Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 56
God Stats
23W - 20L
1,547 SR
Queue Stats
34W - 29L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Allotta
Morgan Le Fay
Level 66
God Stats
8W - 13L
1,383 SR
Queue Stats
396W - 404L
1,399 Elo+
Solo
Athena
Athena
ApolloLaw
Athena
Level 147
God Stats
2W - 1L
1,731 SR
Queue Stats
59W - 46L
1,545 Elo+
Solo
Shiva
Shiva
smooktobër
Shiva
Level 45
God Stats
4W - 4L
1,509 SR
Queue Stats
83W - 94L
1,346 Elo+
Solo
Team Averages
Level 80
1,534 SR
1,449 Elo+

VS

Team Averages
Level 79
1,487 SR
1,470 Elo+
Persephone
Persephone
BlastwaveDKing
Persephone
Level 24
God Stats
1W - 0L
1,302 SR
Queue Stats
10W - 11L
1,398 Elo+
Party 1
Rama
Rama
Dorkywannabegoth
Rama
Level 128
God Stats
6W - 8L
1,440 SR
Queue Stats
625W - 621L
1,604 Elo+
Party 1
Shiva
Shiva
MommyRayne
Shiva
Level 80
God Stats
8W - 1L
1,688 SR
Queue Stats
129W - 115L
1,505 Elo+
Party 1
Bastet
Bastet
Shovelheadtko
Bastet
Level 99
God Stats
4W - 5L
1,551 SR
Queue Stats
257W - 230L
1,532 Elo+
Party 1
Bacchus
Bacchus
Tai0201
Bacchus
Level 64
God Stats
6W - 8L
1,453 SR
Queue Stats
37W - 41L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 10 / 0
7,550
378
6,511
17,744
6,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
 
Arachne
14
1 / 12 / 1
8,553
428
7,383
20,252
9,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Allotta
Morgan Le Fay
13
1 / 6 / 1
8,110
406
7,642
17,286
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
ApolloLaw
Athena
11
1 / 3 / 0
7,621
381
3,226
16,631
16,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 6 / 1
7,661
383
10,781
21,308
12,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BlastwaveDKing
Persephone
16
3 / 2 / 4
11,122
556
9,611
11,290
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
15 / 0 / 2
12,599
630
16,082
8,673
3,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
18
7 / 1 / 4
12,153
608
16,519
21,649
16,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
11 / 0 / 9
12,173
609
22,146
18,233
7,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Tai0201
Bacchus
16
1 / 1 / 14
10,828
541
5,393
13,362
13,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
70
3
Kills
37
37
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
10
0
0
L
Arachne
 
Arachne
1
12
1
0.13
L
Morgan Le Fay
Allotta
Morgan Le Fay
1
6
1
0.25
L
Athena
ApolloLaw
Athena
1
3
0
0.33
W
Persephone
BlastwaveDKing
Persephone
3
2
4
2.5
W
15
0
2
16
W
Shiva
7
1
4
9
W
11
0
9
15.5
W
Bacchus
Tai0201
Bacchus
1
1
14
8
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,543
Damage
69,751
93,221
Taken
73,207
53,305
Mitigated
45,450
12,929
Healing
36,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,511
4,096
0
2,061
17,744
6,903
1,229
3,484
14,202
0
66,683
L
Arachne
 
Arachne
7,383
4,297
0
3,149
20,252
9,555
0
2,271
17,815
0
55,990
L
Morgan Le Fay
Allotta
Morgan Le Fay
7,642
1,153
0
671
17,286
6,937
0
4,556
12,488
60,648
0
L
Athena
ApolloLaw
Athena
3,226
1,039
135
2,367
16,631
16,980
299
3,210
13,291
29,204
0
W
Persephone
BlastwaveDKing
Persephone
9,611
899
0
3,146
11,290
4,466
414
3,278
8,010
81,488
0
W
16,082
11,992
0
4,167
8,673
3,801
4,479
615
8,058
0
125,137
W
Shiva
16,519
2,853
0
11,809
21,649
16,347
0
2,803
18,846
134
100,110
W
22,146
10,454
0
12,617
18,233
7,828
0
3,245
14,988
0
107,915
W
Bacchus
Tai0201
Bacchus
5,393
1,044
0
4,678
13,362
13,008
95
2,219
11,143
42,025
0
L
10,781
3,180
214
4,332
21,308
12,930
0
949
20,287
0
53,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
58,875
390
Minions Killed
695
0
Camps Cleared
0
1,666,695
Distance Traveled
1,981,490
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,550
378
112
6
0
284,742
2
L
Arachne
8,553
428
85
4
0
354,943
8
L
Morgan Le Fay
8,110
406
89
4
0
286,878
1
L
Athena
7,621
381
37
2
0
368,574
6
W
Persephone
11,122
556
126
6
0
378,312
0
W
Rama
12,599
630
203
10
0
398,132
5
W
Shiva
12,153
608
162
8
0
353,249
6
W
Bastet
12,173
609
159
8
0
476,462
3
W
Bacchus
10,828
541
45
2
0
375,335
5
L
Shiva
7,661
383
67
3
0
371,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role