Player Matchup

Zhong Kui
Zhong Kui
ARG1010
Zhong Kui
Level 89
God Stats
2W - 5L
1,304 SR
Queue Stats
208W - 195L
1,423 Elo+
Party 1
Thor
Thor
CaptainRazor392
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 65L
1,341 Elo+
Solo
Horus
Horus
Domboy1590
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 50L
1,288 Elo+
Solo
Medusa
Medusa
KINGofGS1633
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,072 Elo+
Party 1
Janus
Janus
Próspero
Janus
Level 63
God Stats
7W - 9L
1,373 SR
Queue Stats
170W - 208L
1,376 Elo+
Solo
Team Averages
Level 45
1,435 SR
1,300 Elo+

VS

Team Averages
Level 72
1,522 SR
1,384 Elo+
Morgan Le Fay
Morgan Le Fay
Bojestvo1993
Morgan Le Fay
Level 47
God Stats
4W - 5L
1,388 SR
Queue Stats
82W - 112L
1,367 Elo+
Solo
Cthulhu
Cthulhu
BountyHunter797
Cthulhu
Level 159
God Stats
8W - 8L
1,491 SR
Queue Stats
670W - 755L
1,343 Elo+
Solo
Sylvanus
Sylvanus
BrontoxDuc
Sylvanus
Level 19
God Stats
2W - 0L
1,832 SR
Queue Stats
47W - 67L
1,463 Elo+
Solo
Anhur
Anhur
Hex-Goregasm
Anhur
Level 68
God Stats
6W - 5L
1,468 SR
Queue Stats
430W - 515L
1,370 Elo+
Solo
Arachne
Arachne
ladysithkiller46
Arachne
Level 66
God Stats
6W - 4L
1,432 SR
Queue Stats
366W - 365L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ARG1010
Zhong Kui
18
2 / 9 / 3
11,234
562
27,873
26,675
18,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 8 / 1
11,638
582
15,397
25,397
12,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
17
0 / 7 / 6
11,155
558
8,349
37,002
45,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
17
0 / 8 / 4
10,642
532
19,089
21,808
10,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Próspero
Janus
20
2 / 5 / 6
12,384
619
36,270
20,285
10,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bojestvo1993
Morgan Le Fay
20
4 / 1 / 25
12,733
637
24,448
19,587
12,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 0 / 22
12,905
645
25,772
24,618
21,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
BrontoxDuc
Sylvanus
20
5 / 3 / 25
12,844
642
21,201
39,081
32,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 2 / 11
13,841
692
24,123
20,506
11,497
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 2 / 26
14,313
716
20,193
35,172
26,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
146
7
Kills
37
37
Deaths
8
20
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ARG1010
Zhong Kui
2
9
3
0.39
W
Morgan Le Fay
Bojestvo1993
Morgan Le Fay
4
1
25
16.5
W
5
0
22
16
W
Sylvanus
BrontoxDuc
Sylvanus
5
3
25
5.83
L
3
8
1
0.44
L
Horus
0
7
6
0.43
W
14
2
11
9.75
L
Medusa
0
8
4
0.25
L
Janus
Próspero
Janus
2
5
6
1
W
9
2
26
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,978
Damage
115,737
131,167
Taken
138,964
96,653
Mitigated
104,880
34,859
Healing
75,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ARG1010
Zhong Kui
27,873
654
2,532
7,128
26,675
18,604
1,454
13,384
13,000
55,518
0
W
Morgan Le Fay
Bojestvo1993
Morgan Le Fay
24,448
3,759
3,679
2,853
19,587
12,248
1,653
8,457
11,130
51,569
0
W
25,772
299
3,248
2,138
24,618
21,650
390
11,695
12,923
50,998
0
W
Sylvanus
BrontoxDuc
Sylvanus
21,201
5,657
22,214
17,234
39,081
32,834
951
15,509
23,572
30,953
0
L
15,397
2,058
536
1,284
25,397
12,389
0
14,008
11,279
0
31,364
L
Horus
8,349
3,509
4,280
8,941
37,002
45,459
342
19,656
17,110
0
23,728
W
24,123
14,255
4,984
6,007
20,506
11,497
1,268
10,276
10,230
0
43,418
L
Medusa
19,089
6,448
149
2,619
21,808
10,061
0
11,575
10,061
0
50,581
L
Janus
Próspero
Janus
36,270
1,228
2,787
4,603
20,285
10,140
0
11,851
8,296
57,699
0
W
20,193
17,206
3,171
10,466
35,172
26,651
3,990
18,206
16,966
0
41,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,053
Gold Earned
66,636
269
Minions Killed
192
0
Camps Cleared
0
1,593,814
Distance Traveled
1,719,278
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,234
562
53
3
0
293,685
0
W
Morgan Le Fay
12,733
637
46
2
0
365,840
0
W
Cthulhu
12,905
645
34
2
0
404,026
0
W
Sylvanus
12,844
642
23
1
0
304,298
0
L
Thor
11,638
582
39
2
0
315,594
0
L
Horus
11,155
558
31
2
0
330,421
1
W
Anhur
13,841
692
54
3
0
245,335
3
L
Medusa
10,642
532
82
4
0
302,236
0
L
Janus
12,384
619
64
3
0
351,878
2
W
Arachne
14,313
716
35
2
0
399,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role