Player Matchup

Skadi
Skadi
molly detox
Skadi
Level 62
God Stats
5W - 5L
1,911 SR
Queue Stats
115W - 178L
1,365 Elo+
Party 1
Ares
Ares
mourfeen
Ares
Level 27
God Stats
1W - 5L
1,339 SR
Queue Stats
41W - 64L
1,389 Elo+
Party 1
Pele
Pele
straightoutof813
Pele
Level 90
God Stats
10W - 9L
1,560 SR
Queue Stats
258W - 265L
1,451 Elo+
Solo
Team Averages
Level 60
1,603 SR
1,402 Elo+

VS

Team Averages
Level 54
1,384 SR
1,570 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Phatpapii
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,681 Elo+
Party 2
Lancelot
Lancelot
iiClutchUS
Lancelot
Level 64
God Stats
1W - 0L
1,152 SR
Queue Stats
36W - 27L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 7
8,263
751
11,563
13,432
5,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
2 / 5 / 4
7,938
722
5,040
16,118
16,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 3 / 2
8,374
761
10,794
12,630
5,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 7
9,299
845
11,918
9,297
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Phatpapii
Achilles
13
3 / 1 / 9
8,636
785
8,085
11,121
11,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
iiClutchUS
Lancelot
13
6 / 6 / 6
9,002
818
15,640
14,430
6,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
14
14
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
7
4.25
W
Achilles
Phatpapii
Achilles
3
1
9
7.5
W
Lancelot
iiClutchUS
Lancelot
6
6
6
1.5
L
1
6
7
0.75
L
Ares
2
5
4
0.8
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
35,643
42,180
Taken
34,848
28,254
Mitigated
21,382
6,578
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,918
3,902
0
4,886
9,297
3,385
1,323
1,429
7,868
43,866
0
W
Achilles
Phatpapii
Achilles
8,085
2,067
0
463
11,121
11,643
13
1,170
9,951
0
15,958
W
Lancelot
iiClutchUS
Lancelot
15,640
4,106
0
1,467
14,430
6,354
0
2,934
11,496
0
28,728
L
11,563
4,711
0
2,044
13,432
5,899
93
4,528
8,904
0
33,452
L
Ares
5,040
437
0
1,892
16,118
16,829
0
5,686
10,432
7,124
0
L
10,794
2,372
0
2,642
12,630
5,526
100
2,171
10,459
0
30,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,575
Gold Earned
26,937
110
Minions Killed
121
4
Camps Cleared
8
594,173
Distance Traveled
657,615
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,299
845
70
6
3
222,498
4
W
Achilles
8,636
785
17
2
2
219,419
0
W
Lancelot
9,002
818
34
3
3
215,698
3
L
Skadi
8,263
751
62
6
0
188,299
0
L
Ares
7,938
722
6
1
0
200,467
0
L
Pele
8,374
761
42
4
4
205,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role