Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dillon93
Hachiman
Level 114
God Stats
0W - 3L
1,183 SR
Queue Stats
118W - 121L
1,658 Elo+
Solo
Fafnir
Fafnir
ThatOtherJ
Fafnir
Level 119
God Stats
1W - 1L
1,549 SR
Queue Stats
179W - 167L
1,571 Elo+
Solo
Ne Zha
Ne Zha
aDankyMeme
Ne Zha
Level 144
God Stats
5W - 10L
1,379 SR
Queue Stats
722W - 805L
1,484 Elo+
Solo
Arachne
Arachne
dhkcoach
Arachne
Level 153
God Stats
5W - 10L
1,374 SR
Queue Stats
257W - 267L
1,467 Elo+
Solo
Team Averages
Level 138
1,397 SR
1,536 Elo+

VS

Team Averages
Level 138
1,579 SR
1,541 Elo+
Ne Zha
Ne Zha
Alienthe1st
Ne Zha
Level 156
God Stats
2W - 0L
1,742 SR
Queue Stats
138W - 140L
1,575 Elo+
Solo
Charybdis
Charybdis
BakaBillSan
Charybdis
Level 154
God Stats
3W - 0L
1,894 SR
Queue Stats
186W - 184L
1,501 Elo+
Party 1
Achilles
Achilles
Koithic
Achilles
Level 136
God Stats
1W - 1L
1,258 SR
Queue Stats
10W - 9L
1,525 Elo+
Party 1
Geb
Geb
MyDadLeft1993
Geb
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 104L
1,586 Elo+
Solo
Baba Yaga
Baba Yaga
x Love Koishi x
Baba Yaga
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 4 / 4
7,725
644
16,520
11,903
4,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Dillon93
Hachiman
13
0 / 5 / 4
7,643
637
6,217
10,304
3,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
ThatOtherJ
Fafnir
15
3 / 4 / 2
9,001
750
5,461
12,933
16,756
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
aDankyMeme
Ne Zha
14
2 / 4 / 3
7,835
653
11,075
10,172
5,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
dhkcoach
Arachne
12
1 / 6 / 2
7,594
633
6,934
12,884
6,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
6 / 2 / 16
9,829
819
18,028
15,695
9,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
BakaBillSan
Charybdis
16
4 / 1 / 11
9,624
802
8,441
8,446
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Koithic
Achilles
18
9 / 1 / 8
10,515
876
10,896
16,691
19,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 2 / 17
9,751
813
6,609
14,958
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
x Love Koishi x
Baba Yaga
16
2 / 1 / 18
9,496
791
11,101
11,885
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
6
Kills
23
23
Deaths
7
15
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
4
0.5
W
Ne Zha
6
2
16
7
W
Charybdis
BakaBillSan
Charybdis
4
1
11
9.5
L
Hachiman
Dillon93
Hachiman
0
5
4
0.4
W
Achilles
Koithic
Achilles
9
1
8
13
W
2
2
17
5.25
L
Fafnir
ThatOtherJ
Fafnir
3
4
2
1
L
Ne Zha
aDankyMeme
Ne Zha
2
4
3
0.88
L
Arachne
dhkcoach
Arachne
1
6
2
0.33
W
Baba Yaga
x Love Koishi x
Baba Yaga
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,207
Damage
55,075
58,196
Taken
67,675
37,162
Mitigated
56,272
16,116
Healing
26,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,520
2,034
1,280
4,484
11,903
4,586
0
3,778
8,006
30,746
0
W
Ne Zha
18,028
3,405
0
6,147
15,695
9,046
2,270
5,299
10,396
0
32,056
W
Charybdis
BakaBillSan
Charybdis
8,441
2,707
1,427
561
8,446
4,499
1,910
3,263
5,183
0
35,562
L
Hachiman
Dillon93
Hachiman
6,217
1,946
479
691
10,304
3,779
0
3,339
6,929
0
20,763
W
Achilles
Koithic
Achilles
10,896
1,796
1,803
6,942
16,691
19,263
832
4,407
12,284
0
20,662
W
6,609
504
545
3,526
14,958
17,167
561
4,385
10,573
13,641
0
L
Fafnir
ThatOtherJ
Fafnir
5,461
1,216
816
2,450
12,933
16,756
0
3,076
9,520
6,751
0
L
Ne Zha
aDankyMeme
Ne Zha
11,075
1,114
888
1,762
10,172
5,059
0
3,666
6,333
0
23,628
L
Arachne
dhkcoach
Arachne
6,934
5,625
905
2,361
12,884
6,982
0
3,851
8,864
0
8,602
W
Baba Yaga
x Love Koishi x
Baba Yaga
11,101
609
1,076
4,444
11,885
6,297
1,795
4,627
7,258
39,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,798
Gold Earned
49,215
101
Minions Killed
192
0
Camps Cleared
0
1,091,509
Distance Traveled
1,193,442
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,725
644
46
4
0
214,886
3
W
Ne Zha
9,829
819
30
3
0
259,382
0
W
Charybdis
9,624
802
62
5
0
198,051
0
L
Hachiman
7,643
637
38
3
0
197,769
0
W
Achilles
10,515
876
26
2
0
273,180
4
W
Geb
9,751
813
18
2
0
237,708
2
L
Fafnir
9,001
750
4
0
0
217,993
0
L
Ne Zha
7,835
653
9
1
0
223,800
0
L
Arachne
7,594
633
4
0
0
237,061
2
W
Baba Yaga
9,496
791
56
5
0
225,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role