Player Matchup

Arachne
Arachne
 
Arachne
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
BussyCreampie
Chiron
Level 17
God Stats
0W - 2L
1,317 SR
Queue Stats
32W - 37L
1,355 Elo+
Party 2
Merlin
Merlin
Raiau
Merlin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,412 Elo+
Solo
Jormungandr
Jormungandr
ReiInamorato
Jormungandr
Level 29
God Stats
1W - 7L
1,089 SR
Queue Stats
47W - 58L
1,371 Elo+
Party 2
Charybdis
Charybdis
TTV YoYoQ10
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,275 Elo+
Party 2
Team Averages
Level 23
1,381 SR
1,383 Elo+

VS

Team Averages
Level 114
1,644 SR
1,705 Elo+
Sun Wukong
Sun Wukong
BastetsThighs
Sun Wukong
Level 83
God Stats
3W - 4L
1,580 SR
Queue Stats
75W - 42L
1,635 Elo+
Party 1
Arachne
Arachne
HarlowBlack
Arachne
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 54L
1,716 Elo+
Party 1
Sobek
Sobek
Huasc
Sobek
Level 16
God Stats
8W - 3L
1,855 SR
Queue Stats
49W - 16L
1,771 Elo+
Party 1
Persephone
Persephone
Maeldrum
Persephone
Level 158
God Stats
22W - 15L
1,639 SR
Queue Stats
81W - 33L
1,698 Elo+
Party 1
Loki
Loki
Yugiri
Loki
Level 158
God Stats
6W - 2L
1,644 SR
Queue Stats
278W - 146L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
0 / 12 / 3
8,238
634
7,739
19,819
12,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 7 / 1
8,841
680
7,721
18,551
8,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Raiau
Merlin
16
2 / 5 / 2
9,565
736
7,933
11,545
5,204
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
ReiInamorato
Jormungandr
15
1 / 2 / 2
8,423
648
7,067
15,946
13,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
TTV YoYoQ10
Charybdis
16
1 / 9 / 2
9,201
708
6,009
16,827
7,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BastetsThighs
Sun Wukong
18
5 / 1 / 21
10,943
842
11,099
13,558
10,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
HarlowBlack
Arachne
18
7 / 1 / 9
10,901
839
8,494
15,137
8,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Huasc
Sobek
16
1 / 3 / 24
10,777
829
5,396
19,177
22,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Maeldrum
Persephone
20
12 / 0 / 14
12,616
970
36,678
6,087
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Yugiri
Loki
20
10 / 1 / 10
12,217
940
14,326
12,423
6,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
113
6
Kills
35
35
Deaths
6
10
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
12
3
0.13
W
Sun Wukong
BastetsThighs
Sun Wukong
5
1
21
15.5
L
2
7
1
0.36
W
Arachne
HarlowBlack
Arachne
7
1
9
11.5
W
Sobek
Huasc
Sobek
1
3
24
4.33
W
Persephone
Maeldrum
Persephone
12
0
14
19
L
Merlin
Raiau
Merlin
2
5
2
0.6
L
Jormungandr
ReiInamorato
Jormungandr
1
2
2
1
L
Charybdis
TTV YoYoQ10
Charybdis
1
9
2
0.22
W
Loki
Yugiri
Loki
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,469
Damage
75,993
82,688
Taken
66,382
46,894
Mitigated
51,226
6,201
Healing
21,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,739
5,406
0
764
19,819
12,487
0
9,498
10,105
0
17,012
W
Sun Wukong
BastetsThighs
Sun Wukong
11,099
2,017
0
5,837
13,558
10,784
2,710
4,078
9,340
0
31,791
L
7,721
2,621
500
2,596
18,551
8,017
440
10,277
8,090
0
31,100
W
Arachne
HarlowBlack
Arachne
8,494
6,243
0
5,133
15,137
8,832
851
3,560
11,409
0
51,177
W
Sobek
Huasc
Sobek
5,396
648
0
5,980
19,177
22,625
624
4,148
14,641
12,425
0
W
Persephone
Maeldrum
Persephone
36,678
1,187
0
2,934
6,087
2,932
2,098
816
5,145
73,376
0
L
Merlin
Raiau
Merlin
7,933
127
0
0
11,545
5,204
0
3,932
7,523
34,109
0
L
Jormungandr
ReiInamorato
Jormungandr
7,067
1,323
0
688
15,946
13,802
0
9,970
5,775
23,855
0
L
Charybdis
TTV YoYoQ10
Charybdis
6,009
3,201
0
1,653
16,827
7,384
0
7,950
8,784
0
22,522
W
Loki
Yugiri
Loki
14,326
5,010
0
2,061
12,423
6,053
3,038
1,552
10,847
0
62,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,268
Gold Earned
57,454
224
Minions Killed
323
0
Camps Cleared
0
1,140,932
Distance Traveled
1,482,579
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,238
634
28
2
0
222,705
0
W
Sun Wukong
10,943
842
60
5
0
291,133
0
L
Chiron
8,841
680
57
4
0
238,811
0
W
Arachne
10,901
839
56
4
0
314,444
0
W
Sobek
10,777
829
9
1
0
283,104
0
W
Persephone
12,616
970
112
9
0
284,642
0
L
Merlin
9,565
736
64
5
0
216,724
1
L
Jormungandr
8,423
648
43
3
0
252,876
0
L
Charybdis
9,201
708
32
2
0
209,816
0
W
Loki
12,217
940
86
7
0
309,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role