Player Matchup

Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond IV
 
Ravana
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Diamond V
Cömëthazine
Skadi
Diamond V
Level 155
God Stats
4W - 2L
1,694 SR
Queue Stats
91W - 79L
1,945 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
WingmanGhost
Ratatoskr
Diamond V
Level 155
God Stats
18W - 11L
1,710 SR
Queue Stats
178W - 169L
1,943 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,581 SR
1,678 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,514 SR
1,662 MMR
Osiris
Osiris
Masters
 
Osiris
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Masters
 
Agni
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Platinum II
B1ain
Mercury
Platinum II
Level 106
God Stats
8W - 6L
1,680 SR
Queue Stats
80W - 65L
1,869 MMR
Solo
Athena
Athena
Platinum V
Nccdle
Athena
Platinum V
Level 160
God Stats
4W - 4L
1,354 SR
Queue Stats
345W - 348L
1,671 MMR
Solo
Ullr
Ullr
Gold II
lmFeed
Ullr
Gold II
Level 96
God Stats
1W - 7L
1,538 SR
Queue Stats
127W - 115L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 0 / 2
7,337
667
5,760
7,884
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
11
2 / 0 / 6
6,511
592
5,008
3,638
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
 
Ravana
10
0 / 1 / 2
6,485
590
8,382
8,734
5,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 0 / 4
6,704
609
4,350
4,675
1,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ratatoskr
WingmanGhost
Ratatoskr
10
4 / 1 / 3
6,365
579
6,147
7,568
3,906
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
TerraDa JiCabrakanLancelot

VS

Bans
Yu HuangAtlasHadesGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 1 / 0
6,449
586
6,092
13,529
13,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
 
Agni
11
0 / 1 / 0
6,063
551
2,205
4,714
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
B1ain
Mercury
8
0 / 3 / 1
5,207
473
934
7,875
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Nccdle
Athena
8
0 / 3 / 1
5,200
473
2,363
11,794
6,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
lmFeed
Ullr
10
0 / 3 / 0
5,716
520
2,192
7,393
2,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
2
6
W
Scylla
 
Scylla
2
0
6
5
W
Ravana
 
Ravana
0
1
2
1
L
Osiris
 
Osiris
2
1
0
2
L
Agni
 
Agni
0
1
0
0
L
Mercury
B1ain
Mercury
0
3
1
0.17
W
0
0
4
2
L
Athena
Nccdle
Athena
0
3
1
0.17
W
Ratatoskr
WingmanGhost
Ratatoskr
4
1
3
5.5
L
Ullr
lmFeed
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
13,786
32,499
Taken
45,305
15,106
Mitigated
25,857
10,458
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,760
1,408
0
1,867
7,884
2,897
0
1,324
6,156
0
54,459
W
Scylla
 
Scylla
5,008
823
0
1,157
3,638
1,133
0
1,127
2,511
48,291
0
W
Ravana
 
Ravana
8,382
2,253
0
3,064
8,734
5,590
0
672
8,062
0
40,371
L
Osiris
 
Osiris
6,092
2,055
0
5,809
13,529
13,179
0
0
13,529
0
42,704
L
Agni
 
Agni
2,205
433
0
625
4,714
1,610
0
1,904
2,810
48,964
0
L
Mercury
B1ain
Mercury
934
710
0
375
7,875
2,381
0
924
6,951
0
30,621
W
4,350
1,899
0
1,250
4,675
1,580
0
883
3,792
0
54,539
L
Athena
Nccdle
Athena
2,363
1,004
0
1,887
11,794
6,480
0
1,458
10,336
12,400
0
W
Ratatoskr
WingmanGhost
Ratatoskr
6,147
996
0
3,120
7,568
3,906
0
1,162
6,406
83
26,586
L
Ullr
lmFeed
Ullr
2,192
1,141
0
250
7,393
2,207
0
805
6,588
0
42,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,402
Gold Earned
28,635
379
Minions Killed
348
0
Camps Cleared
0
1,179,494
Distance Traveled
1,049,146
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,337
667
91
8
0
256,593
6
W
Scylla
6,511
592
81
7
0
230,665
2
W
Ravana
6,485
590
73
7
0
240,573
1
L
Osiris
6,449
586
93
8
0
216,112
2
L
Agni
6,063
551
99
9
0
220,168
4
L
Mercury
5,207
473
56
5
0
200,215
3
W
Skadi
6,704
609
100
9
0
194,335
2
L
Athena
5,200
473
19
2
0
230,007
3
W
Ratatoskr
6,365
579
34
3
0
257,328
5
L
Ullr
5,716
520
81
7
0
182,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role