Player Matchup

Artemis
Artemis
BlueMidg3t
Artemis
Level 22
God Stats
7W - 2L
1,703 SR
Queue Stats
55W - 66L
1,468 Elo+
Solo
Chernobog
Chernobog
Gotiko2376
Chernobog
Level 160
God Stats
3W - 0L
1,798 SR
Queue Stats
93W - 89L
1,503 Elo+
Party 1
Bakasura
Bakasura
IONDRAGONBLAST
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,272 Elo+
Solo
Nemesis
Nemesis
LilsickGamesYT
Nemesis
Level 17
God Stats
1W - 0L
1,821 SR
Queue Stats
5W - 4L
1,472 Elo+
Party 1
Janus
Janus
ZPARTANBUTTER
Janus
Level 145
God Stats
2W - 2L
1,518 SR
Queue Stats
70W - 49L
1,574 Elo+
Party 1
Team Averages
Level 72
1,668 SR
1,458 Elo+

VS

Team Averages
Level 100
1,441 SR
1,455 Elo+
Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
PestilenceWolf
Ishtar
Level 27
God Stats
0W - 5L
1,084 SR
Queue Stats
81W - 101L
1,421 Elo+
Party 2
Ah Puch
Ah Puch
Sanleion
Ah Puch
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 79L
1,438 Elo+
Party 2
Eset
Eset
guncel-fisek
Eset
Level 108
God Stats
20W - 33L
1,425 SR
Queue Stats
2,163W - 2,555L
1,389 Elo+
Solo
Anhur
Anhur
temp-750199
Anhur
Level 157
God Stats
3W - 2L
1,693 SR
Queue Stats
737W - 744L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlueMidg3t
Artemis
18
8 / 4 / 8
10,543
879
16,800
9,521
4,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Gotiko2376
Chernobog
17
5 / 2 / 13
9,881
823
10,084
8,510
4,259
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
14
0 / 2 / 7
8,210
684
3,833
6,872
3,855
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 9
7,814
651
4,954
8,911
5,715
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 2 / 6
11,328
944
20,778
10,103
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 3 / 8
8,396
700
8,975
14,802
14,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 5 / 7
8,857
738
10,278
12,768
7,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Sanleion
Ah Puch
15
6 / 6 / 4
9,448
787
11,467
12,123
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 4 / 6
8,301
692
2,638
8,701
4,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 6
8,728
727
4,768
11,514
7,013
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
45
21
Kills
14
14
Deaths
21
43
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
8
1.67
W
Artemis
BlueMidg3t
Artemis
8
4
8
3
W
Chernobog
Gotiko2376
Chernobog
5
2
13
5.75
W
Bakasura
0
2
7
1.75
W
0
4
9
1.13
L
3
5
7
1.3
L
Ah Puch
Sanleion
Ah Puch
6
6
4
1.33
W
8
2
6
5.5
L
1
4
6
1
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,449
Damage
38,126
43,917
Taken
59,908
23,309
Mitigated
39,043
12,559
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,975
2,147
1,826
3,264
14,802
14,184
0
5,046
9,172
26,076
0
W
Artemis
BlueMidg3t
Artemis
16,800
9,477
385
2,253
9,521
4,685
1,580
4,871
4,650
0
30,876
W
Chernobog
Gotiko2376
Chernobog
10,084
5,075
471
1,573
8,510
4,259
0
4,721
3,789
0
21,982
W
Bakasura
3,833
2,298
891
857
6,872
3,855
0
2,836
4,036
0
6,466
W
4,954
1,221
535
938
8,911
5,715
0
4,613
4,298
0
6,381
L
10,278
4,935
169
678
12,768
7,130
0
4,143
8,274
0
23,496
L
Ah Puch
Sanleion
Ah Puch
11,467
1,100
582
479
12,123
6,161
0
4,049
7,868
16,340
0
W
20,778
744
1,269
3,387
10,103
4,795
223
6,039
4,064
42,404
0
L
2,638
258
609
1,654
8,701
4,555
0
2,456
6,119
7,216
0
L
4,768
2,346
824
1,615
11,514
7,013
0
4,007
7,230
0
17,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,776
Gold Earned
43,730
162
Minions Killed
114
0
Camps Cleared
0
1,165,732
Distance Traveled
933,581
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,396
700
22
2
0
235,255
0
W
Artemis
10,543
879
32
3
0
206,838
2
W
Chernobog
9,881
823
27
2
0
230,372
1
W
Bakasura
8,210
684
20
2
0
256,088
2
W
Nemesis
7,814
651
10
1
0
224,941
0
L
Ishtar
8,857
738
33
3
0
184,815
0
L
Ah Puch
9,448
787
9
1
0
178,304
0
W
Janus
11,328
944
73
6
0
247,493
0
L
Eset
8,301
692
13
1
0
152,947
0
L
Anhur
8,728
727
37
3
0
182,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role