Player Matchup

Achilles
Achilles
Javykkoa
Achilles
Level 109
God Stats
217W - 231L
1,507 SR
Queue Stats
390W - 395L
1,516 Elo+
Solo
Ullr
Ullr
KakashiNate
Ullr
Level 126
God Stats
26W - 30L
1,527 SR
Queue Stats
296W - 330L
1,476 Elo+
Solo
Chang'e
Chang'e
Leandrumvdc
Chang'e
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,752 Elo+
Solo
Ah Puch
Ah Puch
SkubbaZee
Ah Puch
Level 104
God Stats
2W - 1L
1,581 SR
Queue Stats
19W - 18L
1,481 Elo+
Solo
Olorun
Olorun
Teynryn
Olorun
Level 63
God Stats
5W - 0L
1,723 SR
Queue Stats
72W - 79L
1,418 Elo+
Solo
Team Averages
Level 90
1,568 SR
1,528 Elo+

VS

Team Averages
Level 121
1,539 SR
1,502 Elo+
Kuzenbo
Kuzenbo
CypherzZ-_-
Kuzenbo
Level 154
God Stats
3W - 5L
1,466 SR
Queue Stats
96W - 103L
1,476 Elo+
Solo
Janus
Janus
LiterallyFiji
Janus
Level 119
God Stats
9W - 9L
1,535 SR
Queue Stats
94W - 75L
1,636 Elo+
Solo
Jing Wei
Jing Wei
ModestAXEL02
Jing Wei
Level 65
God Stats
2W - 1L
1,566 SR
Queue Stats
34W - 55L
1,372 Elo+
Solo
Amaterasu
Amaterasu
RGrum
Amaterasu
Level 108
God Stats
12W - 13L
1,428 SR
Queue Stats
121W - 135L
1,495 Elo+
Solo
Anubis
Anubis
zergcorruptor
Anubis
Level 160
God Stats
28W - 22L
1,699 SR
Queue Stats
1,163W - 1,184L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Javykkoa
Achilles
20
4 / 0 / 8
13,562
678
15,681
22,957
26,360
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

20
1 / 2 / 9
13,137
657
12,558
20,664
9,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Leandrumvdc
Chang'e
20
8 / 2 / 7
14,949
747
28,311
27,831
13,611
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
SkubbaZee
Ah Puch
20
2 / 2 / 3
13,456
673
11,734
13,405
5,930
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
Teynryn
Olorun
19
1 / 5 / 4
12,499
625
9,025
20,378
8,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CypherzZ-_-
Kuzenbo
18
0 / 2 / 6
12,410
621
12,657
20,279
37,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 0 / 3
14,152
708
21,881
10,652
5,180
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ModestAXEL02
Jing Wei
20
2 / 8 / 4
13,253
663
13,456
24,293
12,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
RGrum
Amaterasu
19
0 / 3 / 7
12,428
621
8,106
26,744
26,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
4 / 3 / 4
14,001
700
21,916
17,185
11,806
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
16
Kills
11
11
Deaths
16
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CypherzZ-_-
Kuzenbo
0
2
6
1.5
W
Achilles
Javykkoa
Achilles
4
0
8
8
W
1
2
9
2.75
W
Chang'e
Leandrumvdc
Chang'e
8
2
7
5.75
L
5
0
3
6.5
L
Jing Wei
ModestAXEL02
Jing Wei
2
8
4
0.5
L
Amaterasu
RGrum
Amaterasu
0
3
7
1.17
W
Ah Puch
SkubbaZee
Ah Puch
2
2
3
1.75
W
Olorun
Teynryn
Olorun
1
5
4
0.6
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,309
Damage
78,016
105,235
Taken
99,153
63,498
Mitigated
93,109
46,438
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CypherzZ-_-
Kuzenbo
12,657
4,057
0
1,637
20,279
37,347
177
12,360
7,393
22,315
0
W
Achilles
Javykkoa
Achilles
15,681
1,906
0
5,710
22,957
26,360
0
11,645
11,036
0
41,146
W
12,558
4,069
0
3,037
20,664
9,471
1,458
11,408
9,051
0
52,461
W
Chang'e
Leandrumvdc
Chang'e
28,311
1,123
10,342
14,828
27,831
13,611
932
11,293
16,359
91,397
0
L
21,881
1,233
0
1,380
10,652
5,180
0
4,722
5,853
84,659
0
L
Jing Wei
ModestAXEL02
Jing Wei
13,456
10,423
0
1,048
24,293
12,490
277
10,860
13,353
0
65,872
L
Amaterasu
RGrum
Amaterasu
8,106
2,906
0
6,578
26,744
26,286
459
10,373
16,245
0
46,143
W
Ah Puch
SkubbaZee
Ah Puch
11,734
320
0
3,998
13,405
5,930
2,033
9,014
4,170
51,515
0
W
Olorun
Teynryn
Olorun
9,025
4,445
1,125
7,398
20,378
8,126
2,340
12,098
8,165
38,643
0
L
21,916
602
0
8,176
17,185
11,806
305
9,914
7,127
64,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,603
Gold Earned
66,244
409
Minions Killed
410
0
Camps Cleared
0
2,060,693
Distance Traveled
2,055,995
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,410
621
14
1
0
438,549
3
W
Achilles
13,562
678
54
3
0
489,820
4
W
Ullr
13,137
657
88
4
0
387,781
0
W
Chang'e
14,949
747
135
7
0
425,696
2
L
Janus
14,152
708
171
9
0
437,014
0
L
Jing Wei
13,253
663
87
4
0
340,586
1
L
Amaterasu
12,428
621
55
3
0
459,952
4
W
Ah Puch
13,456
673
87
4
0
384,222
1
W
Olorun
12,499
625
45
2
0
373,174
2
L
Anubis
14,001
700
83
4
0
379,894
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role