Player Matchup

Chiron
Chiron
Airfryer11
Chiron
Level 29
God Stats
3W - 5L
1,529 SR
Queue Stats
135W - 156L
1,437 Elo+
Party 2
Ymir
Ymir
DarkManSoul
Ymir
Level 26
God Stats
2W - 1L
1,547 SR
Queue Stats
39W - 61L
1,350 Elo+
Party 2
Anubis
Anubis
MLGBREADBLOKE
Anubis
Level 64
God Stats
8W - 6L
1,518 SR
Queue Stats
177W - 186L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
editorofprn
Ao Kuang
Level 66
God Stats
12W - 7L
1,367 SR
Queue Stats
330W - 359L
1,424 Elo+
Solo
Hades
Hades
thebetterjesus
Hades
Level 82
God Stats
41W - 24L
1,628 SR
Queue Stats
268W - 266L
1,455 Elo+
Party 2
Team Averages
Level 53
1,518 SR
1,420 Elo+

VS

Team Averages
Level 40
1,237 SR
1,162 Elo+
Izanami
Izanami
BigShme
Izanami
Level 40
God Stats
4W - 7L
1,242 SR
Queue Stats
9W - 17L
1,287 Elo+
Party 1
Mulan
Mulan
Cobz94
Mulan
Level 61
God Stats
2W - 3L
1,332 SR
Queue Stats
16W - 33L
1,256 Elo+
Party 1
Janus
Janus
peelyo
Janus
Level 23
God Stats
1W - 9L
959 SR
Queue Stats
1W - 14L
930 Elo+
Party 1
Chaac
Chaac
prawnyybabyy
Chaac
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 12L
1,025 Elo+
Party 1
Fenrir
Fenrir
supersumo22
Fenrir
Level 48
God Stats
2W - 6L
1,153 SR
Queue Stats
42W - 62L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Airfryer11
Chiron
13
2 / 3 / 7
7,791
487
10,206
12,275
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 1 / 6
8,411
526
5,544
13,812
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 2 / 9
9,138
571
12,669
10,130
4,878
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
editorofprn
Ao Kuang
15
8 / 0 / 4
9,530
596
8,501
15,784
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 3
9,595
600
10,096
12,089
7,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigShme
Izanami
11
2 / 5 / 4
7,144
447
12,758
12,943
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Cobz94
Mulan
12
1 / 4 / 0
7,259
454
7,592
15,514
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
peelyo
Janus
11
0 / 5 / 1
6,495
406
5,295
7,854
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 3 / 3
7,025
439
9,603
14,300
10,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
11
1 / 6 / 0
6,791
424
7,031
16,353
6,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
23
Kills
7
7
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
Airfryer11
Chiron
2
3
7
1.83
L
Izanami
BigShme
Izanami
2
5
4
0.8
L
Mulan
Cobz94
Mulan
1
4
0
0.25
W
3
1
6
6
W
6
2
9
5.25
W
Ao Kuang
editorofprn
Ao Kuang
8
0
4
10
L
Janus
peelyo
Janus
0
5
1
0.1
L
3
3
3
1.5
L
Fenrir
1
6
0
0.17
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,016
Damage
42,279
64,090
Taken
66,964
35,440
Mitigated
33,850
30,261
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Airfryer11
Chiron
10,206
4,927
892
6,236
12,275
3,875
53
366
11,873
34
49,272
L
Izanami
BigShme
Izanami
12,758
8,761
224
2,776
12,943
4,293
300
5,409
7,534
0
57,981
L
Mulan
Cobz94
Mulan
7,592
1,389
0
1,712
15,514
10,257
0
10,410
4,727
0
41,333
W
5,544
1,065
239
1,808
13,812
12,342
0
699
13,005
44,444
0
W
12,669
731
0
5,463
10,130
4,878
623
1,761
8,127
49,605
0
W
Ao Kuang
editorofprn
Ao Kuang
8,501
2,268
0
8,212
15,784
6,507
317
1,098
14,580
81,506
0
L
Janus
peelyo
Janus
5,295
483
61
645
7,854
2,737
0
5,226
2,628
37,205
0
L
9,603
1,863
0
3,179
14,300
10,021
0
7,597
6,703
0
37,427
L
Fenrir
7,031
2,225
0
5,656
16,353
6,542
0
7,825
8,528
0
42,858
W
10,096
1,581
0
7,411
12,089
7,838
1,475
795
11,210
67,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,465
Gold Earned
34,714
458
Minions Killed
350
0
Camps Cleared
0
1,478,496
Distance Traveled
1,395,748
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,791
487
72
5
0
284,154
3
L
Izanami
7,144
447
80
5
0
255,306
0
L
Mulan
7,259
454
81
5
0
268,691
0
W
Ymir
8,411
526
62
4
0
272,794
1
W
Anubis
9,138
571
68
4
0
271,696
2
W
Ao Kuang
9,530
596
119
7
0
354,950
5
L
Janus
6,495
406
66
4
0
296,173
1
L
Chaac
7,025
439
53
3
0
292,905
0
L
Fenrir
6,791
424
70
4
0
282,673
0
W
Hades
9,595
600
137
9
0
294,902
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role