Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Antimus13
Chiron
Level 72
God Stats
1W - 1L
1,288 SR
Queue Stats
110W - 142L
1,470 Elo+
Solo
Kukulkan
Kukulkan
H4NGM4N
Kukulkan
Level 68
God Stats
6W - 12L
1,398 SR
Queue Stats
58W - 79L
1,433 Elo+
Party 1
Team Averages
Level 96
1,395 SR
1,468 Elo+

VS

Team Averages
Level 139
1,563 SR
1,411 Elo+
Baron Samedi
Baron Samedi
FTLOGKREAM
Baron Samedi
Level 125
God Stats
34W - 31L
1,547 SR
Queue Stats
190W - 256L
1,353 Elo+
Party 2
Charybdis
Charybdis
GodsWarAngel
Charybdis
Level 153
God Stats
3W - 4L
1,464 SR
Queue Stats
162W - 208L
1,360 Elo+
Party 2
Thor
Thor
WarMachinGOD
Thor
Level 139
God Stats
21W - 17L
1,679 SR
Queue Stats
141W - 186L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 3 / 0
6,296
572
5,886
10,489
7,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Antimus13
Chiron
12
2 / 1 / 0
7,538
685
4,747
7,424
3,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
H4NGM4N
Kukulkan
11
0 / 3 / 2
7,028
639
8,689
7,478
3,198
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FTLOGKREAM
Baron Samedi
13
0 / 0 / 7
7,423
675
7,396
6,681
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
GodsWarAngel
Charybdis
12
1 / 2 / 6
7,671
697
7,573
10,400
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 0 / 1
8,438
767
6,751
7,502
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
0
0
L
Chiron
Antimus13
Chiron
2
1
0
2
W
Baron Samedi
FTLOGKREAM
Baron Samedi
0
0
7
3.5
W
Charybdis
GodsWarAngel
Charybdis
1
2
6
2
L
Kukulkan
H4NGM4N
Kukulkan
0
3
2
0.33
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,322
Damage
21,720
25,391
Taken
24,583
14,455
Mitigated
14,645
2,150
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,886
1,841
0
478
10,489
7,925
0
3,430
7,059
0
14,996
L
Chiron
Antimus13
Chiron
4,747
391
559
1,060
7,424
3,332
0
2,635
4,789
0
32,686
W
Baron Samedi
FTLOGKREAM
Baron Samedi
7,396
786
1,527
2,843
6,681
6,462
189
2,073
4,608
23,407
0
W
Charybdis
GodsWarAngel
Charybdis
7,573
4,066
0
3,443
10,400
4,358
1,294
3,835
6,565
0
29,175
L
Kukulkan
H4NGM4N
Kukulkan
8,689
1,399
0
53
7,478
3,198
0
1,907
5,571
22,684
0
W
6,751
1,496
0
748
7,502
3,825
0
3,103
4,399
0
23,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,862
Gold Earned
23,532
125
Minions Killed
136
4
Camps Cleared
6
621,347
Distance Traveled
610,765
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,296
572
22
2
2
201,718
4
L
Chiron
7,538
685
69
6
1
212,805
4
W
Baron Samedi
7,423
675
35
3
1
204,644
0
W
Charybdis
7,671
697
67
6
3
195,865
4
L
Kukulkan
7,028
639
34
3
1
206,824
2
W
Thor
8,438
767
34
3
2
210,256
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role