Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
highhippie21
Bacchus
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 24L
1,673 Elo+
Party 2
Tiamat
Tiamat
kingkow101
Tiamat
Level 158
God Stats
3W - 4L
1,672 SR
Queue Stats
158W - 85L
1,770 Elo+
Party 2
Team Averages
Level 122
1,557 SR
1,648 Elo+

VS

Team Averages
Level 91
1,518 SR
1,500 Elo+
Odin
Odin
Alucardtheog123
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,706 Elo+
Party 1
Geb
Geb
MoneymauroX
Geb
Level 125
God Stats
5W - 2L
1,554 SR
Queue Stats
139W - 194L
1,365 Elo+
Party 1
Cupid
Cupid
crazyluke2014
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 91L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
6 / 0 / 13
9,262
926
13,408
9,530
7,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
highhippie21
Bacchus
14
7 / 0 / 15
9,966
997
12,598
12,487
16,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
kingkow101
Tiamat
15
12 / 0 / 10
9,619
962
16,762
8,038
7,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,882
588
3,002
14,464
5,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 10 / 0
5,812
581
6,312
16,052
7,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
0 / 7 / 0
6,189
619
5,886
17,385
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
0
25
Kills
0
0
Deaths
25
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
0
13
12.5
L
0
8
0
0
L
0
10
0
0
L
0
7
0
0
W
Bacchus
highhippie21
Bacchus
7
0
15
14.5
W
Tiamat
kingkow101
Tiamat
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,768
Damage
15,200
30,055
Taken
47,901
31,310
Mitigated
19,760
12,991
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
13,408
4,166
1,322
4,705
9,530
7,390
404
2,555
6,975
0
30,428
L
3,002
1,240
145
307
14,464
5,883
0
9,102
5,362
0
7,574
L
6,312
666
0
1,091
16,052
7,683
0
7,604
8,448
15,689
0
L
5,886
3,416
0
2,148
17,385
6,194
0
12,654
4,731
0
22,625
W
Bacchus
highhippie21
Bacchus
12,598
2,246
0
4,346
12,487
16,507
26
2,204
9,776
25,022
0
W
Tiamat
kingkow101
Tiamat
16,762
1,392
200
2,418
8,038
7,413
548
1,797
6,241
49,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,847
Gold Earned
17,883
129
Minions Killed
61
9
Camps Cleared
0
617,957
Distance Traveled
470,575
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,262
926
33
3
1
203,262
0
L
Odin
5,882
588
11
1
0
160,860
0
L
Geb
5,812
581
19
2
0
149,778
0
L
Cupid
6,189
619
31
3
0
159,937
1
W
Bacchus
9,966
997
27
3
3
200,689
4
W
Tiamat
9,619
962
69
7
5
214,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role