Player Matchup

Jormungandr
Jormungandr
A Wobbly Kabana
Jormungandr
Level 88
God Stats
2W - 2L
1,383 SR
Queue Stats
104W - 120L
1,393 Elo+
Party 1
Izanami
Izanami
Aethelnair
Izanami
Level 64
God Stats
6W - 6L
1,574 SR
Queue Stats
13W - 17L
1,346 Elo+
Party 3
Anubis
Anubis
GECKO JESUS8402
Anubis
Level 118
God Stats
21W - 16L
1,500 SR
Queue Stats
219W - 257L
1,375 Elo+
Party 1
Ravana
Ravana
Iudex-XIII
Ravana
Level 123
God Stats
1W - 0L
1,535 SR
Queue Stats
2W - 2L
1,476 Elo+
Party 3
Lancelot
Lancelot
PixeILegend
Lancelot
Level 36
God Stats
2W - 3L
1,561 SR
Queue Stats
8W - 13L
1,281 Elo+
Party 3
Team Averages
Level 86
1,510 SR
1,374 Elo+

VS

Team Averages
Level 66
1,440 SR
1,369 Elo+
Ymir
Ymir
BadBacon Bits
Ymir
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
180W - 162L
1,441 Elo+
Solo
Neith
Neith
LoLEsMasChido
Neith
Level 16
God Stats
1W - 1L
1,201 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 2
Thanatos
Thanatos
ManoloMejia
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
TK Valravn
Hades
Level 88
God Stats
3W - 2L
1,613 SR
Queue Stats
80W - 89L
1,375 Elo+
Solo
Agni
Agni
oTx Gucci
Agni
Level 118
God Stats
1W - 2L
1,386 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Wobbly Kabana
Jormungandr
8
0 / 0 / 4
5,171
517
1,879
3,465
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Aethelnair
Izanami
10
1 / 0 / 1
5,516
552
3,174
4,628
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 2
5,818
582
2,273
1,329
659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Iudex-XIII
Ravana
10
4 / 1 / 3
5,962
596
4,230
5,032
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
PixeILegend
Lancelot
9
2 / 2 / 1
5,638
564
4,835
7,975
3,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,324
432
1,019
3,901
2,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
5,102
510
2,641
5,223
1,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
ManoloMejia
Thanatos
5
0 / 4 / 0
3,944
394
653
5,208
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hades
9
2 / 4 / 0
5,449
545
4,323
9,530
5,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Agni
9
0 / 2 / 1
4,857
486
805
4,746
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A Wobbly Kabana
Jormungandr
0
0
4
2
W
Izanami
Aethelnair
Izanami
1
0
1
1.5
L
0
0
0
0
W
3
0
2
4
W
Ravana
Iudex-XIII
Ravana
4
1
3
5.5
L
1
2
0
0.5
L
Thanatos
ManoloMejia
Thanatos
0
4
0
0
W
Lancelot
PixeILegend
Lancelot
2
2
1
1.25
L
Hades
2
4
0
0.5
L
Agni
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,391
Damage
9,441
22,429
Taken
28,608
9,094
Mitigated
12,237
9,644
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A Wobbly Kabana
Jormungandr
1,879
353
0
1,341
3,465
1,852
0
878
2,587
14,300
0
W
Izanami
Aethelnair
Izanami
3,174
1,691
0
2,290
4,628
1,307
0
377
4,251
0
44,337
L
1,019
36
177
590
3,901
2,132
0
1,271
2,630
13,611
0
W
2,273
95
0
947
1,329
659
0
423
906
36,292
0
W
Ravana
Iudex-XIII
Ravana
4,230
2,172
0
2,852
5,032
2,128
0
571
4,461
0
33,045
L
2,641
1,005
0
1,179
5,223
1,704
318
925
4,298
0
31,503
L
Thanatos
ManoloMejia
Thanatos
653
238
0
2,032
5,208
1,747
0
774
4,434
0
16,214
W
Lancelot
PixeILegend
Lancelot
4,835
1,001
0
2,214
7,975
3,148
0
3,953
4,022
0
27,185
L
Hades
4,323
940
0
4,173
9,530
5,422
0
0
9,530
29,367
0
L
Agni
805
197
0
230
4,746
1,232
120
1,182
3,564
34,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,105
Gold Earned
23,676
294
Minions Killed
207
0
Camps Cleared
0
960,443
Distance Traveled
894,765
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,171
517
25
3
0
193,115
2
W
Izanami
5,516
552
85
9
0
172,535
5
L
Ymir
4,324
432
27
3
0
198,364
2
W
Anubis
5,818
582
74
7
0
189,673
3
W
Ravana
5,962
596
62
6
0
215,236
1
L
Neith
5,102
510
57
6
0
175,059
2
L
Thanatos
3,944
394
21
2
0
181,131
1
W
Lancelot
5,638
564
48
5
0
189,884
1
L
Hades
5,449
545
52
5
0
147,084
2
L
Agni
4,857
486
50
5
0
193,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role