Player Matchup

Ymir
Ymir
arikrock111
Ymir
Level 80
God Stats
2W - 1L
1,475 SR
Queue Stats
27W - 44L
1,322 Elo+
Solo
Neith
Neith
enantyum
Neith
Level 142
God Stats
19W - 13L
1,447 SR
Queue Stats
104W - 77L
1,551 Elo+
Solo
Anubis
Anubis
godpickle
Anubis
Level 107
God Stats
2W - 1L
1,545 SR
Queue Stats
15W - 30L
1,371 Elo+
Solo
Team Averages
Level 110
1,489 SR
1,415 Elo+

VS

Team Averages
Level 73
1,500 SR
1,373 Elo+
Tyr
Tyr
 
Tyr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Fynam
Zeus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,310 Elo+
Party 1
Bakasura
Bakasura
NekkoNoKamii
Bakasura
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
11,401
713
5,385
16,840
21,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
enantyum
Neith
18
6 / 1 / 8
12,462
779
22,583
10,837
5,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
godpickle
Anubis
18
6 / 2 / 7
11,895
743
11,936
9,005
5,464
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 1 / 3
9,735
608
7,333
15,635
15,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
Fynam
Zeus
14
1 / 5 / 4
9,826
614
13,090
14,475
4,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NekkoNoKamii
Bakasura
14
2 / 8 / 4
9,818
614
6,985
16,618
8,119
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
14
Kills
6
6
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
1
3
4.5
L
Zeus
Fynam
Zeus
1
5
4
0.6
L
Bakasura
NekkoNoKamii
Bakasura
2
8
4
0.5
W
2
3
11
2.5
W
Neith
enantyum
Neith
6
1
8
10
W
Anubis
godpickle
Anubis
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,904
Damage
27,408
36,682
Taken
46,728
31,787
Mitigated
27,574
9,678
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,333
2,287
0
2,490
15,635
15,369
0
7,128
8,507
149
24,742
L
Zeus
Fynam
Zeus
13,090
2,671
0
2,111
14,475
4,086
0
3,513
10,962
42,169
0
L
Bakasura
NekkoNoKamii
Bakasura
6,985
5,113
0
2,950
16,618
8,119
0
6,922
9,696
0
18,919
W
5,385
706
0
1,564
16,840
21,052
312
5,403
10,952
19,291
0
W
Neith
enantyum
Neith
22,583
7,080
0
3,087
10,837
5,271
1,806
4,521
6,028
0
77,556
W
Anubis
godpickle
Anubis
11,936
526
0
5,027
9,005
5,464
648
3,716
5,238
50,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
29,379
216
Minions Killed
154
11
Camps Cleared
3
848,368
Distance Traveled
912,142
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,735
608
38
2
2
349,001
4
L
Zeus
9,826
614
68
4
1
248,028
3
L
Bakasura
9,818
614
48
3
0
315,113
2
W
Ymir
11,401
713
29
2
2
265,817
4
W
Neith
12,462
779
117
7
3
304,992
5
W
Anubis
11,895
743
70
4
6
277,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role