Player Matchup

Cernunnos
Cernunnos
Faoiltiiama
Cernunnos
Level 120
God Stats
19W - 20L
1,492 SR
Queue Stats
115W - 125L
1,448 Elo+
Party 1
Bellona
Bellona
GalladeTKO234
Bellona
Level 68
God Stats
20W - 27L
1,433 SR
Queue Stats
41W - 78L
1,343 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JarlxHulfodt
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 199L
1,408 Elo+
Party 1
Olorun
Olorun
Mad_Boops
Olorun
Level 83
God Stats
4W - 6L
1,323 SR
Queue Stats
9W - 14L
1,356 Elo+
Party 1
Zeus
Zeus
NohrianKiwi
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,355 Elo+
Party 1
Team Averages
Level 93
1,450 SR
1,382 Elo+

VS

Team Averages
Level 103
1,600 SR
1,474 Elo+
Hercules
Hercules
AyedolfYeetler
Hercules
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
159W - 160L
1,506 Elo+
Solo
Raijin
Raijin
DankHill3100
Raijin
Level 148
God Stats
1W - 0L
1,835 SR
Queue Stats
42W - 43L
1,510 Elo+
Solo
Neith
Neith
JizzardWizzard69
Neith
Level 117
God Stats
3W - 1L
1,589 SR
Queue Stats
16W - 22L
1,396 Elo+
Solo
Lancelot
Lancelot
WordOfAmon
Lancelot
Level 122
God Stats
6W - 6L
1,556 SR
Queue Stats
374W - 360L
1,514 Elo+
Solo
Geb
Geb
ietbvr
Geb
Level 62
God Stats
19W - 17L
1,518 SR
Queue Stats
162W - 184L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Faoiltiiama
Cernunnos
10
0 / 3 / 4
6,987
411
8,202
12,117
4,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
15
0 / 1 / 0
9,150
538
9,559
17,001
17,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
JarlxHulfodt
Morgan Le Fay
14
4 / 5 / 1
8,355
491
9,333
15,915
6,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Mad_Boops
Olorun
11
0 / 2 / 3
6,679
393
4,413
22,658
11,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 2
7,239
426
6,805
13,592
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
0 / 0 / 3
9,287
546
9,166
13,294
13,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
15
4 / 0 / 3
9,139
538
11,461
9,612
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 3
8,496
500
13,859
10,717
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
WordOfAmon
Lancelot
15
9 / 2 / 3
9,560
562
20,653
14,933
6,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
ietbvr
Geb
13
1 / 2 / 5
8,068
475
7,111
12,868
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
15
15
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
0
0
3
1.5
W
Raijin
4
0
3
5.5
L
Cernunnos
Faoiltiiama
Cernunnos
0
3
4
0.67
L
Bellona
0
1
0
0
L
Morgan Le Fay
JarlxHulfodt
Morgan Le Fay
4
5
1
0.9
W
1
2
3
1.25
L
Olorun
Mad_Boops
Olorun
0
2
3
0.75
L
1
4
2
0.5
W
Lancelot
WordOfAmon
Lancelot
9
2
3
5.25
W
Geb
ietbvr
Geb
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,312
Damage
62,250
81,283
Taken
61,424
45,386
Mitigated
41,210
32,852
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,166
3,048
0
4,796
13,294
13,680
0
1,031
12,263
0
78,597
W
Raijin
11,461
1,126
0
1,256
9,612
3,903
906
4,613
4,999
93,063
0
L
Cernunnos
Faoiltiiama
Cernunnos
8,202
4,311
0
3,597
12,117
4,552
0
3,651
8,466
0
38,452
L
Bellona
9,559
5,419
0
6,989
17,001
17,789
0
1,351
15,650
0
78,014
L
Morgan Le Fay
JarlxHulfodt
Morgan Le Fay
9,333
1,049
0
5,317
15,915
6,815
0
2,526
13,389
64,690
0
W
13,859
4,399
0
6,143
10,717
4,154
770
4,205
6,512
0
73,824
L
Olorun
Mad_Boops
Olorun
4,413
2,025
3,724
11,115
22,658
11,526
0
6,603
16,055
27,170
0
L
6,805
1,481
0
2,110
13,592
4,704
0
4,651
8,941
49,805
0
W
Lancelot
WordOfAmon
Lancelot
20,653
6,284
0
2,130
14,933
6,700
28
6,089
8,844
0
70,795
W
Geb
ietbvr
Geb
7,111
654
0
3,222
12,868
12,773
144
5,200
7,668
29,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,410
Gold Earned
44,550
475
Minions Killed
560
0
Camps Cleared
0
1,561,311
Distance Traveled
1,632,739
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,287
546
147
9
0
310,980
4
W
Raijin
9,139
538
148
9
0
327,542
0
L
Cernunnos
6,987
411
66
4
0
288,578
7
L
Bellona
9,150
538
171
10
0
336,786
5
L
Morgan Le Fay
8,355
491
107
6
0
308,462
3
W
Neith
8,496
500
131
8
0
288,384
4
L
Olorun
6,679
393
45
3
0
315,059
3
L
Zeus
7,239
426
86
5
0
312,426
0
W
Lancelot
9,560
562
97
6
0
382,221
1
W
Geb
8,068
475
37
2
0
323,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role