Player Matchup

Loki
Loki
Gold V
ELxHefe
Loki
Gold V
Level 134
God Stats
10W - 10L
1,595 SR
Queue Stats
159W - 158L
1,623 MMR
Solo
Yu Huang
Yu Huang
Gold III
FritoDude05
Yu Huang
Gold III
Level 148
God Stats
0W - 1L
1,321 SR
Queue Stats
17W - 13L
1,738 MMR
Solo
Odin
Odin
Gold I
GuardianDown
Odin
Gold I
Level 114
God Stats
7W - 11L
1,488 SR
Queue Stats
95W - 86L
1,642 MMR
Solo
Ymir
Ymir
Silver II
TTVMikeEnvy
Ymir
Silver II
Level 127
God Stats
5W - 2L
1,571 SR
Queue Stats
117W - 128L
990 MMR
Solo
Neith
Neith
Gold V
christian630
Neith
Gold V
Level 106
God Stats
17W - 23L
1,631 SR
Queue Stats
66W - 66L
1,536 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,521 SR
1,505 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,565 SR
1,505 MMR
Jormungandr
Jormungandr
Bronze V
AZ A Rey
Jormungandr
Bronze V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,568 MMR
Party 1
Ra
Ra
Gold IV
Blade_Bound
Ra
Gold IV
Level 153
God Stats
15W - 10L
1,574 SR
Queue Stats
221W - 227L
1,330 MMR
Solo
Ravana
Ravana
Platinum III
FUEG0 420
Ravana
Platinum III
Level 141
God Stats
9W - 9L
1,508 SR
Queue Stats
399W - 418L
1,832 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
FeraMx3452
Cu Chulainn
Gold V
Level 146
God Stats
32W - 24L
1,618 SR
Queue Stats
346W - 370L
1,365 MMR
Solo
Skadi
Skadi
Silver III
MythicLeakxd
Skadi
Silver III
Level 104
God Stats
1W - 1L
1,623 SR
Queue Stats
5W - 7L
1,428 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ELxHefe
Loki
10
0 / 4 / 0
5,806
447
4,035
12,762
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
FritoDude05
Yu Huang
12
0 / 4 / 0
6,256
481
3,795
7,682
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 2 / 0
7,098
546
7,497
10,254
7,031
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 1
5,810
447
4,408
13,983
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 1 / 0
6,459
497
4,362
6,052
2,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MedusaBellonaDa JiKaliGuan Yu

VS

Bans
ThanatosScyllaAtlasGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AZ A Rey
Jormungandr
11
4 / 0 / 1
7,127
548
5,663
7,413
4,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 1 / 0
8,508
654
5,779
8,224
3,684
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
FUEG0 420
Ravana
12
3 / 0 / 2
7,625
587
7,081
7,956
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
FeraMx3452
Cu Chulainn
12
0 / 0 / 2
7,582
583
5,483
11,575
9,277
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 0 / 2
6,441
495
5,743
7,328
2,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
11
12
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AZ A Rey
Jormungandr
4
0
1
4.5
W
4
1
0
4
L
Loki
ELxHefe
Loki
0
4
0
0
W
Ravana
FUEG0 420
Ravana
3
0
2
4
W
Cu Chulainn
FeraMx3452
Cu Chulainn
0
0
2
1
L
Yu Huang
FritoDude05
Yu Huang
0
4
0
0
L
1
2
0
0.5
W
0
0
2
1
L
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,097
Damage
29,749
50,733
Taken
42,496
24,578
Mitigated
23,614
12,279
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AZ A Rey
Jormungandr
5,663
1,927
562
1,914
7,413
4,613
302
1,208
6,205
31,681
0
W
5,779
848
95
4,058
8,224
3,684
734
3,386
4,838
71,593
0
L
Loki
ELxHefe
Loki
4,035
1,497
0
4,814
12,762
4,560
0
2,095
10,613
0
36,435
W
Ravana
FUEG0 420
Ravana
7,081
2,807
0
1,170
7,956
3,468
234
1,559
6,397
0
54,303
W
Cu Chulainn
FeraMx3452
Cu Chulainn
5,483
1,407
0
2,103
11,575
9,277
0
909
10,666
1,776
52,809
L
Yu Huang
FritoDude05
Yu Huang
3,795
995
0
850
7,682
3,005
0
3,049
4,512
51,831
0
L
7,497
2,049
0
938
10,254
7,031
0
1,614
8,640
0
50,627
W
5,743
2,315
0
2,211
7,328
2,572
834
1,141
6,187
0
44,626
L
4,408
1,386
0
3,570
13,983
7,861
0
3,771
10,142
25,325
0
L
4,362
1,473
0
2,107
6,052
2,121
552
1,103
4,949
0
53,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,429
Gold Earned
37,283
364
Minions Killed
440
0
Camps Cleared
0
1,240,875
Distance Traveled
1,355,126
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,127
548
48
4
0
274,074
4
W
Ra
8,508
654
122
9
0
263,553
3
L
Loki
5,806
447
55
4
0
275,811
3
W
Ravana
7,625
587
89
7
0
301,994
3
W
Cu Chulainn
7,582
583
107
8
0
244,196
4
L
Yu Huang
6,256
481
85
7
0
228,288
6
L
Odin
7,098
546
103
8
0
253,453
5
W
Skadi
6,441
495
74
6
0
271,309
0
L
Ymir
5,810
447
35
3
0
244,432
2
L
Neith
6,459
497
86
7
0
238,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role