Player Matchup

Yu Huang
Yu Huang
ANAUL66
Yu Huang
Level 148
God Stats
18W - 18L
1,483 SR
Queue Stats
164W - 203L
1,345 Elo+
Solo
Ymir
Ymir
NanachiiAbyss
Ymir
Level 48
God Stats
4W - 4L
1,593 SR
Queue Stats
34W - 44L
1,391 Elo+
Party 1
Chiron
Chiron
shanksrev
Chiron
Level 78
God Stats
6W - 8L
1,631 SR
Queue Stats
56W - 51L
1,571 Elo+
Party 1
Vamana
Vamana
spasak-
Vamana
Level 123
God Stats
17W - 25L
1,394 SR
Queue Stats
519W - 557L
1,372 Elo+
Solo
Ravana
Ravana
varvarian
Ravana
Level 104
God Stats
5W - 10L
1,380 SR
Queue Stats
318W - 327L
1,425 Elo+
Solo
Team Averages
Level 100
1,496 SR
1,421 Elo+

VS

Team Averages
Level 74
1,448 SR
1,424 Elo+
Tyr
Tyr
Cataprac
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 103L
1,498 Elo+
Solo
Izanami
Izanami
D0gg097
Izanami
Level 79
God Stats
18W - 29L
1,368 SR
Queue Stats
414W - 524L
1,344 Elo+
Solo
Ra
Ra
GardUps
Ra
Level 84
God Stats
1W - 3L
1,384 SR
Queue Stats
191W - 228L
1,435 Elo+
Solo
Arachne
Arachne
IplayCharybdis
Arachne
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 62L
1,444 Elo+
Solo
Medusa
Medusa
droopy_buff3
Medusa
Level 81
God Stats
135W - 126L
1,488 SR
Queue Stats
172W - 171L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ANAUL66
Yu Huang
11
0 / 3 / 0
6,149
473
1,983
6,167
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 5
7,105
547
2,001
8,752
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
shanksrev
Chiron
12
7 / 0 / 2
7,370
567
12,343
7,535
2,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
spasak-
Vamana
10
1 / 1 / 0
5,796
446
2,903
9,407
8,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
varvarian
Ravana
13
1 / 0 / 0
7,114
547
8,435
8,106
6,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,414
570
6,220
10,977
8,624
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
D0gg097
Izanami
8
0 / 7 / 0
5,292
407
1,782
10,081
2,673
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 0
8,353
643
4,684
5,876
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,424
494
3,681
11,784
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
10
0 / 2 / 0
5,864
451
3,410
8,164
2,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
4
4
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ANAUL66
Yu Huang
0
3
0
0
L
0
0
0
0
L
Izanami
D0gg097
Izanami
0
7
0
0
L
4
1
0
4
L
0
1
0
0
W
2
0
5
4.5
L
Medusa
0
2
0
0
W
Chiron
shanksrev
Chiron
7
0
2
8
W
Vamana
spasak-
Vamana
1
1
0
1
W
Ravana
varvarian
Ravana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,665
Damage
19,777
39,967
Taken
46,882
26,016
Mitigated
20,163
18,243
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ANAUL66
Yu Huang
1,983
65
0
1,740
6,167
2,618
0
3,148
3,019
43,940
0
L
6,220
876
0
5,172
10,977
8,624
0
58
10,919
0
57,768
L
Izanami
D0gg097
Izanami
1,782
1,086
0
1,154
10,081
2,673
25
1,228
8,853
0
23,862
L
4,684
822
20
3,452
5,876
2,470
543
1,739
4,137
74,838
0
L
3,681
3,108
0
2,586
11,784
4,111
0
340
11,444
0
52,851
W
2,001
540
160
2,337
8,752
6,060
308
34
8,718
23,418
0
L
Medusa
3,410
1,600
0
3,053
8,164
2,285
580
677
7,487
0
36,303
W
Chiron
shanksrev
Chiron
12,343
3,418
532
3,330
7,535
2,733
718
0
7,535
0
48,991
W
Vamana
spasak-
Vamana
2,903
1,245
156
4,332
9,407
8,169
0
1,502
7,905
0
35,710
W
Ravana
varvarian
Ravana
8,435
1,823
0
5,656
8,106
6,436
0
0
8,106
58
62,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,534
Gold Earned
33,347
349
Minions Killed
434
0
Camps Cleared
0
1,223,063
Distance Traveled
1,269,576
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,149
473
76
6
0
189,876
2
L
Tyr
7,414
570
107
8
0
265,256
4
L
Izanami
5,292
407
43
3
0
196,698
0
L
Ra
8,353
643
131
10
0
237,964
5
L
Arachne
6,424
494
97
7
0
305,877
5
W
Ymir
7,105
547
25
2
0
260,487
1
L
Medusa
5,864
451
56
4
0
263,781
8
W
Chiron
7,370
567
81
6
0
246,455
6
W
Vamana
5,796
446
63
5
0
269,645
2
W
Ravana
7,114
547
104
8
0
256,600
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role