Player Matchup

Ymir
Ymir
Joust Tchong
Ymir
Level 156
God Stats
8W - 6L
1,627 SR
Queue Stats
106W - 120L
1,552 Elo+
Party 2
Ra
Ra
Phatpapii
Ra
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 21L
1,535 Elo+
Party 2
Anhur
Anhur
iiClutchUS
Anhur
Level 64
God Stats
1W - 1L
1,633 SR
Queue Stats
36W - 27L
1,493 Elo+
Party 2
Team Averages
Level 76
1,587 SR
1,527 Elo+

VS

Team Averages
Level 73
1,418 SR
1,534 Elo+
Bellona
Bellona
BRIANATOR_001
Bellona
Level 49
God Stats
2W - 2L
1,584 SR
Queue Stats
26W - 21L
1,561 Elo+
Party 1
Merlin
Merlin
JOEYLOVESEGGS
Merlin
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
MystiicRaven
Danzaburou
Level 140
God Stats
0W - 4L
1,170 SR
Queue Stats
39W - 57L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
9,218
838
7,648
11,698
12,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 7
6,833
621
3,405
4,097
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
8 / 0 / 5
8,856
805
11,186
7,803
3,706
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 3 / 1
7,423
675
5,733
11,336
11,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 6 / 0
6,624
602
6,621
8,607
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
MystiicRaven
Danzaburou
11
0 / 4 / 2
6,864
624
5,601
8,032
3,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
3
1
0.5
L
1
6
0
0.17
W
5
1
8
9
L
Danzaburou
MystiicRaven
Danzaburou
0
4
2
0.25
W
0
1
7
3.5
W
Anhur
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,239
Damage
17,955
23,598
Taken
27,975
18,361
Mitigated
16,984
5,892
Healing
2,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,733
1,208
0
427
11,336
11,128
317
5,056
6,280
0
17,932
L
6,621
745
0
750
8,607
2,747
46
3,213
5,394
17,233
0
W
7,648
1,731
0
1,706
11,698
12,962
216
3,335
8,149
18,478
0
L
Danzaburou
MystiicRaven
Danzaburou
5,601
2,599
0
1,183
8,032
3,109
916
3,489
4,543
0
28,824
W
3,405
441
890
625
4,097
1,693
210
2,078
1,993
21,132
0
W
Anhur
11,186
6,744
0
2,671
7,803
3,706
708
1,701
5,920
0
27,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
20,911
114
Minions Killed
113
5
Camps Cleared
4
542,698
Distance Traveled
545,712
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,423
675
32
3
1
191,102
3
L
Merlin
6,624
602
28
3
2
175,728
3
W
Ymir
9,218
838
33
3
1
182,234
3
L
Danzaburou
6,864
624
53
5
1
178,882
2
W
Ra
6,833
621
36
3
1
155,060
0
W
Anhur
8,856
805
45
4
3
205,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role