
12,341
20,623
10,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 4
9,774
407
9,838
19,049
9,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 2 / 4
9,229
385
5,363
17,796
26,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
W-justasp
Freya
17
4 / 4 / 1
11,115
463
14,304
20,272
11,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
gibsonatic
Bellona
18
3 / 0 / 2
11,773
491
12,262
17,860
18,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
16
Kills
14
14
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Tyr
Danual
Tyr
5
3
1
1.83
L
3
4
4
1.25
L
0
2
4
1
W
Pele
LuciP29
Pele
1
6
6
0.67
W
Kukulkan
Nekokoro_97
Kukulkan
6
0
4
8
W
Bacchus
SrSlaughter1
Bacchus
2
1
8
6
L
Freya
W-justasp
Freya
4
4
1
1.13
L
Bellona
gibsonatic
Bellona
3
0
2
4
W
Neith
neiltrev
Neith
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,479
Damage
54,108
87,226
Taken
95,600
65,323
Mitigated
76,826
25,427
Healing
23,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,341
7,849
0
3,976
20,623
10,886
894
5,637
14,986
0
106,618
W
Tyr
Danual
Tyr
16,661
2,482
0
9,072
23,277
19,411
1,370
527
22,750
0
113,417
L
9,838
3,509
0
5,898
19,049
9,156
0
4,984
14,065
0
62,261
L
5,363
394
0
925
17,796
26,401
0
9,992
7,804
29,291
0
W
Pele
LuciP29
Pele
7,868
2,014
0
5,367
16,180
6,752
0
4,620
11,416
0
61,423
W
Kukulkan
Nekokoro_97
Kukulkan
22,803
2,621
0
1,762
12,415
6,710
330
6,310
5,757
128,411
0
W
Bacchus
SrSlaughter1
Bacchus
10,540
1,383
0
2,489
18,255
25,982
58
6,014
12,005
36,982
0
L
Freya
W-justasp
Freya
14,304
4,424
0
7,790
20,272
11,592
0
10,893
9,379
96,126
0
L
Bellona
gibsonatic
Bellona
12,262
4,307
0
5,369
17,860
18,791
213
1,837
16,023
0
80,375
W
Neith
neiltrev
Neith
13,607
4,266
151
6,586
17,099
6,468
346
1,758
15,309
0
96,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,163
Gold Earned
53,398
662
Minions Killed
609
0
Camps Cleared
0
2,361,648
Distance Traveled
2,184,657
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,507
479
145
6
0
368,805
4
W
Tyr
12,908
538
172
7
0
484,587
1
L
Awilix
9,774
407
100
4
0
412,206
3
L
Bacchus
9,229
385
44
2
0
517,392
1
W
Pele
10,321
430
94
4
0
500,345
0
W
Kukulkan
12,613
526
211
9
0
476,225
9
W
Bacchus
11,110
463
42
2
0
468,107
4
L
Freya
11,115
463
155
6
0
436,806
7
L
Bellona
11,773
491
165
7
0
449,448
9
W
Neith
11,211
467
143
6
0
432,384
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role