Player Matchup

Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Reggsi
Achilles
Level 128
God Stats
7W - 3L
1,616 SR
Queue Stats
112W - 90L
1,489 Elo+
Solo
Nemesis
Nemesis
Suuun Chacal
Nemesis
Level 69
God Stats
5W - 6L
1,546 SR
Queue Stats
371W - 425L
1,554 Elo+
Solo
Team Averages
Level 108
1,554 SR
1,514 Elo+

VS

Team Averages
Level 99
1,431 SR
1,505 Elo+
Tyr
Tyr
 
Tyr
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Lumenäe
Jormungandr
Level 69
God Stats
0W - 5L
1,000 SR
Queue Stats
13W - 19L
1,416 Elo+
Solo
Anubis
Anubis
joe2471
Anubis
Level 135
God Stats
8W - 5L
1,794 SR
Queue Stats
110W - 109L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
3 / 5 / 4
11,743
652
12,720
14,264
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Reggsi
Achilles
18
6 / 1 / 3
12,310
684
21,484
23,739
36,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Suuun Chacal
Nemesis
16
0 / 4 / 7
10,787
599
14,887
18,730
14,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 2 / 6
10,612
590
14,351
20,127
20,226
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Lumenäe
Jormungandr
16
4 / 3 / 6
12,107
673
16,275
23,088
33,231
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
joe2471
Anubis
18
4 / 4 / 6
11,860
659
16,025
16,700
10,538
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
9
Kills
10
10
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
5
4
1
L
Tyr
 
Tyr
2
2
6
2.5
L
Jormungandr
Lumenäe
Jormungandr
4
3
6
2.33
W
Achilles
Reggsi
Achilles
6
1
3
7.5
W
Nemesis
Suuun Chacal
Nemesis
0
4
7
0.88
L
Anubis
joe2471
Anubis
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,091
Damage
46,651
56,733
Taken
59,915
57,125
Mitigated
63,995
14,836
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,720
1,010
0
2,824
14,264
6,154
0
8,423
5,841
54,411
0
L
Tyr
 
Tyr
14,351
830
0
3,229
20,127
20,226
0
4,173
15,954
0
32,810
L
Jormungandr
Lumenäe
Jormungandr
16,275
4,959
609
2,456
23,088
33,231
0
4,506
18,582
43,048
0
W
Achilles
Reggsi
Achilles
21,484
3,712
0
6,679
23,739
36,901
0
12,752
10,987
0
41,863
W
Nemesis
Suuun Chacal
Nemesis
14,887
5,861
519
4,814
18,730
14,070
261
11,488
7,242
33
34,962
L
Anubis
joe2471
Anubis
16,025
1,027
0
8,511
16,700
10,538
25
4,904
11,796
64,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,840
Gold Earned
34,579
182
Minions Killed
198
6
Camps Cleared
9
1,019,446
Distance Traveled
905,644
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,743
652
87
5
2
303,848
2
L
Tyr
10,612
590
37
2
5
340,026
1
L
Jormungandr
12,107
673
43
2
0
290,779
7
W
Achilles
12,310
684
50
3
2
357,810
6
W
Nemesis
10,787
599
45
3
2
357,788
0
L
Anubis
11,860
659
118
7
4
274,839
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role