Player Matchup

Yemoja
Yemoja
BakaBillSan
Yemoja
Level 154
God Stats
0W - 3L
1,311 SR
Queue Stats
186W - 184L
1,510 Elo+
Party 2
Yu Huang
Yu Huang
Koithic
Yu Huang
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,556 Elo+
Party 2
Cabrakan
Cabrakan
LilEggPlantGoo
Cabrakan
Level 125
God Stats
0W - 2L
1,178 SR
Queue Stats
82W - 61L
1,577 Elo+
Party 3
Jing Wei
Jing Wei
LogiclySM
Jing Wei
Level 85
God Stats
1W - 1L
1,679 SR
Queue Stats
80W - 55L
1,591 Elo+
Party 3
Cliodhna
Cliodhna
x Love Koishi x
Cliodhna
Level 130
God Stats
1W - 1L
1,696 SR
Queue Stats
18W - 23L
1,535 Elo+
Party 2
Team Averages
Level 126
1,473 SR
1,554 Elo+

VS

Team Averages
Level 135
1,600 SR
1,551 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Booty_Warrior202
Scylla
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 115L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
JDOGG4204
Sun Wukong
Level 160
God Stats
16W - 14L
1,561 SR
Queue Stats
1,030W - 789L
1,627 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Orithos
Cu Chulainn
Level 125
God Stats
2W - 0L
1,799 SR
Queue Stats
132W - 91L
1,563 Elo+
Party 1
Persephone
Persephone
ceramic689
Persephone
Level 146
God Stats
7W - 2L
1,642 SR
Queue Stats
519W - 366L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 2 / 13
13,144
626
4,736
15,290
18,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
Koithic
Yu Huang
20
2 / 6 / 13
12,959
617
25,572
22,875
13,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
19
4 / 13 / 8
13,300
633
24,660
36,667
28,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
LogiclySM
Jing Wei
20
11 / 5 / 6
15,335
730
42,569
27,730
16,978
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
20
1 / 9 / 7
12,088
576
19,716
27,700
24,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
3 / 3 / 23
13,337
635
11,914
22,691
20,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
6 / 5 / 19
14,151
674
26,440
17,003
8,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
JDOGG4204
Sun Wukong
20
15 / 4 / 14
15,973
761
25,285
40,798
41,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
Orithos
Cu Chulainn
20
7 / 7 / 19
13,579
647
20,731
34,375
43,360
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
ceramic689
Persephone
20
4 / 2 / 28
15,454
736
38,259
23,287
12,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
138
19
Kills
35
35
Deaths
21
47
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
3
23
4.83
L
Yemoja
1
2
13
3.75
W
6
5
19
3.1
W
Sun Wukong
JDOGG4204
Sun Wukong
15
4
14
5.5
L
Yu Huang
Koithic
Yu Huang
2
6
13
1.42
L
Cabrakan
4
13
8
0.62
L
Jing Wei
LogiclySM
Jing Wei
11
5
6
2.8
W
Cu Chulainn
Orithos
Cu Chulainn
7
7
19
2.36
W
Persephone
ceramic689
Persephone
4
2
28
9
L
Cliodhna
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,253
Damage
122,629
130,262
Taken
138,154
101,089
Mitigated
127,115
51,913
Healing
77,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,914
633
27,598
14,314
22,691
20,354
705
11,404
10,977
27,350
0
L
Yemoja
4,736
1,409
22,790
6,013
15,290
18,440
537
8,572
6,718
12,321
0
W
26,440
2,081
2,679
1,717
17,003
8,797
1,149
7,678
9,229
50,005
0
W
Sun Wukong
JDOGG4204
Sun Wukong
25,285
3,953
2,222
13,234
40,798
41,768
456
15,137
25,121
0
55,167
L
Yu Huang
Koithic
Yu Huang
25,572
1,177
1,020
1,619
22,875
13,382
165
14,134
8,741
53,625
0
L
Cabrakan
24,660
2,011
621
5,136
36,667
28,218
184
23,567
13,100
38,225
0
L
Jing Wei
LogiclySM
Jing Wei
42,569
36,096
1,172
5,944
27,730
16,978
2,708
13,470
14,260
0
80,724
W
Cu Chulainn
Orithos
Cu Chulainn
20,731
2,611
2,133
3,584
34,375
43,360
712
7,949
26,030
1,395
38,845
W
Persephone
ceramic689
Persephone
38,259
5,106
2,605
7,657
23,287
12,836
3,108
11,148
11,827
74,295
0
L
Cliodhna
19,716
1,628
2,052
5,546
27,700
24,071
845
17,503
10,197
0
43,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,826
Gold Earned
72,494
232
Minions Killed
258
0
Camps Cleared
0
1,656,406
Distance Traveled
1,913,788
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,337
635
47
2
0
407,922
1
L
Yemoja
13,144
626
13
1
0
322,339
0
W
Scylla
14,151
674
43
2
0
373,963
0
W
Sun Wukong
15,973
761
72
3
0
411,535
5
L
Yu Huang
12,959
617
70
3
0
347,533
0
L
Cabrakan
13,300
633
28
1
0
291,024
0
L
Jing Wei
15,335
730
82
4
0
341,542
0
W
Cu Chulainn
13,579
647
28
1
0
347,134
0
W
Persephone
15,454
736
68
3
0
373,234
1
L
Cliodhna
12,088
576
39
2
0
353,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role