Player Matchup

Bellona
Bellona
 
Bellona
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
AplSun
Ne Zha
Level 63
God Stats
16W - 22L
1,429 SR
Queue Stats
138W - 176L
1,456 Elo+
Party 2
Neith
Neith
GayTea
Neith
Level 85
God Stats
4W - 6L
1,632 SR
Queue Stats
284W - 287L
1,466 Elo+
Solo
Khepri
Khepri
LetsBora
Khepri
Level 158
God Stats
5W - 3L
1,663 SR
Queue Stats
504W - 521L
1,564 Elo+
Solo
Yu Huang
Yu Huang
okaytim
Yu Huang
Level 105
God Stats
22W - 21L
1,588 SR
Queue Stats
256W - 259L
1,527 Elo+
Solo
Team Averages
Level 94
1,562 SR
1,503 Elo+

VS

Team Averages
Level 59
1,516 SR
1,388 Elo+
Geb
Geb
 
Geb
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ManBaerPiggz
Bacchus
Level 47
God Stats
14W - 7L
1,634 SR
Queue Stats
168W - 196L
1,503 Elo+
Solo
Neith
Neith
iTaAcHi974
Neith
Level 42
God Stats
2W - 2L
1,463 SR
Queue Stats
45W - 88L
1,233 Elo+
Party 1
Guan Yu
Guan Yu
legacydiagram1
Guan Yu
Level 135
God Stats
14W - 13L
1,522 SR
Queue Stats
668W - 699L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
tito974tito
Zhong Kui
Level 27
God Stats
4W - 3L
1,463 SR
Queue Stats
22W - 46L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 4 / 0
4,739
474
4,837
11,530
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
AplSun
Ne Zha
9
0 / 0 / 0
5,188
519
914
6,024
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
GayTea
Neith
9
0 / 1 / 0
5,150
515
2,560
4,271
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
LetsBora
Khepri
8
0 / 1 / 0
5,274
527
1,294
6,860
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
okaytim
Yu Huang
9
0 / 0 / 0
5,168
517
3,816
4,061
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 0
5,007
501
2,921
5,844
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
ManBaerPiggz
Bacchus
9
0 / 0 / 1
5,601
560
3,540
6,392
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
10
1 / 0 / 1
5,505
551
3,781
3,173
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 0
6,431
643
7,202
9,316
9,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
tito974tito
Zhong Kui
9
1 / 0 / 0
5,280
528
2,504
4,441
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
6
6
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
W
Geb
 
Geb
0
0
0
0
L
Ne Zha
AplSun
Ne Zha
0
0
0
0
L
Neith
GayTea
Neith
0
1
0
0
L
Khepri
LetsBora
Khepri
0
1
0
0
W
Bacchus
ManBaerPiggz
Bacchus
0
0
1
0.5
W
Neith
1
0
1
1.5
W
4
0
0
4
L
Yu Huang
okaytim
Yu Huang
0
0
0
0
W
Zhong Kui
tito974tito
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,421
Damage
19,948
32,746
Taken
29,166
17,043
Mitigated
20,977
10,581
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,837
2,223
0
4,220
11,530
5,287
0
458
10,627
0
24,202
W
Geb
 
Geb
2,921
219
0
1,740
5,844
2,474
0
2,110
3,734
32,248
0
L
Ne Zha
AplSun
Ne Zha
914
117
0
2,148
6,024
2,555
0
1,677
4,319
0
36,119
L
Neith
GayTea
Neith
2,560
1,058
0
1,763
4,271
1,932
0
1,357
2,914
0
35,444
L
Khepri
LetsBora
Khepri
1,294
0
0
1,950
6,860
5,546
0
2,648
4,212
12,223
0
W
Bacchus
ManBaerPiggz
Bacchus
3,540
609
272
2,721
6,392
4,213
0
1,593
4,799
25,147
0
W
Neith
3,781
1,756
0
1,470
3,173
1,475
0
408
2,765
0
36,497
W
7,202
1,522
0
6,337
9,316
9,733
0
0
9,316
0
40,477
L
Yu Huang
okaytim
Yu Huang
3,816
202
0
500
4,061
1,723
0
2,626
1,435
37,710
0
W
Zhong Kui
tito974tito
Zhong Kui
2,504
465
0
2,292
4,441
3,082
264
999
3,442
23,183
7,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
27,824
259
Minions Killed
280
0
Camps Cleared
0
968,483
Distance Traveled
1,015,465
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,739
474
31
3
0
181,704
0
W
Geb
5,007
501
52
5
0
224,210
5
L
Ne Zha
5,188
519
82
8
0
248,765
0
L
Neith
5,150
515
63
6
0
153,398
0
L
Khepri
5,274
527
12
1
0
183,000
5
W
Bacchus
5,601
560
37
4
0
206,236
3
W
Neith
5,505
551
64
6
0
169,136
0
W
Guan Yu
6,431
643
64
6
0
203,440
3
L
Yu Huang
5,168
517
71
7
0
201,616
2
W
Zhong Kui
5,280
528
63
6
0
212,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role