Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
J2G x Amaze x
Hades
Level 108
God Stats
20W - 5L
1,711 SR
Queue Stats
84W - 84L
1,383 Elo+
Solo
Thanatos
Thanatos
Majin-Hiki
Thanatos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 158L
1,449 Elo+
Solo
Izanami
Izanami
Nplayz
Izanami
Level 116
God Stats
2W - 1L
1,515 SR
Queue Stats
59W - 50L
1,541 Elo+
Solo
Yemoja
Yemoja
Pablo055055
Yemoja
Level 107
God Stats
3W - 1L
1,286 SR
Queue Stats
130W - 99L
1,535 Elo+
Solo
Team Averages
Level 120
1,503 SR
1,482 Elo+

VS

Team Averages
Level 113
1,531 SR
1,494 Elo+
Hera
Hera
HMCLang
Hera
Level 104
God Stats
1W - 3L
1,438 SR
Queue Stats
445W - 429L
1,505 Elo+
Party 1
King Arthur
King Arthur
LegendOfCarry
King Arthur
Level 101
God Stats
44W - 50L
1,649 SR
Queue Stats
160W - 186L
1,543 Elo+
Solo
Serqet
Serqet
VikingrFinn
Serqet
Level 129
God Stats
0W - 4L
1,130 SR
Queue Stats
313W - 315L
1,447 Elo+
Solo
Sylvanus
Sylvanus
avatar219
Sylvanus
Level 104
God Stats
4W - 7L
1,515 SR
Queue Stats
440W - 425L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
morichhh
Xbalanque
Level 129
God Stats
3W - 4L
1,922 SR
Queue Stats
152W - 173L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
2 / 0 / 0
9,309
582
5,180
14,556
8,272
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 0 / 6
7,627
477
9,741
10,605
6,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
Majin-Hiki
Thanatos
6
0 / 0 / 0
5,635
352
1,542
4,545
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Nplayz
Izanami
15
4 / 1 / 1
9,203
575
10,915
9,370
3,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
3 / 0 / 5
8,413
526
7,367
12,849
11,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
HMCLang
Hera
15
0 / 2 / 0
8,123
508
6,131
9,254
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LegendOfCarry
King Arthur
16
0 / 1 / 0
9,409
588
7,468
10,790
8,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
11
1 / 2 / 0
7,135
446
2,835
10,703
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
avatar219
Sylvanus
11
0 / 2 / 1
7,317
457
4,916
13,791
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
morichhh
Xbalanque
14
0 / 3 / 0
8,218
514
7,859
14,060
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
1
1
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
0
2
L
Hera
HMCLang
Hera
0
2
0
0
W
1
0
6
4
L
King Arthur
LegendOfCarry
King Arthur
0
1
0
0
W
Thanatos
Majin-Hiki
Thanatos
0
0
0
0
W
Izanami
Nplayz
Izanami
4
1
1
4.5
W
Yemoja
3
0
5
5.5
L
Serqet
1
2
0
0.5
L
Sylvanus
avatar219
Sylvanus
0
2
1
0.25
L
Xbalanque
morichhh
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,745
Damage
29,209
51,925
Taken
58,598
30,498
Mitigated
33,926
24,531
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,180
1,074
0
4,250
14,556
8,272
0
0
14,370
0
81,326
L
Hera
HMCLang
Hera
6,131
1,762
79
2,523
9,254
4,148
0
4,317
4,937
97,413
0
W
9,741
1,548
1,092
5,468
10,605
6,117
0
5,249
5,206
59,798
0
L
King Arthur
LegendOfCarry
King Arthur
7,468
1,555
0
3,291
10,790
8,410
0
1,622
9,168
0
88,382
W
Thanatos
Majin-Hiki
Thanatos
1,542
539
0
4,135
4,545
1,436
0
640
3,905
0
13,842
W
Izanami
Nplayz
Izanami
10,915
7,169
0
1,643
9,370
3,562
1,116
1,762
7,608
0
89,781
W
Yemoja
7,367
2,008
4,315
3,628
12,849
11,111
0
3,396
9,220
29,290
0
L
Serqet
2,835
948
0
1,682
10,703
4,555
264
1,579
9,124
0
40,830
L
Sylvanus
avatar219
Sylvanus
4,916
1,698
954
3,422
13,791
11,760
0
7,161
6,630
18,940
0
L
Xbalanque
morichhh
Xbalanque
7,859
3,361
0
5,519
14,060
5,053
900
2,429
11,631
0
78,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
40,202
476
Minions Killed
544
0
Camps Cleared
0
1,324,563
Distance Traveled
1,432,595
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,309
582
148
9
0
316,019
2
L
Hera
8,123
508
158
10
0
299,913
6
W
Hades
7,627
477
103
6
0
283,839
0
L
King Arthur
9,409
588
173
11
0
332,936
6
W
Thanatos
5,635
352
34
2
0
148,903
2
W
Izanami
9,203
575
166
10
0
284,493
5
W
Yemoja
8,413
526
25
2
0
291,309
4
L
Serqet
7,135
446
64
4
0
303,324
3
L
Sylvanus
7,317
457
24
2
0
250,231
6
L
Xbalanque
8,218
514
125
8
0
246,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role