Player Matchup

Hera
Hera
Dmisoa
Hera
Level 120
God Stats
20W - 15L
1,439 SR
Queue Stats
200W - 241L
1,339 Elo+
Solo
Tyr
Tyr
Garmatar451
Tyr
Level 44
God Stats
1W - 4L
1,100 SR
Queue Stats
43W - 59L
1,359 Elo+
Solo
Yemoja
Yemoja
NyuCuteness
Yemoja
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,366 Elo+
Solo
Bakasura
Bakasura
Potatokoke
Bakasura
Level 59
God Stats
11W - 1L
1,643 SR
Queue Stats
42W - 35L
1,455 Elo+
Solo
Artemis
Artemis
SAKUR4
Artemis
Level 68
God Stats
9W - 7L
1,566 SR
Queue Stats
81W - 96L
1,401 Elo+
Solo
Team Averages
Level 66
1,449 SR
1,384 Elo+

VS

Team Averages
Level 90
1,492 SR
1,441 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
SOULEXS
Ravana
Level 32
God Stats
4W - 3L
1,691 SR
Queue Stats
146W - 126L
1,407 Elo+
Solo
Aphrodite
Aphrodite
scareblade666
Aphrodite
Level 148
God Stats
4W - 6L
1,531 SR
Queue Stats
80W - 72L
1,484 Elo+
Solo
Nu Wa
Nu Wa
smiteissohight
Nu Wa
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
203W - 197L
1,362 Elo+
Solo
Tyr
Tyr
wsmyzmw
Tyr
Level 45
God Stats
0W - 2L
1,236 SR
Queue Stats
25W - 31L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dmisoa
Hera
18
7 / 3 / 3
11,483
574
16,199
9,622
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 7
9,657
483
9,276
17,698
18,061
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
14
1 / 0 / 4
9,705
485
6,478
12,165
11,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Potatokoke
Bakasura
18
7 / 0 / 3
11,624
581
18,291
21,318
12,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
SAKUR4
Artemis
15
2 / 2 / 3
8,926
446
13,928
15,167
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 0
7,994
400
9,136
16,751
8,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
SOULEXS
Ravana
14
1 / 4 / 1
9,101
455
9,884
14,122
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
scareblade666
Aphrodite
12
0 / 2 / 2
7,498
375
5,806
15,428
11,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 7 / 2
8,922
446
11,597
13,708
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
15
4 / 4 / 1
9,506
475
12,206
23,374
22,642
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
19
Kills
7
8
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
W
Hera
Dmisoa
Hera
7
3
3
2.83
W
2
3
7
1.83
W
Yemoja
1
0
4
3
W
Bakasura
Potatokoke
Bakasura
7
0
3
8.5
W
Artemis
SAKUR4
Artemis
2
2
3
1.75
L
Ravana
SOULEXS
Ravana
1
4
1
0.38
L
Aphrodite
scareblade666
Aphrodite
0
2
2
0.5
L
1
7
2
0.29
L
Tyr
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,172
Damage
48,629
75,970
Taken
83,383
51,693
Mitigated
55,235
31,939
Healing
28,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,136
3,046
0
3,135
16,751
8,310
0
4,469
11,622
0
57,618
W
Hera
Dmisoa
Hera
16,199
3,458
0
1,250
9,622
4,153
2,303
5,072
4,550
96,953
0
W
9,276
1,587
0
7,782
17,698
18,061
1,443
1,793
15,905
0
46,734
W
Yemoja
6,478
1,259
4,658
4,325
12,165
11,297
226
2,701
9,464
36,795
0
W
Bakasura
Potatokoke
Bakasura
18,291
9,952
0
8,625
21,318
12,095
328
2,943
18,375
0
91,538
W
Artemis
SAKUR4
Artemis
13,928
6,053
0
5,299
15,167
6,087
1,657
4,894
10,273
0
73,631
L
Ravana
SOULEXS
Ravana
9,884
3,916
650
3,705
14,122
6,779
848
3,799
8,768
0
95,285
L
Aphrodite
scareblade666
Aphrodite
5,806
960
5,154
6,403
15,428
11,829
0
5,456
9,239
42,763
0
L
11,597
2,369
0
1,349
13,708
5,675
36
7,008
5,936
78,608
0
L
Tyr
12,206
1,878
0
7,747
23,374
22,642
0
1,960
19,236
0
54,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,395
Gold Earned
43,021
563
Minions Killed
484
0
Camps Cleared
0
1,959,949
Distance Traveled
1,797,733
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,994
400
85
4
0
348,319
7
W
Hera
11,483
574
176
9
0
366,374
6
W
Tyr
9,657
483
75
4
0
395,414
0
W
Yemoja
9,705
485
48
2
0
352,577
1
W
Bakasura
11,624
581
158
8
0
511,604
3
W
Artemis
8,926
446
106
5
0
333,980
4
L
Ravana
9,101
455
138
7
0
421,122
6
L
Aphrodite
7,498
375
62
3
0
379,264
9
L
Nu Wa
8,922
446
118
6
0
299,886
4
L
Tyr
9,506
475
81
4
0
349,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role