Player Matchup

Shiva
Shiva
EI m0nk
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 106L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Edwardzz564
Morgan Le Fay
Level 116
God Stats
0W - 3L
1,309 SR
Queue Stats
121W - 128L
1,500 Elo+
Solo
Ishtar
Ishtar
Y2J1897
Ishtar
Level 125
God Stats
32W - 31L
1,501 SR
Queue Stats
120W - 112L
1,398 Elo+
Solo
Hun Batz
Hun Batz
eternalstyles_84
Hun Batz
Level 158
God Stats
3W - 7L
1,378 SR
Queue Stats
263W - 306L
1,387 Elo+
Solo
Aphrodite
Aphrodite
jeremyp180
Aphrodite
Level 122
God Stats
1W - 6L
1,432 SR
Queue Stats
177W - 190L
1,393 Elo+
Solo
Team Averages
Level 118
1,424 SR
1,409 Elo+

VS

Team Averages
Level 103
1,576 SR
1,396 Elo+
Thor
Thor
ELiTExPrODiGY808
Thor
Level 106
God Stats
7W - 7L
1,616 SR
Queue Stats
528W - 536L
1,427 Elo+
Solo
Ne Zha
Ne Zha
Mage-EPS
Ne Zha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 59L
1,341 Elo+
Solo
Chiron
Chiron
The_Final_OoF
Chiron
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
Tiddlybongs
Baron Samedi
Level 129
God Stats
12W - 9L
1,598 SR
Queue Stats
246W - 288L
1,412 Elo+
Solo
Atlas
Atlas
fluff_4_nuts
Atlas
Level 107
God Stats
14W - 6L
1,668 SR
Queue Stats
70W - 72L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
EI m0nk
Shiva
14
0 / 7 / 0
8,750
398
10,575
19,846
8,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Edwardzz564
Morgan Le Fay
15
2 / 6 / 2
9,952
452
16,606
19,711
8,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Y2J1897
Ishtar
18
1 / 2 / 1
10,778
490
6,129
15,375
5,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 2 / 1
11,767
535
12,490
21,844
9,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
jeremyp180
Aphrodite
15
2 / 4 / 2
10,181
463
3,752
17,551
15,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 1
12,698
577
17,764
22,971
18,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Mage-EPS
Ne Zha
17
4 / 3 / 7
10,569
480
10,791
18,902
12,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 1 / 4
11,052
502
14,644
13,041
5,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Tiddlybongs
Baron Samedi
18
3 / 3 / 6
11,159
507
20,178
19,180
11,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 5
9,321
424
8,393
15,154
13,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
10
Kills
21
21
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Shiva
EI m0nk
Shiva
0
7
0
0
W
5
1
1
5.5
L
Morgan Le Fay
Edwardzz564
Morgan Le Fay
2
6
2
0.5
W
Ne Zha
Mage-EPS
Ne Zha
4
3
7
2.5
W
5
1
4
7
W
Baron Samedi
Tiddlybongs
Baron Samedi
3
3
6
2
L
Ishtar
Y2J1897
Ishtar
1
2
1
0.75
L
5
2
1
2.75
W
4
2
5
3.25
L
Aphrodite
jeremyp180
Aphrodite
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,552
Damage
71,770
94,327
Taken
89,248
47,524
Mitigated
61,739
28,815
Healing
35,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
EI m0nk
Shiva
10,575
2,134
207
4,632
19,846
8,108
0
2,900
16,946
0
56,032
W
17,764
5,139
0
12,829
22,971
18,654
2,688
0
22,971
0
117,843
L
Morgan Le Fay
Edwardzz564
Morgan Le Fay
16,606
1,455
0
2,193
19,711
8,289
32
12,773
6,938
69,969
0
W
Ne Zha
Mage-EPS
Ne Zha
10,791
3,116
0
6,861
18,902
12,335
0
2,780
15,890
0
74,428
W
14,644
4,123
960
5,786
13,041
5,582
1,390
2,193
9,964
0
83,247
W
Baron Samedi
Tiddlybongs
Baron Samedi
20,178
962
1,261
6,882
19,180
11,329
1,889
10,216
8,331
105,731
0
L
Ishtar
Y2J1897
Ishtar
6,129
3,691
0
1,950
15,375
5,923
774
1,880
13,495
0
96,243
L
12,490
4,484
0
10,597
21,844
9,857
1,459
3,212
18,632
0
101,452
W
8,393
3,267
0
1,024
15,154
13,839
401
4,046
10,274
22,422
0
L
Aphrodite
jeremyp180
Aphrodite
3,752
565
3,553
5,683
17,551
15,347
63
7,806
9,745
33,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,428
Gold Earned
54,799
574
Minions Killed
590
0
Camps Cleared
0
2,010,497
Distance Traveled
2,059,043
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,750
398
82
4
0
380,833
0
W
Thor
12,698
577
187
9
0
404,858
0
L
Morgan Le Fay
9,952
452
103
5
0
383,905
5
W
Ne Zha
10,569
480
108
5
0
483,246
0
W
Chiron
11,052
502
132
6
0
416,305
0
W
Baron Samedi
11,159
507
147
7
0
375,650
5
L
Ishtar
10,778
490
188
9
0
411,054
7
L
Hun Batz
11,767
535
150
7
0
438,404
4
W
Atlas
9,321
424
16
1
0
378,984
2
L
Aphrodite
10,181
463
51
2
0
396,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role