Player Matchup

Da Ji
Da Ji
CoJoe
Da Ji
Level 66
God Stats
0W - 1L
1,325 SR
Queue Stats
59W - 51L
1,536 Elo+
Party 2
Achilles
Achilles
Gangrene360
Achilles
Level 156
God Stats
47W - 46L
1,617 SR
Queue Stats
1,142W - 1,214L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lawrence_1108
Ah Muzen Cab
Level 126
God Stats
21W - 25L
1,570 SR
Queue Stats
1,230W - 1,142L
1,544 Elo+
Party 1
Nox
Nox
MrPuddlePirate7
Nox
Level 58
God Stats
47W - 35L
1,628 SR
Queue Stats
102W - 90L
1,570 Elo+
Party 2
Cabrakan
Cabrakan
pepepei888
Cabrakan
Level 103
God Stats
3W - 4L
1,622 SR
Queue Stats
299W - 279L
1,532 Elo+
Party 1
Team Averages
Level 102
1,553 SR
1,554 Elo+

VS

Team Averages
Level 120
1,784 SR
1,770 Elo+
Chang'e
Chang'e
MedicOhThatsMe
Chang'e
Level 122
God Stats
21W - 16L
1,576 SR
Queue Stats
141W - 159L
1,484 Elo+
Solo
Nox
Nox
Pinkebin666
Nox
Level 129
God Stats
1W - 0L
1,746 SR
Queue Stats
90W - 10L
1,970 Elo+
Party 3
Cabrakan
Cabrakan
Rizbonk
Cabrakan
Level 85
God Stats
8W - 1L
1,656 SR
Queue Stats
113W - 85L
1,575 Elo+
Solo
Susano
Susano
不曾被定义的双标土鸡肛哥哥
Susano
Level 142
God Stats
32W - 1L
2,046 SR
Queue Stats
384W - 50L
1,940 Elo+
Party 3
Chiron
Chiron
向日葵的花语
Chiron
Level 122
God Stats
44W - 10L
1,898 SR
Queue Stats
772W - 144L
1,882 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CoJoe
Da Ji
16
5 / 7 / 3
11,106
1,111
9,128
15,269
8,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Gangrene360
Achilles
16
1 / 2 / 4
10,151
1,015
9,725
16,753
25,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Lawrence_1108
Ah Muzen Cab
16
0 / 5 / 5
9,424
942
14,936
14,476
6,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 4
10,698
1,070
9,521
6,022
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
pepepei888
Cabrakan
16
0 / 7 / 8
10,781
1,078
5,432
23,293
33,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

128

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 13
10,995
1,100
9,099
13,309
7,119
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 16
11,280
1,128
9,684
9,082
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Rizbonk
Cabrakan
16
2 / 1 / 15
11,071
1,107
7,644
11,175
15,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 3 / 14
11,238
1,124
22,041
11,462
7,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
8 / 1 / 14
11,954
1,195
21,345
8,648
3,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
94
9
Kills
22
22
Deaths
9
24
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Da Ji
CoJoe
Da Ji
5
7
3
0.93
L
Achilles
Gangrene360
Achilles
1
2
4
1.5
L
Ah Muzen Cab
Lawrence_1108
Ah Muzen Cab
0
5
5
0.5
W
3
2
13
4.75
L
3
1
4
5
W
4
2
16
6
W
Cabrakan
Rizbonk
Cabrakan
2
1
15
9.5
L
Cabrakan
pepepei888
Cabrakan
0
7
8
0.57
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,742
Damage
69,813
75,813
Taken
53,676
75,953
Mitigated
37,659
4,913
Healing
17,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
CoJoe
Da Ji
9,128
2,142
0
120
15,269
8,188
0
6,668
8,601
0
19,410
L
Achilles
Gangrene360
Achilles
9,725
874
0
1,421
16,753
25,016
0
5,241
11,512
127
21,759
L
Ah Muzen Cab
Lawrence_1108
Ah Muzen Cab
14,936
2,450
0
758
14,476
6,174
0
4,470
10,006
0
43,472
W
9,099
815
4,323
4,347
13,309
7,119
0
4,321
8,077
32,602
0
L
9,521
380
0
0
6,022
2,746
0
1,547
4,475
35,193
0
W
9,684
701
0
0
9,082
4,216
0
1,555
7,494
28,914
0
W
Cabrakan
Rizbonk
Cabrakan
7,644
901
952
3,525
11,175
15,194
0
4,005
7,045
17,940
0
L
Cabrakan
pepepei888
Cabrakan
5,432
805
98
2,516
23,293
33,829
0
8,501
14,792
13,854
0
W
22,041
5,025
0
72
11,462
7,206
0
3,704
7,411
0
32,750
W
21,345
12,480
1,562
2,240
8,648
3,924
0
1,368
7,099
0
43,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,160
Gold Earned
56,538
176
Minions Killed
238
10
Camps Cleared
8
927,816
Distance Traveled
949,680
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,106
1,111
24
2
4
194,287
0
L
Achilles
10,151
1,015
15
2
3
204,101
2
L
Ah Muzen Cab
9,424
942
66
7
1
180,991
0
W
Chang'e
10,995
1,100
59
6
0
173,023
0
L
Nox
10,698
1,070
50
5
2
174,858
0
W
Nox
11,280
1,128
41
4
3
202,317
3
W
Cabrakan
11,071
1,107
35
4
1
187,159
5
L
Cabrakan
10,781
1,078
21
2
0
173,579
0
W
Susano
11,238
1,124
42
4
3
190,951
4
W
Chiron
11,954
1,195
61
6
1
196,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role