Player Matchup

Merlin
Merlin
Divine Archon10
Merlin
Level 106
God Stats
1W - 0L
1,788 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
MrHypnozzzOG
Chaac
Level 121
God Stats
23W - 14L
1,683 SR
Queue Stats
77W - 47L
1,701 Elo+
Party 1
Danzaburou
Danzaburou
Razor Clouds
Danzaburou
Level 109
God Stats
4W - 7L
1,288 SR
Queue Stats
25W - 24L
1,406 Elo+
Solo
Team Averages
Level 112
1,586 SR
1,536 Elo+

VS

Team Averages
Level 77
1,561 SR
1,524 Elo+
Cthulhu
Cthulhu
TRC_Gibby
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,659 Elo+
Party 2
Baron Samedi
Baron Samedi
TheFlick55
Baron Samedi
Level 83
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 3L
1,659 Elo+
Party 2
Medusa
Medusa
jws420
Medusa
Level 142
God Stats
17W - 18L
1,488 SR
Queue Stats
157W - 283L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 6
11,875
742
16,373
8,205
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 3 / 10
10,365
648
8,963
19,222
12,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
Razor Clouds
Danzaburou
16
7 / 3 / 7
12,450
778
22,393
14,116
6,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TRC_Gibby
Cthulhu
12
0 / 8 / 4
9,610
601
6,590
20,671
26,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
TheFlick55
Baron Samedi
14
2 / 4 / 3
9,923
620
11,234
17,017
9,863
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
jws420
Medusa
16
4 / 3 / 2
11,151
697
12,725
17,389
7,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
6
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
1
3
10
2
W
Danzaburou
Razor Clouds
Danzaburou
7
3
7
3.5
L
Cthulhu
TRC_Gibby
Cthulhu
0
8
4
0.25
L
Baron Samedi
TheFlick55
Baron Samedi
2
4
3
0.88
L
Medusa
jws420
Medusa
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,729
Damage
30,549
41,543
Taken
55,077
22,648
Mitigated
43,549
16,308
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,373
1,087
0
3,071
8,205
3,954
676
3,788
4,417
51,856
0
W
8,963
1,398
0
7,529
19,222
12,100
512
9,985
9,237
0
35,696
W
Danzaburou
Razor Clouds
Danzaburou
22,393
9,056
0
5,708
14,116
6,594
1,349
4,748
9,368
0
53,381
L
Cthulhu
TRC_Gibby
Cthulhu
6,590
804
252
1,107
20,671
26,331
0
6,329
14,342
13,137
0
L
Baron Samedi
TheFlick55
Baron Samedi
11,234
593
1,671
3,592
17,017
9,863
95
5,351
11,666
38,277
0
L
Medusa
jws420
Medusa
12,725
6,537
0
1,185
17,389
7,355
0
5,386
12,003
0
49,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,690
Gold Earned
30,684
193
Minions Killed
147
10
Camps Cleared
2
854,755
Distance Traveled
801,429
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,875
742
71
4
1
287,901
0
W
Chaac
10,365
648
58
4
5
283,816
3
W
Danzaburou
12,450
778
64
4
4
283,038
1
L
Cthulhu
9,610
601
13
1
0
241,406
2
L
Baron Samedi
9,923
620
64
4
1
260,593
1
L
Medusa
11,151
697
70
4
1
299,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role