Player Matchup

Horus
Horus
Casaddy
Horus
Level 160
God Stats
5W - 0L
1,961 SR
Queue Stats
138W - 6L
2,141 Elo+
Party 2
Sol
Sol
CypherzZ-_-
Sol
Level 154
God Stats
6W - 3L
1,502 SR
Queue Stats
96W - 103L
1,486 Elo+
Solo
Bacchus
Bacchus
Dannу
Bacchus
Level 160
God Stats
5W - 0L
2,008 SR
Queue Stats
375W - 15L
2,218 Elo+
Party 2
Anubis
Anubis
MaliceMizerlmL
Anubis
Level 57
God Stats
77W - 95L
1,491 SR
Queue Stats
132W - 155L
1,474 Elo+
Solo
Ishtar
Ishtar
Zyon
Ishtar
Level 160
God Stats
20W - 0L
2,090 SR
Queue Stats
302W - 3L
2,387 Elo+
Party 2
Team Averages
Level 138
1,811 SR
1,941 Elo+

VS

Team Averages
Level 49
1,451 SR
1,510 Elo+
Hades
Hades
AbyssRose
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
C6Rhymes4Crimes
Heimdallr
Level 64
God Stats
4W - 2L
1,564 SR
Queue Stats
246W - 249L
1,525 Elo+
Solo
Ra
Ra
CreeperJayBob
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Hughiedewy
Bellona
Level 105
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 2L
1,526 Elo+
Party 1
Loki
Loki
KillaSnickers
Loki
Level 67
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Casaddy
Horus
16
10 / 0 / 17
10,416
947
14,297
11,007
12,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 0 / 13
8,647
786
7,286
7,818
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Dannу
Bacchus
16
11 / 0 / 18
10,322
938
12,132
12,969
16,290
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 10
8,986
817
4,442
5,195
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Zyon
Ishtar
17
14 / 0 / 12
10,227
930
20,651
11,476
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AbyssRose
Hades
12
0 / 6 / 0
6,574
598
4,047
13,048
6,166
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
C6Rhymes4Crimes
Heimdallr
13
0 / 2 / 0
6,867
624
4,624
6,777
2,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 12 / 0
6,399
582
3,632
13,832
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Hughiedewy
Bellona
12
0 / 8 / 2
6,756
614
7,369
16,457
15,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 10 / 0
7,457
678
6,682
14,529
4,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
4
38
Kills
2
2
Deaths
38
70
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
AbyssRose
Hades
0
6
0
0
L
Heimdallr
C6Rhymes4Crimes
Heimdallr
0
2
0
0
W
Horus
Casaddy
Horus
10
0
17
18.5
L
0
12
0
0
W
1
0
13
7.5
W
Bacchus
Dannу
Bacchus
11
0
18
20
L
Bellona
Hughiedewy
Bellona
0
8
2
0.13
L
2
10
0
0.2
W
2
2
10
3.5
W
Ishtar
Zyon
Ishtar
14
0
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,808
Damage
26,354
48,465
Taken
64,643
40,554
Mitigated
33,364
23,534
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AbyssRose
Hades
4,047
687
166
1,103
13,048
6,166
0
6,315
6,733
10,610
0
L
Heimdallr
C6Rhymes4Crimes
Heimdallr
4,624
1,253
0
802
6,777
2,900
0
3,949
2,828
0
19,914
W
Horus
Casaddy
Horus
14,297
5,758
2,668
6,868
11,007
12,657
257
3,119
7,888
182
17,081
L
3,632
1,157
280
382
13,832
4,532
0
6,743
7,089
6,321
0
W
7,286
2,120
0
4,255
7,818
3,141
2,310
1,220
6,598
40,851
0
W
Bacchus
Dannу
Bacchus
12,132
2,295
0
3,351
12,969
16,290
183
2,467
10,502
19,786
0
L
Bellona
Hughiedewy
Bellona
7,369
2,962
0
1,479
16,457
15,112
0
4,332
12,125
0
17,027
L
6,682
798
0
103
14,529
4,654
0
2,703
11,826
0
21,084
W
4,442
202
0
1,124
5,195
2,429
1,896
70
5,125
32,809
0
W
Ishtar
Zyon
Ishtar
20,651
12,572
0
5,268
11,476
6,037
3,051
803
10,673
0
50,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,598
Gold Earned
34,053
229
Minions Killed
117
0
Camps Cleared
0
1,116,730
Distance Traveled
870,317
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,574
598
11
1
0
156,806
0
L
Heimdallr
6,867
624
39
4
0
167,795
0
W
Horus
10,416
947
5
0
0
244,188
0
L
Ra
6,399
582
11
1
0
152,401
0
W
Sol
8,647
786
49
4
0
216,158
3
W
Bacchus
10,322
938
20
2
0
271,988
1
L
Bellona
6,756
614
21
2
0
186,972
0
L
Loki
7,457
678
35
3
0
206,343
0
W
Anubis
8,986
817
79
7
0
173,749
3
W
Ishtar
10,227
930
76
7
0
210,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role